Jon Dowland
d0f013475e
enhance clean target
2006-06-13 21:24:45 +00:00
Jon Dowland
771cb11378
remove wads: target since it's present in pristine source
...
remove dependency on wads
2006-06-13 21:23:23 +00:00
Jon Dowland
1dd60c5bda
undefine $(WADS) and hardcode wads/. This might seem like a
...
backwards step, but otehrwise you can't do "make
wads/doom2.wad" to only build doom2.wad, say.
add $(OBJS) to clean target
2006-06-13 20:55:55 +00:00
Jon Dowland
83774ecd9d
fix building :)
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inverse logig in wadinfo-builder.pl
use of if/ifdef in textures/combined.txt
roll-back addition of symlinks to dummy
2006-06-13 11:40:12 +00:00
Jon Dowland
07f8f0cf8a
symlink a lot of missing stuff to dummy.lmp or dummy.wav
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(fraggle: you might want to back out this commit if we're handling this
differently. As it is, the thing wouldn't build.)
2006-06-12 23:12:19 +00:00
Jon Dowland
5e2593f7df
move towards using system CPP
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buildcfg.txt: rework OR relationship to be CPP-compliant
remove tools/simplecpp
Makefile: CPP=/usr/bin/cpp
stop redundant rebuilds
remove all from PHONY in lumps/cph/misc-lumps/Makefile
clean up build output
add a newline to lumps/cph/misc-lumps/colormap.pl
add a clean target, to:
./Makefile
./lumps/Makefile
./lumps/cph/misc-lumps/Makefile
2006-06-12 20:36:32 +00:00
Simon Howard
8822fbc02c
Remove "last release date" and hires texture stuff.
2006-06-08 20:41:51 +00:00
Simon Howard
749eda39be
Remove building of latest.wad. The code to do this is hugely overcomplicated
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and doesn't work properly. The proper way to do this is through some kind
of WAD diffing tool, not through examining timestamps.
2006-06-08 20:39:08 +00:00
Simon Howard
fb99d84061
Draw black silhouettes for monsters in FreeDM. Gives a target to shoot
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at on the few deathmatch levels that have monsters in.
2006-06-08 19:48:13 +00:00
Simon Howard
e8b4b55a47
Fix textures in FreeDM levels that use zzwolf replacements.
2006-06-08 18:47:19 +00:00
Simon Howard
7d987bdd99
Add hellbent to CREDITS.
2006-06-08 17:14:17 +00:00
Simon Howard
10e51d72d4
Move hellbent's levels to a separate directory.
2006-06-08 06:39:17 +00:00
Simon Howard
f927f20421
Rename graphics/scuba -> graphics/scubasteve to be consistent.
2006-06-04 18:38:05 +00:00
Simon Howard
060fc41577
Fix background to be the correct transparency color.
2006-06-04 17:59:53 +00:00
Simon Howard
4519c3d99e
Add rellik to CREDITS; Add FreeDM level status list.
2006-06-04 16:02:40 +00:00
Simon Howard
7d05f0fb61
Add FreeDM textures to status lists.
2006-06-04 15:40:25 +00:00
Simon Howard
fd315189f9
Move status directory into deutex tree.
2006-06-04 15:37:42 +00:00
Simon Howard
868ab15f43
Generate different titlepics for freedoom and freedm.
2006-06-04 15:33:28 +00:00
Simon Howard
585765b393
Fix problems with FBXP sprite in FreeDM.
2006-06-04 02:54:58 +00:00
Simon Howard
5da283e355
Move rw47_1 patch back to deutex tree fix the build.
2006-06-03 23:27:12 +00:00
Simon Howard
aa5f1342ed
Add FreeDM levels and freedm.wad IWAD build.
2006-06-03 23:18:12 +00:00
Simon Howard
f8823ea8cb
Move last of the unused flats to the attic.
2006-05-15 19:56:06 +00:00
Simon Howard
7ce0fc441c
Move last of the unused patches to the attic.
2006-05-15 19:47:22 +00:00
Simon Howard
b31c299ce7
Move a bunch of unused patches to the attic.
2006-05-15 19:29:15 +00:00
Simon Howard
dd86ba6dfc
Move base gif to main directory.
2006-05-15 19:27:11 +00:00
Simon Howard
7150341902
Move various miscellaneous patches to the attic.
2006-05-15 19:02:45 +00:00
Simon Howard
a6fb6514b0
Move isle's unused patches to the attic.
2006-05-15 18:48:15 +00:00
Simon Howard
611a48d9c5
Move cph's unused textures to the attic.
2006-05-15 18:45:40 +00:00
Simon Howard
6fe7358cbc
Remove useless "new" directory.
2006-05-15 18:43:14 +00:00
Simon Howard
2c2997ed6f
Move rancor's unused sprites to the attic.
2006-05-15 18:40:31 +00:00
Simon Howard
0a638d7aa3
Move espi's super shotgun sprite to the attic.
2006-05-15 18:38:46 +00:00
Simon Howard
7b4e1607c9
Move kman's modified version of ebola's chaingun to the attic.
2006-05-15 18:36:58 +00:00
Simon Howard
f79b37f90d
Move tarin's unused flats to the attic.
2006-05-15 18:32:11 +00:00
Simon Howard
2a3ff7ad9f
Move airraid's unused flats to the attic.
2006-05-15 18:21:06 +00:00
Simon Howard
ccf2ed3666
Remove website CGI script.
2006-05-15 18:17:05 +00:00
Simon Howard
5d85ebd294
Move the last of espi's unused wall patches to the attic.
2006-05-15 00:59:09 +00:00
Simon Howard
603ded7e83
Move ebola's brown wall textures to the attic.
2006-05-15 00:54:51 +00:00
Simon Howard
8675f049aa
Move isle's brnbig textures to the attic.
2006-05-15 00:51:11 +00:00
Simon Howard
ac4e99d7e0
Remove useless "new" directory.
2006-05-15 00:48:03 +00:00
Simon Howard
0124176411
Move some of espi's unused wall textures into the attic.
2006-05-15 00:45:07 +00:00
Simon Howard
2a213de2b7
Move espi's old lava and water textures to the attic.
2006-05-15 00:26:16 +00:00
Simon Howard
d88782f802
Remove website CGI script.
2006-05-13 19:24:44 +00:00
Simon Howard
0a492ad0a3
Remove autogenerated files.
2006-05-13 19:21:48 +00:00
Simon Howard
5ca1e19001
Remove htaccess file.
2006-05-13 19:18:12 +00:00
Simon Howard
a5fbc80788
Remove output from scripts from SVN. Make find-redundant.rb ignore
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Subversion directories.
2006-05-13 18:45:38 +00:00
Simon Howard
6f2b960d80
Remove nick baker's unused textures.
2006-05-13 18:42:10 +00:00
Simon Howard
ade66cc210
Move my old slime textures to the attic.
2006-05-13 15:45:44 +00:00
Simon Howard
2fa337f072
Use scubasteve's shotgun pickup sprite which matches the psprite.
2006-05-13 15:40:54 +00:00
Simon Howard
81346f6632
Move Jon^D's blood splats to the attic.
2006-05-13 15:38:35 +00:00
Simon Howard
7309286c10
Font not needed now we are using imagemagick
2006-05-13 15:37:06 +00:00