sprites: add handgun sights and correct flash perspective; center minigun. (#1118)

Added a rear sight notch.

Made a bigger flash based on the minigun, scaled in proportion to how much space the (imputed) barrel of each weapon view takes up on the screen.

Adjusted the offsets so there isn't quite as much movement with the trigger pull - that weird whole-arm jerk was a mistake from id that we need not emulate, and reducing the movement helps bring out the way the slide actually moves back in the C frame.

Adjusted the shape of the hand so there wasn't that awkward sudden perfectly straight line down the thumb side.

Made the light fade out after each shot instead of just blinking.

Adjusted the minigun's offsets to better center it.
This commit is contained in:
mc776 2023-09-23 15:01:36 -07:00 committed by GitHub
parent df70385615
commit fdcdbd0d27
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 11 additions and 11 deletions

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@ -2185,10 +2185,10 @@ BPAKA0 13 30
BROKA0 27 20
CANDA0 8 15
CBRAA0 14 61
CHGGA0 -108 -117
CHGGB0 -108 -121
CHGFA0 -127 -95
CHGFB0 -129 -111
CHGGA0 -107 -117
CHGGB0 -107 -121
CHGFA0 -126 -95
CHGFB0 -128 -111
CLIPA0 4 12
COLUA0 9 45
CSAWA0 22 20
@ -2219,13 +2219,13 @@ PINSA0 15 39
PINSB0 15 39
PINSC0 15 39
PINSD0 15 39
PISFA0 -147 -69
PISGA0 -138 -106
PISGB0 -138 -88
PISGC0 -138 -94
PISGD0 -137 -84 ; Unused
PISGE0 -134 -69 ; Unused
PISTA0 10 14
PISFA0 -144 -88
PISGA0 -136 -105
PISGB0 -136 -101
PISGC0 -136 -99
PISGD0 -135 -93 ; Unused
PISGE0 -132 -89 ; Unused
PISTA0 10 15
PLAYA1 18 54
PLAYA2A8 11 54
PLAYA3A7 17 54

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