Commit graph

10 commits

Author SHA1 Message Date
Mike Swanson
5fd725a879 levels: rebuild nodes and run fix-map-names 2019-08-27 12:16:54 -07:00
Ayub Ahmed
ac216d18c7 levels: move map06 to map18, add new map06
The current map06 is too difficult for such an early slot, so it has
been moved to map18. For the new map06, it uses Map04 of Nex Credo,
made by Jayexetee. Levels are vanilla compatible.
2017-02-26 23:42:25 -08:00
Catoptromancy
bfad785a96 map06: Fix a visplane overflow. 2017-02-19 11:00:36 -08:00
Catoptromancy
eb98d844f4 map06: Fixed seg crashes and remove Boom specials. 2017-02-09 15:55:00 -08:00
Ayub Ahmed
e1b82a3000 map06 and map27 2017-01-17 14:16:38 +00:00
Mike Swanson
ab942199e3 de-symlinkify: jimmy 2015-12-17 01:22:11 -08:00
Blastfrog
9dfbb7cfa8 map06: Replace with Jenesis MAP03
Jimmy gave permission to Freedoom to use Jenesis maps
2015-12-11 19:49:50 -08:00
Mike Swanson
bda8f1245d levels: move map06 to its proper location
Catoptromancy made fixes to the map previously, but did not originally
author it, moving it back to mystic.
2014-10-02 00:29:15 -07:00
Catoptromancy
aa29b8ae26 levels: fixed errors in maps
map06: the spider mastermind wont shoot back, seems trapped on sector
       mismatch. FIXED, made spider platform larger.
map10: fixed map with new ammo and monster arrangements and exit.
map13: needs finished or replaced. Only added an exit, and made skill
       more sane.
map14: needs most sectors unjoined. FIXED, maybe. Much more noticeable
       in coop with random sectors and HOM.
map24: needs skill adjustment FIXED,

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2008-12-21 02:45:51 -08:00
Simon Howard
e98e2f465e Import levels 2006-05-09 16:17:23 +00:00