Jon Dowland
c5938a01f0
Tweak MAP02:
...
impassable ledges have their floors raised above (deceiving) 24 pixels
a bit more room around the imp-columns so you don't get stuck
Tweak MAP01:
higher ceiling in outdoor area
rotate area behind the blue door
wider corridor leading to blue key
Tweak E1M1:
correct light levels in the DM-only corridor
2006-08-30 18:06:17 +00:00
Jon Dowland
828b5dd6f6
link in my revision of spaceforce's map01
2006-08-15 22:06:35 +00:00
Jon Dowland
817be27f7c
my WIP map02 replacement
2006-08-15 22:05:20 +00:00
Jon Dowland
1d30001ae5
a WIP reworking of spaceforce's map01
2006-08-01 20:47:08 +00:00
Simon Howard
ca2b3cf3e5
Update E1M3. Add CRATE3 to shareware texture list.
2006-06-16 17:14:49 +00:00
Simon Howard
e8b4b55a47
Fix textures in FreeDM levels that use zzwolf replacements.
2006-06-08 18:47:19 +00:00
Simon Howard
10e51d72d4
Move hellbent's levels to a separate directory.
2006-06-08 06:39:17 +00:00
Simon Howard
aa5f1342ed
Add FreeDM levels and freedm.wad IWAD build.
2006-06-03 23:18:12 +00:00
Simon Howard
3f807699b1
Overwrite old version of text file; remove 'new' directory.
2006-05-11 12:24:17 +00:00
Simon Howard
900082e21d
Remove unneeded .wad, .zip and other binary archive files which should
...
not be here.
2006-05-10 15:58:13 +00:00
Simon Howard
e98e2f465e
Import levels
2006-05-09 16:17:23 +00:00