From f578ca5edfbcedb1803da502af17a4934bebac2d Mon Sep 17 00:00:00 2001 From: Mike Swanson Date: Fri, 26 Sep 2014 07:46:41 -0700 Subject: [PATCH] dist: Add some AppData XML files Based on the AppData that the Fedora Project wrote for their distribution, here's three separate ones for each of the IWADs. This is the second major part of completing the goal in issue #100 --- dist/freedm.appdata.xml | 31 +++++++++++++++++++++++++++++++ dist/freedoom1.appdata.xml | 31 +++++++++++++++++++++++++++++++ dist/freedoom2.appdata.xml | 30 ++++++++++++++++++++++++++++++ 3 files changed, 92 insertions(+) create mode 100644 dist/freedm.appdata.xml create mode 100644 dist/freedoom1.appdata.xml create mode 100644 dist/freedoom2.appdata.xml diff --git a/dist/freedm.appdata.xml b/dist/freedm.appdata.xml new file mode 100644 index 00000000..36547830 --- /dev/null +++ b/dist/freedm.appdata.xml @@ -0,0 +1,31 @@ + + + + + + freedm.desktop + CC0-1.0 + BSD-3-Clause + +

+ FreeDM is a fast-paced set of levels designed for multiplayer + deathmatches, part of the Freedoom project. Challenge your + friends to some of the most torturous test of their abilities as + you navigate through 32+ levels stalking and hunting them. +

+

+ The Freedoom project aims to produce three base-game data files + (IWADs) for Doom-compatible engines. With it comes the + capability to also play the wide range of mods created for Doom + by a vibrant community. FreeDM is fully compatible with Doom II + mods. +

+
+ http://freedoom.github.io/ + + http://freedoom.github.io/img/screenshots/th_0.6.3_02.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_01.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_03.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_04.jpg + +
diff --git a/dist/freedoom1.appdata.xml b/dist/freedoom1.appdata.xml new file mode 100644 index 00000000..46ae0f8f --- /dev/null +++ b/dist/freedoom1.appdata.xml @@ -0,0 +1,31 @@ + + + + + + freedoom1.desktop + CC0-1.0 + BSD-3-Clause + +

+ Freedoom: Phase 1 contains four chapters, nine levels each, to + provide a smoothly-paced first person action game. In it is a + wide variety of mazes and enemies to fight and challenge your + reflexes. +

+

+ The Freedoom project aims to produce three base-game data files + (IWADs) for Doom-compatible engines. With it comes the + capability to also play the wide range of mods created for Doom + by a vibrant community. Freedoom: Phase 1 is fully compatible + with The Ultimate Doom mods. +

+
+ http://freedoom.github.io/ + + http://freedoom.github.io/img/screenshots/th_0.6.3_02.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_01.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_03.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_04.jpg + +
diff --git a/dist/freedoom2.appdata.xml b/dist/freedoom2.appdata.xml new file mode 100644 index 00000000..1b14fcb3 --- /dev/null +++ b/dist/freedoom2.appdata.xml @@ -0,0 +1,30 @@ + + + + + + freedoom2.desktop + CC0-1.0 + BSD-3-Clause + +

+ Freedoom: Phase 2 is a 32-level game, expanding upon Phase 1 and + adding a double-barrelled shotgun and more enemy types, along + with even more brutal gameplay to really test your limits. +

+

+ The Freedoom project aims to produce three base-game data files + (IWADs) for Doom-compatible engines. With it comes the + capability to also play the wide range of mods created for Doom + by a vibrant community. Freedoom: Phase 2 is fully compatible + with Doom II and Final Doom mods. +

+
+ http://freedoom.github.io/ + + http://freedoom.github.io/img/screenshots/th_0.6.3_02.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_01.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_03.jpg + http://freedoom.github.io/img/screenshots/th_0.6.3_04.jpg + +