While it is true that on modern hardware a reject lump rarely offers
significant benefit, it is nonetheless the case that some older engines
will fare badly if the lump is short or missing.
E1M7, E2M4, MAP05, MAP06, MAP07, MAP10, MAP11, MAP14, MAP18, and MAP31
were affected.
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
map05: added a vertex and moved wall slightly so player doesn't get
stuck behind sector 196.
map07: enlarged 4 platforms about 24 units, I think, made stairs
slightly smaller. Bottom star still has original location. Made the
ledges platform block monsters. This should only affect gameplay by not
letting the arachnotrons get stuck.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>