Commit graph

2371 commits

Author SHA1 Message Date
Jaden Quinn LeMieux
301eb251b6
E4M8: Add Soulsphere in starting room
Double Impact, distributed through the Doom Unity Port as an addon has several discrepancies to the Freedoom version, and I am adding one back in, which is the supercharge/soulsphere that is in the starting room of E1M8/C4M8, since C4M8 is so dang difficult, thought this would take the edge off the start, although it is still really hard.
2021-11-21 05:08:55 -08:00
mc776
88ae24a645
projectiles: center now instead of using base. 2021-11-02 22:16:00 -07:00
mc776
ff03313c7f
Merge branch 'freedoom:master' into projectile-alignment 2021-11-02 22:15:06 -07:00
mc776
6d01502472
sprites: move combatslugball Y offset 10px higher. 2021-11-02 18:39:58 -07:00
Xindage
1f7e3dde15
Merge pull request #774 from Talon1024/fix/korp_disaster
patches: move DISASTER up to the top
2021-10-16 15:04:29 -03:00
Kevin Caccamo
3d5fce9cb9
patches: move DISASTER up to the top
The original DISASTER texture has the DOGRNMEN patch at (0, 0) and the DISASTER patch at (0, 32), and with the current DISASTER patch, it is almost cut off.
2021-10-16 13:05:22 -04:00
Xindage
5d0848de4d
Merge pull request #773 from Talon1024/korp_tnt_textures
patches: new TNT textures by Korp
2021-10-15 18:10:14 -03:00
Korp
f9a4652f7a
patches: new TNT textures by Korp
Korp submitted these on the Discord server. I converted the textures, and cut the "Disaster Area" text out of the texture using the "clean" version of the texture and the original version of the texture.
2021-10-15 12:55:14 -04:00
Xindage
ce71a77eb9
Merge pull request #771 from Catoptromancy/master
Vanilla Fixes
2021-10-15 09:10:18 -03:00
Catoptromancy
5d02932b3a
Vanilla Fixes 2021-10-14 22:35:42 -04:00
mc776
4c70995eac
sprites: correct offsets.
Turns out #753 applies to all projectiles except the rocket pre-explosion frames.

(Yes, I am aware that this is how it's done in Doom. It's wrong there too and we're under no obligation to perpetuate that error.)

Also fixes a PLYC gibbing sprite copypaste error.
2021-10-13 22:52:23 -07:00
Xindage
7a6eadddfc
Merge pull request #769 from mc776/stimpackoffset
sprites: move stimpack offset to bottom of sprite.
2021-10-07 15:52:35 -03:00
mc776
bc99183352
Update buildcfg.txt 2021-10-07 10:03:54 -07:00
Simon Howard
29450af064
Merge pull request #697 from kitchen-ace/map31_secretexit
Give MAP31 normal and secret exits
2021-10-07 00:19:33 -04:00
Simon Howard
894342eda7
Merge pull request #723 from selliott512/build-fix-rebuild-nodes
build: Fix the rebuild-nodes target
2021-10-07 00:18:17 -04:00
Simon Howard
08430c19ba
Merge pull request #731 from shinobody/newcontent
New sprites for exploding barrel, light column and armor bonus
2021-10-07 00:14:05 -04:00
Simon Howard
07536fac6f
Merge pull request #729 from Xindage/hmrminzom
New Minigunner sprites by Craneo and Horrormovierei.
2021-10-07 00:09:13 -04:00
Simon Howard
379089f0d3
Merge pull request #734 from Talon1024/newslads
Add new SLAD patches by Korp and MissLavender
2021-10-07 00:08:21 -04:00
Xindage
8b21bcd5f6
Merge pull request #766 from Talon1024/korp_misg
sprites: New Rocket Launcher by Korp
2021-10-06 11:00:52 -03:00
Korp
757d4d48c6
sprites: New Rocket Launcher by Korp
This was submitted on the Discord server (#sprites)
2021-10-06 09:16:28 -04:00
Xindage
c924bcc80e
Merge pull request #754 from mc776/bosscube-offsetfix
bosscube: move Y offset closer to bottom.
2021-10-04 12:34:52 -03:00
Xindage
7b7a8a5d77
Merge pull request #757 from HorroMovieGuy/Rei
New sprites for Summoner and Dead Flare
2021-10-03 20:46:24 -03:00
Jaden Quinn LeMieux
0836a7d3cd
Credits Change: Added myself. 2021-10-03 16:20:57 -07:00
Xindage
70062271b6
Merge pull request #763 from Ajanddino/newsonge1m6
New e1m6 midi
2021-10-03 20:17:49 -03:00
Xindage
e6951d50ad
Merge pull request #764 from Ajanddino/newsonge2m9
New midi for e2m9
2021-10-03 20:16:58 -03:00
Jaden Quinn LeMieux
79472f6449
Rocket Rebalance for C3M4 2021-10-02 18:09:10 -07:00
Ajanddino
5a6edaddcc added me to the credits 2021-09-15 18:19:54 -04:00
Ajanddino
0b9282efe6 New midi for e2m9
This is my last song I was working on for freedoom.
2021-09-15 16:30:17 -04:00
Ajanddino
eb1c3ff929 New e1m6 midi 2021-09-14 19:48:38 -04:00
HorroMovieGuy
76604282cd adding fixed images 2021-08-29 19:18:01 -03:00
HorroMovieGuy
6f5f32cda2 removing problematic images 2021-08-29 19:17:23 -03:00
HorroMovieGuy
112e836703 lowercase file extension 2021-08-29 18:59:54 -03:00
HorroMovieGuy
d993bc021f Update manual.adoc 2021-08-29 18:17:42 -03:00
HorroMovieGuy
e0aebe63af updated dehacked/manual/sound 2021-08-29 18:04:44 -03:00
HorroMovieGuy
17405bc958 Update dssklatk.wav 2021-08-29 01:07:38 -03:00
mc776
cbd6768b1f
Merge branch 'freedoom:master' into bosscube-offsetfix 2021-08-28 00:55:35 -07:00
HorroMovieGuy
19cf9d2ded New sprites for Summoner and Dead Flare
New monster sprites by Korp and HorrorMovieRei. New summoner which we dubbed "Matribite" due to it being based on the Trilobite, and a new Dead Flare replacement named "hatchling" since it is some sort of larvae.

Included is also a tinkered version of the death sound made by mc776 so it synchs better with the new death animation for the Matribite.
2021-08-27 23:28:24 -03:00
Mike Swanson
060aa0492d Update copyright year to 2021 2021-08-22 10:46:52 -07:00
Mike Swanson
7412e75998 Merge branch 'master' of gh:slashdevslashurandom/freedoom 2021-08-22 10:45:11 -07:00
Xindage
f8bc0147f7
Merge pull request #756 from guynamederick/catoptromancy_map25
Update MAP25, critical bug fix on switches and other changes by Catoptromancy
2021-08-21 02:41:07 -03:00
Erick Tenorio
d5322b2838 levels: Update MAP25
Update MAP25, changes by Catoptromancy
2021-08-21 00:32:33 -05:00
/dev/urandom
90425ada08 restricted colors on door indicators
Now they only use the colors that have been used in DOOM's version of
the corresponding patches. This should prevent them from being too
bright or unnatural-looking.
2021-08-17 22:10:52 +03:00
/dev/urandom
fb4fcec320 more distinct door indicators 2021-08-17 21:26:17 +03:00
/dev/urandom
3d30c879b4 even more contrast on lines 2021-08-17 13:16:40 +03:00
/dev/urandom
4dfb81c1fe made the lines on keys black-and-white for contrast 2021-08-17 13:07:52 +03:00
/dev/urandom
08b6423b4f colorblind-friendly keys, door indicators and HUD icons 2021-08-17 10:46:24 +03:00
mc776
e679aeb8c6
bosscube: move Y offset closer to bottom.
Resolves #753
2021-08-16 19:39:30 -07:00
Xindage
5fbe2ced21
Merge pull request #741 from guynamederick/bossbrain_sounds
New boss brain sounds for Phase 2
2021-08-16 19:13:10 -03:00
Xindage
75b39cb561
Merge pull request #745 from mc776/master
sounds: add some missing sounds.
2021-08-16 19:12:53 -03:00
Erick Tenorio
b0b34bb4dc sounds: Updated boss brain sounds
Updated dsbossit.wav, dsbospn.wav, and dsbosdth.wav sounds
2021-08-05 22:13:44 -05:00