Xindage
4c0e967d18
Merge branch 'master' into master
2022-02-13 14:03:05 -03:00
Xindage
6125c1caae
Merge pull request #783 from Xindage/secretmove
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Switched zok maps by their respective episode secret map.
2022-02-13 13:56:27 -03:00
Xindage
0f9fbb6e09
Switched zok maps by their respective episode secret map.
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Just go to the secret slot if you want to be lost.
2022-02-13 13:52:26 -03:00
Xindage
68ea0fbea9
Merge pull request #779 from Blastfrog/master
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MAP01 revision
2022-01-30 06:05:44 -03:00
Xindage
394551cb1d
Merge pull request #770 from mc776/projectile-alignment
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sprites: correct projectile offsets.
2022-01-30 06:03:05 -03:00
Simon Howard
29df116dae
Merge pull request #780 from mc776/newbossbrain
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sprites: use Korp's boss brain sprite.
2022-01-29 23:56:37 -05:00
mc776
e511c809ba
bossbrain: new sprites.
2022-01-29 19:57:13 -08:00
mc776
bc509aaae8
bossbrain: add new sprite offsets.
2022-01-29 19:56:33 -08:00
Blastfrog
0e703595f2
MAP01 revision
2022-01-16 07:51:00 -05:00
Xindage
9104a28c45
Merge pull request #778 from JadenSlashMonkey/master
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E4M8: Add Soulsphere in starting room
2021-11-21 11:20:02 -03:00
Jaden Quinn LeMieux
cad9723722
Add Soulsphere in starting room (Update: UDB)
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Double Impact, distributed through the Doom Unity Port as an addon has several discrepancies to the Freedoom version, and I am adding one back in, which is the supercharge/soulsphere that is in the starting room of E1M8/C4M8, since C4M8 is so dang difficult, thought this would take the edge off the start, although it is still really hard.
2021-11-21 06:06:41 -08:00
Jaden Quinn LeMieux
301eb251b6
E4M8: Add Soulsphere in starting room
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Double Impact, distributed through the Doom Unity Port as an addon has several discrepancies to the Freedoom version, and I am adding one back in, which is the supercharge/soulsphere that is in the starting room of E1M8/C4M8, since C4M8 is so dang difficult, thought this would take the edge off the start, although it is still really hard.
2021-11-21 05:08:55 -08:00
mc776
88ae24a645
projectiles: center now instead of using base.
2021-11-02 22:16:00 -07:00
mc776
ff03313c7f
Merge branch 'freedoom:master' into projectile-alignment
2021-11-02 22:15:06 -07:00
mc776
6d01502472
sprites: move combatslugball Y offset 10px higher.
2021-11-02 18:39:58 -07:00
Xindage
1f7e3dde15
Merge pull request #774 from Talon1024/fix/korp_disaster
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patches: move DISASTER up to the top
2021-10-16 15:04:29 -03:00
Kevin Caccamo
3d5fce9cb9
patches: move DISASTER up to the top
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The original DISASTER texture has the DOGRNMEN patch at (0, 0) and the DISASTER patch at (0, 32), and with the current DISASTER patch, it is almost cut off.
2021-10-16 13:05:22 -04:00
Xindage
5d0848de4d
Merge pull request #773 from Talon1024/korp_tnt_textures
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patches: new TNT textures by Korp
2021-10-15 18:10:14 -03:00
Korp
f9a4652f7a
patches: new TNT textures by Korp
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Korp submitted these on the Discord server. I converted the textures, and cut the "Disaster Area" text out of the texture using the "clean" version of the texture and the original version of the texture.
2021-10-15 12:55:14 -04:00
Xindage
ce71a77eb9
Merge pull request #771 from Catoptromancy/master
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Vanilla Fixes
2021-10-15 09:10:18 -03:00
Catoptromancy
5d02932b3a
Vanilla Fixes
2021-10-14 22:35:42 -04:00
mc776
4c70995eac
sprites: correct offsets.
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Turns out #753 applies to all projectiles except the rocket pre-explosion frames.
(Yes, I am aware that this is how it's done in Doom. It's wrong there too and we're under no obligation to perpetuate that error.)
Also fixes a PLYC gibbing sprite copypaste error.
2021-10-13 22:52:23 -07:00
Xindage
7a6eadddfc
Merge pull request #769 from mc776/stimpackoffset
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sprites: move stimpack offset to bottom of sprite.
2021-10-07 15:52:35 -03:00
mc776
bc99183352
Update buildcfg.txt
2021-10-07 10:03:54 -07:00
Simon Howard
29450af064
Merge pull request #697 from kitchen-ace/map31_secretexit
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Give MAP31 normal and secret exits
2021-10-07 00:19:33 -04:00
Simon Howard
894342eda7
Merge pull request #723 from selliott512/build-fix-rebuild-nodes
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build: Fix the rebuild-nodes target
2021-10-07 00:18:17 -04:00
Simon Howard
08430c19ba
Merge pull request #731 from shinobody/newcontent
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New sprites for exploding barrel, light column and armor bonus
2021-10-07 00:14:05 -04:00
Simon Howard
07536fac6f
Merge pull request #729 from Xindage/hmrminzom
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New Minigunner sprites by Craneo and Horrormovierei.
2021-10-07 00:09:13 -04:00
Simon Howard
379089f0d3
Merge pull request #734 from Talon1024/newslads
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Add new SLAD patches by Korp and MissLavender
2021-10-07 00:08:21 -04:00
Xindage
8b21bcd5f6
Merge pull request #766 from Talon1024/korp_misg
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sprites: New Rocket Launcher by Korp
2021-10-06 11:00:52 -03:00
Korp
757d4d48c6
sprites: New Rocket Launcher by Korp
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This was submitted on the Discord server (#sprites)
2021-10-06 09:16:28 -04:00
Xindage
c924bcc80e
Merge pull request #754 from mc776/bosscube-offsetfix
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bosscube: move Y offset closer to bottom.
2021-10-04 12:34:52 -03:00
Xindage
7b7a8a5d77
Merge pull request #757 from HorroMovieGuy/Rei
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New sprites for Summoner and Dead Flare
2021-10-03 20:46:24 -03:00
Jaden Quinn LeMieux
0836a7d3cd
Credits Change: Added myself.
2021-10-03 16:20:57 -07:00
Xindage
70062271b6
Merge pull request #763 from Ajanddino/newsonge1m6
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New e1m6 midi
2021-10-03 20:17:49 -03:00
Xindage
e6951d50ad
Merge pull request #764 from Ajanddino/newsonge2m9
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New midi for e2m9
2021-10-03 20:16:58 -03:00
Jaden Quinn LeMieux
79472f6449
Rocket Rebalance for C3M4
2021-10-02 18:09:10 -07:00
Ajanddino
5a6edaddcc
added me to the credits
2021-09-15 18:19:54 -04:00
Ajanddino
0b9282efe6
New midi for e2m9
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This is my last song I was working on for freedoom.
2021-09-15 16:30:17 -04:00
Ajanddino
eb1c3ff929
New e1m6 midi
2021-09-14 19:48:38 -04:00
HorroMovieGuy
76604282cd
adding fixed images
2021-08-29 19:18:01 -03:00
HorroMovieGuy
6f5f32cda2
removing problematic images
2021-08-29 19:17:23 -03:00
HorroMovieGuy
112e836703
lowercase file extension
2021-08-29 18:59:54 -03:00
HorroMovieGuy
d993bc021f
Update manual.adoc
2021-08-29 18:17:42 -03:00
HorroMovieGuy
e0aebe63af
updated dehacked/manual/sound
2021-08-29 18:04:44 -03:00
HorroMovieGuy
17405bc958
Update dssklatk.wav
2021-08-29 01:07:38 -03:00
mc776
cbd6768b1f
Merge branch 'freedoom:master' into bosscube-offsetfix
2021-08-28 00:55:35 -07:00
HorroMovieGuy
19cf9d2ded
New sprites for Summoner and Dead Flare
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New monster sprites by Korp and HorrorMovieRei. New summoner which we dubbed "Matribite" due to it being based on the Trilobite, and a new Dead Flare replacement named "hatchling" since it is some sort of larvae.
Included is also a tinkered version of the death sound made by mc776 so it synchs better with the new death animation for the Matribite.
2021-08-27 23:28:24 -03:00
Mike Swanson
060aa0492d
Update copyright year to 2021
2021-08-22 10:46:52 -07:00
Mike Swanson
7412e75998
Merge branch 'master' of gh:slashdevslashurandom/freedoom
2021-08-22 10:45:11 -07:00