map23: Make the level beatable and not a trap

Lower sector 613 so player doesn't get stuck behind it, remove those
teleport barrels near exit teleport, texture the impossible-to-reach
area by the blue key, fix secret SG door by adding DR and tagging.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
This commit is contained in:
Catoptromancy 2009-07-03 17:51:26 -07:00 committed by Mike Swanson
parent d95bda5117
commit fa9f703ca3

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