map18: needed the easy flag for the teleport sprites at sector 95
slightly altered easy skill also
map19: needed skill levels adjusted much
map25: got stuck behind blue skull bars, after getting SSG, in
archvile/teleport area. Moved wall closer, can't fall behind
map30: Switch on lift after archvile after yellow door can be a trap
textured lower edge so it doesn't HOM if player leaves lift while
it's raising. Also made side of lift a SR lift, so player can
lower lift to get back on.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
1. It is now possible to walk up and down the stairs in the multiplayer
part ... sectors 726, 725 etc. Players could only walk up before. It was
a combination of sector heights and player radius issue.
2. Fixed issues at lines 6027, 6715, 6721, 6722, 5513, 6415, 7370, 7334
and sector 432.
3. Sector 234 ( and within ) and sectors 281, 282 changed ceiling to
DEM1_5.
4. Removed sector 251. Superfluous.
5. Changed texture on line 1805/1824 to sw1satyr to match lines
1800/1808.
6. Deleted sectors 152/153 and changed the line type for lines 1937 and
1941.
7. Changed floor flat for sectors 387, 330, 331, 357 and 332 to
FLOOR6_2.
8. Moved ( dragged ) lines 2643, 3631 and 3613.
9. Changed the floor/ceiling flat for sectors 377/378 to SLIME13.
10. New sector 773. Sector 104 looks better when lowered now.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>