From f588a26f5e854e5cec0edff36e5b23cc26c45813 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Tue, 24 Jun 2025 19:59:45 -0400 Subject: [PATCH] README: Deemphasize compatibility This moves the paragraph about compatibility further down the page into its own section. I am *not* doing this because we are deemphasizing compatibility as a project goal; rather, I'm doing this because I want to *emphasize* the idea of Freedoom being its own independent game. The idea here is to try to get away from the misconception some people have that the goal of Freedoom is to be a "clone" of Doom. --- README.adoc | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/README.adoc b/README.adoc index b5d1e1da..5f316fbc 100644 --- a/README.adoc +++ b/README.adoc @@ -5,11 +5,6 @@ person shooter game, but _Freedoom_ by itself is just the raw material for a game. It must be paired with a compatible _Doom_ engine to be played. -There is a massive https://doomwiki.org/wiki/Idgames_archive[back -catalog], spanning over two decades, containing thousands of _Doom_ -levels and other modifications (“mods”) made by fans of the game. -_Freedoom_ aims to be compatible with these and allows most to be -played without the need to use non-free software. _Freedoom_ is actually three games in one, consisting of two single-player oriented campaigns and one set of levels designed @@ -84,6 +79,16 @@ engine for proper play. Desktop files may also be installed so that you can start the game using a graphical interface and avoid the command line altogether. +== Compatibility + +A secondary goal of Freedoom is _compatibility_ with modifications +("mods") for the original Doom. There is a massive +https://doomwiki.org/wiki/Idgames_archive[back catalog], spanning over +two decades, containing thousands of _Doom_ levels and other +mods made by fans of the game. _Freedoom_ aims to be compatible with +these and allows most to be played without the need to use non-free +software. + == What “free” means When we speak of free content or software, we refer to the movement in