Nick Zatkovich
024073f622
C3M7: Updated blue key room, gameplay tweaks
...
I've updated the blue key room so it's a little harder and requires more
player engagement.
Also added some various gameplay tweaks.
2015-12-01 21:34:02 -08:00
Nick Zatkovich
614b439d3f
C3M7: removed invisible maze, simplified blue path
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Removed that infuriating invisible maze from the blue key path,
replacing it with a simple cage gauntlet. Made the yellow key room
teleport the player directly back to the hub room.
2015-12-01 10:49:59 -08:00
Jeremy Emerson
d320d4d004
musics: new tracks
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Presently unused
2015-12-01 07:32:46 -08:00
Nick Zatkovich
3909f36f69
Fixed tutti-frutti exit signs on DM31, DM32
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Fixes #107 & #108 . Replaced small EXITSIGN texture with the PNK4Exit
2015-11-30 13:42:25 -08:00
Nick Zatkovich
d155e9973b
Added DM starts to c2m2, c2m4, c3m4
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Fixes #147 . added 8 DM starts each to the above levels
2015-11-30 13:21:01 -08:00
Nick Zatkovich
34ff9ce839
C1M1: Removed "collapsing wall"
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The "collapsing wall" effect in the first hallway in the game was poorly
done. It just fell instantly with no sound effects or animation, and
just ended up looking like a visual anomaly. Not something you want to
show the player on their first impression, so I took it out.
2015-11-30 12:34:04 -08:00
Nick Zatkovich
32d98fe24a
C3M7: Removed excess Map30 data, fixed secrets
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The map30 data was left in the WAD, I removed it.
Some secrets were inobtainable, I added teleports to them. All secrets
are now obtainable.
2015-11-29 18:30:55 -08:00
Nick Zatkovich
1c27d01c44
Created C3M7 out of Map30 scraps
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#35
Created C3M7 out of everything but the boss room from Map30, and
replaced the various Freedoom2 things and textures with Freedoom1
replacements. Still needs to be tweaked and Balanced
2015-11-29 15:36:59 -08:00
Nick Zatkovich
b3e2c0cf34
Simplified Map30
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per #35 :
Simplified Map30 so that the start contains all weapons and items and
transports the player directly to the boss room.
2015-11-29 15:36:01 -08:00
Nick Zatkovich
225c348eb3
Fix: C2M2 Issues #60
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Fixed missing sector tag on monster pen teleporter, able to kill every
monster now.
Added hidden door to teleporter, moved secret tag off teleporter to
ajoining sector, fixed teleporter to teleport to hidden room.
2015-11-28 19:34:50 -08:00
Nick Zatkovich
0ec617cb9c
Fixing missing yellow skullkey
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Fixes issue #150 . key in blue skullkey room was accidentally set to blue
skullkey, resulting in two blue skullkeys.
2015-11-28 16:34:52 -08:00
Mike Swanson
d4d38e3f5b
musics: replace old map02 and map04 music with Mogul's tracks
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Just removing some sound-alikes compared to Doom II
2015-11-03 05:56:24 -08:00
Jeremy Emerson
e3e9731082
musics: two new tracks, presently unused
2015-10-22 06:18:48 -07:00
Mike Swanson
646238e256
Revert "sprites: new reptillian powerups"
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These were poorly received by the community.
This reverts commit 2015-08-17T22:08:37Z!mazhades@yahoo.com
2015-09-29 05:17:53 -07:00
Sodaholic
1a8de50540
sprites/elec: improve the tech column and make it single-rotation
2015-09-29 05:14:15 -07:00
Maz Hades
cd0b233c18
smita0: add some roots
2015-09-29 04:58:21 -07:00
Roth Smith
c680fa6325
sprites: updated polaric energy cannon
2015-09-18 16:46:09 -07:00
Eric Ou
e06a2ed344
sprites: new SKAG
2015-09-18 16:36:16 -07:00
Eric Ou
504633c25a
sprites: New double-barrel shotgun
2015-09-18 16:26:57 -07:00
Reinaldo
5981359180
sprites/keen: revise the explosion frames so the jar is destroyed
2015-09-18 16:05:24 -07:00
Maz Hades
c7b5bacdbb
col5: Make the column a little bit more lifeless
2015-09-18 15:56:32 -07:00
jewellds
3752d45cf8
patches: New wall03_3, Improved shading on door2_1 and door2_5
2015-09-18 20:59:48 +01:00
Jeremy Emerson
f3df9ea235
musics: revise the last track, fixes playback in ZDoom
2015-09-02 18:03:27 -07:00
Protox
984e6073b9
levels: new c2m1
2015-08-27 12:39:21 -07:00
Jeremy Emerson
9221bf6cf0
musics: new track, assign to c3m9
2015-08-25 10:20:27 -07:00
Catoptromancy
a4e1779aa6
map24: make the secret better discoverable; fixes #17
2015-08-25 10:16:07 -07:00
Mike Swanson
fde457d4d8
COMPILING: Unofficial DeuTex has a new unofficial home!
2015-08-21 05:41:56 -07:00
Catoptromancy
2e9d764907
c1m7: change door texture, move switch, add armor to skill 2
2015-08-19 19:22:24 -07:00
Catoptromancy
bdadc3f67f
map08: lower the bars so you can't crouch under them in ZDoom
2015-08-19 18:58:48 -07:00
Catoptromancy
33b0bf21f1
map29: block baron on lift, move entire building 8 units closer to tp
2015-08-19 18:49:44 -07:00
Mike Swanson
7bd4940bdd
lumps: show off Acquainted With Grief for demo3_p1
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A fairly short unskilled demo played with keyboard-only. Although the
map doesn't actually fully work in vanilla, I got killed before
problems would actually arise by playing it back in vanilla.
2015-08-19 18:46:44 -07:00
Mike Swanson
b8c678b267
ignore the entire /wads directory
2015-08-19 18:46:26 -07:00
Catoptromancy
915e52585d
c3m9: Add pillars at the hidden door of the fleshy room
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Makes it not frustrating to find the exit.
2015-08-17 15:18:56 -07:00
Maz Hades
5346a1a55b
sprites: new reptillian powerups
2015-08-17 15:08:37 -07:00
Maz Hades
06dcc93e3d
cbraa0: new reptillian candelbara sprite
2015-08-17 14:56:53 -07:00
Maz Hades
dde6d44bc9
shota0: tweaked shotgun pickup
2015-08-17 14:48:59 -07:00
Catoptromancy
5ee6445771
c4m8: add an invulnerability secret to the beginning
2015-08-16 16:33:06 -07:00
Sodaholic
fa75a24657
sprites: Replace the shotgun idle frame
2015-08-14 20:25:18 -07:00
Mike Swanson
676d73f97f
CREDITS: Add Soda's email address
2015-08-14 20:24:39 -07:00
GreenLunar
14b4bdd0e2
Add Hebrew translation of freedoom2.desktop
2015-08-13 18:09:59 +03:00
GreenLunar
f335c23d72
Add Hebrew translation of freedoom1.desktop
2015-08-13 18:07:33 +03:00
GreenLunar
3a92226b31
Add Hebrew translation of freedm.desktop
2015-08-13 18:04:03 +03:00
Mike Swanson
ceb23e93f3
sounds/dspdiehi: Use the Wilhelm scream
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Pretty famous movie sound effect, kind of hilarious to hear it. Using
it on one of the less common sound effects to be heard -- the player
needs to die obtaining -50% health or less while not being gibbed.
The sound effect is in the public domain:
https://archive.org/details/WilhelmScreamSample
Some background info on the effect:
https://en.wikipedia.org/wiki/Wilhelm_scream
2015-08-09 22:07:29 -07:00
Maz Hades
d30a9615ce
sprites: new minigun and shotgun pickups based on Soda's new versions
2015-08-03 19:47:19 -07:00
Adrian Cabrera
8adcfed6d8
sprites: replacement for the all-seeing eye
2015-08-03 09:48:50 -07:00
Adrian Cabrera
738ae8e502
sprites: easier to see shotgun ammo
2015-08-03 09:37:51 -07:00
Eric Ou
c48c5b9f04
sprites: new cube spawner
2015-08-03 09:32:55 -07:00
Maz Hades
16e4aa5c3e
sprites: new angle grinder pickup
2015-08-03 09:20:29 -07:00
Maz Hades
1396948480
sprites: new keen sprites
2015-08-03 09:20:29 -07:00
Mike Swanson
cfaacdf550
CREDITS: Add web and email addresses for Maz Hades
2015-08-03 09:20:18 -07:00