graphics: Performed anti-aliasing on big HUD numbers
I thought some pixels were clashing too badly, so I upscaled it using rotsprite, then downscaled it.
Before Width: | Height: | Size: 855 B After Width: | Height: | Size: 858 B |
Before Width: | Height: | Size: 927 B After Width: | Height: | Size: 955 B |
Before Width: | Height: | Size: 905 B After Width: | Height: | Size: 909 B |
Before Width: | Height: | Size: 929 B After Width: | Height: | Size: 953 B |
Before Width: | Height: | Size: 933 B After Width: | Height: | Size: 959 B |
Before Width: | Height: | Size: 935 B After Width: | Height: | Size: 957 B |
Before Width: | Height: | Size: 934 B After Width: | Height: | Size: 956 B |
Before Width: | Height: | Size: 939 B After Width: | Height: | Size: 965 B |
Before Width: | Height: | Size: 926 B After Width: | Height: | Size: 945 B |
Before Width: | Height: | Size: 937 B After Width: | Height: | Size: 965 B |
Before Width: | Height: | Size: 936 B After Width: | Height: | Size: 959 B |
Before Width: | Height: | Size: 932 B After Width: | Height: | Size: 954 B |