Commit graph

716 commits

Author SHA1 Message Date
Catoptromancy
e501ed7f20 levels: Brand new e3m2 level.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-03 17:53:03 -07:00
Catoptromancy
fa9f703ca3 map23: Make the level beatable and not a trap
Lower sector 613 so player doesn't get stuck behind it, remove those
teleport barrels near exit teleport, texture the impossible-to-reach
area by the blue key, fix secret SG door by adding DR and tagging.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-03 17:51:26 -07:00
Catoptromancy
d95bda5117 levels: brand new map19, first level to utilize Plutonia textures
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-07-01 00:05:59 -07:00
Catoptromancy
3c4f5a63a7 combined.txt: Alphabetize and label TNT section
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 18:49:07 -07:00
Mike Swanson
ae5eeaee9d CREDITS: Update for GhostlyDeath
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 14:07:41 -07:00
GhostlyDeath
acef194eff Musics: New music
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-28 14:06:13 -07:00
Catoptromancy
8afc00c0c0 combined.txt: Complete TNT: Evilution support
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 21:30:18 -07:00
Mike Swanson
7546e2d4d5 patches: Remove placeholder.gif symlink
name is too long for DeuTex and it was never intended to be symlink'd
anyway.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 20:22:26 -07:00
Catoptromancy
58cfebe70f patches: rename dogpanl to doglpanl
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 19:59:35 -07:00
Catoptromancy
4933e1a068 patches: more fixes and a new buildcfg.txt
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 02:51:15 -07:00
Catoptromancy
38e162ddf8 patches: Fix patches that crash the game
One more to fix later.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-27 02:40:28 -07:00
Catoptromancy
82a2088fd4 patches: All TNT: Evilution patches
Many placeholders, all patches should be proper size and with proper
texture1 and combined.txt should load all tnt.wad PWADs flawlessly.

All material scavenged, cropped, scaled, butchered, copy and pasted
from attic and current repo.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-26 22:11:24 -07:00
Catoptromancy
414033042e map29: fix duplicate player 5 start
Changed a player 5 start to a player 6 start, since it was missing a
player 6 start.

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 17:29:53 -07:00
RjY
d2dfa43d58 levels: build REJECT lumps for several maps
While it is true that on modern hardware a reject lump rarely offers
significant benefit, it is nonetheless the case that some older engines
will fare badly if the lump is short or missing.

E1M7, E2M4, MAP05, MAP06, MAP07, MAP10, MAP11, MAP14, MAP18, and MAP31
were affected.

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 13:44:20 -07:00
RjY
f0886eb766 titlepic: update .gitignore
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-24 13:44:20 -07:00
Catoptromancy
1a0f9cdb0b e1m7: fix player starts
It had two Player 3 starts and no Player 4 start.  Corrected to have
all co-op starts now.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 21:47:29 -07:00
Catoptromancy
7a1ce50018 map18: switch in outhouse is now a slow remote door
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 21:31:44 -07:00
Mike Swanson
1c34d4c32b titlepic: Make the ultimate target have its own title
Right now it's called "Ultimate Freedoom"; a more original name should
be given later down the line.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-23 19:59:46 -07:00
Catoptromancy
86bcacccf8 textures: combined.txt complete Plutonia support
This allows lostland.wad, and hopefully should support every Plutonia
WAD that can possibly exist...

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-22 01:08:34 -07:00
Catoptromancy
452105d482 lumps: New demo1 demonstrating how to open a door
Players got confused when they weren't used to switches activated by
shooting them, so if they watch the demo loop run, they should see how.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-22 01:06:51 -07:00
Catoptromancy
9c924de8fb levels: new e2m4
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-21 00:45:33 -07:00
Mike Swanson
6e5906b6fa COPYING: Turned my calendar, found out it's 2009 already
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-20 14:11:48 -07:00
Simon Howard
48b5d40471 BUILD-SYSTEM: rewritten document.
Complately rewritten documentation for how the build system works.
Signed-off-by: Simon Howard <fraggle@gmail.com>
2009-06-18 22:10:06 +01:00
RjY
5242dc379f patches: remove patches whose names clash with flats
Remove FLAT5_2 and FLOOR7_2 from patches, as the name-clash with flats
causes problems in some engines.

Neither patch is used in any of the current set of maps, nor referenced
in textures/combined.txt, so this should not cause any other problems.

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-16 14:06:48 -07:00
RjY
031894bef9 buildcfg.txt: add E2M4 intermission screen title
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-16 01:53:11 -07:00
Simon Howard
9a00d9b6d6 Update CREDITS, remove unused txt file.
Signed-off-by: Simon Howard <fraggle@gmail.com>
2009-06-16 01:47:39 +01:00
Mike Swanson
8e0bbdf450 Merge branch 'v0.6.4' 2009-06-15 01:08:16 -07:00
Mike Swanson
56233e562d ChangeLog/VERSION: Update for 0.6.4 release.
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-15 01:06:30 -07:00
Mike Swanson
e8a32f8b78 musics: Remove copyrighted music in new v0.6.4
Quickly solving the copyright violation issue.  Releasing a v0.6.4
in which the only change from v0.6.3 is the exclusion of troublesome
music files.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-15 01:01:09 -07:00
Mike Swanson
d87431ccc4 musics: DANGER WILL ROBINSON, COPYRIGHTED MUSIC
Eric "TheGreenHerring" Baker discovered that metabolist did not, in
fact, create the music he supposed did.  It was stolen from various
sources.  Jury's still out on whether to rewrite the entire repo, but
for now just git rm'ing it will have to do.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-14 22:59:28 -07:00
RjY
b8e2f33f6e e3m8: Fix three solid hanging bodies in tall sectors
Things 43, 81 and 82 are all in sectors high enough that the the player
can fit underneath them. Fortunately, they are all types for which Doom
has an equivalent non-blocking version.

(Annoyingly, 43 is undetectable to checks made at map load time, since
it hangs over a pillar whose floor lowers...)

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-13 12:40:46 -07:00
RjY
4e076e977f e3m8: restore symlink, remove corrupted version
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-13 12:40:46 -07:00
Torn
b6c28bb475 levels: E3M8 recovered!
Torn managed to unearth a complete, untruncated version of E3M8
(see commit e0549c50b783f028accf333f80952fcf7d33758e)

Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-13 12:40:46 -07:00
Catoptromancy
c17524bba9 sounds: new DSRADIO effect
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-11 16:47:52 -07:00
Catoptromancy
4a7189c6f6 sounds: new circular saw sounds, weapon is no longer silent
Russell recorded some action from his own circular saw, this one is
spliced up and modified for appropriateness in the game.  :-)

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-08 16:06:47 -07:00
Catoptromancy
77c2b872dc map10: move the switch people keep complaining about
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-06-08 12:25:09 -07:00
Catoptromancy
539aca3a86 map31: Tons of bug fixes
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-29 16:16:20 -07:00
Catoptromancy
f79b2e9181 map11: Change hangning body in sector 24 to non-blocking type
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-29 16:15:42 -07:00
Catoptromancy
20d343dd90 textures/combined.txt: fix Boom 2.02 compatibility
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-29 16:14:58 -07:00
Catoptromancy
2671ebd387 buildcfg.txt: fix boom 2.02 compatibility
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-29 16:13:31 -07:00
Claude A. Freeman
63deb94e33 sounds: add imp fireball hit sound
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-28 20:51:59 -07:00
Eric Baker
5efc46dbac sounds: new SS death and alert sound effects
They say Halt and Shit in español :-)

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-28 16:42:46 -07:00
Claude A. Freeman
11acf0e85a sounds: new imp fireball effect
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-28 16:28:05 -07:00
Mike Swanson
e83635e614 various: remove files with unnnecessary executable bits
No idea why, some files were marked as executable when there's no need.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-28 15:52:18 -07:00
Catoptromancy
727f19c8cb levels: map05 and map07 fixes
map05: added a vertex and moved wall slightly so player doesn't get
stuck behind sector 196.

map07: enlarged 4 platforms about 24 units, I think, made stairs
slightly smaller.  Bottom star still has original location.  Made the
ledges platform block monsters.  This should only affect gameplay by not
letting the arachnotrons get stuck.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-28 02:41:41 -07:00
Miguel Suarez Gomez
b6c92b2809 levels: map15 fixes
Bunch of fixes in map15:
* Player can be trapped at sectors 88 and 1014 if the player stays here
  too long
* Sector 181 has no items in easy skill levels
* Wrong lower front side texture on lines 460/437
* Player can get trapped in sector 30 and die
* Many door tracks don't lower unpegged
* Floor of sector 246 looks better with FLOOR5_3
* Wrong texture on line 1460
* Lines 712, 715, 1460, 1466, 1459, 5882, 5880, others need aligning
* Floor of sector 358 looks better with CEIL3_5
* Floor of sector 576 looks better with FLOOR0_3
* Line 7181 was upper unpegged; door texture did not scroll on opening

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-27 11:37:33 -07:00
Miguel Suarez Gomez
8db9458fc9 levels: map15 fix
MAP15 was missing a flat texture in a sector.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-26 13:05:54 -07:00
Catoptromancy
6821c14e6f levels: Improved MAP10 and MAP31
The old MAP10 was too hard, the old MAP31 was too boring/broken.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-26 01:44:50 -07:00
Miguel Suarez Gomez
5d69fb3ab1 levels: new map15
Really cool MAP15 by Zok!

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-25 23:44:43 -07:00
Mike Swanson
ac8000806d Replace reasoning of git commit -s in the README
Found out a couple months ago that it doesn't work the way I had
assumed, although it still has a useful purpose.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2009-05-08 17:41:49 -07:00