#include #include void print_byte(int i) { unsigned char c = i; printf("%c", c); } int main(int argc, char *argv[]) { // header print_byte(109); // version print_byte(0); // skill print_byte(1); // episode print_byte(1); // level print_byte(0); // mode (single/coop) print_byte(0); // respawn print_byte(0); // fast monsters print_byte(0); // nomonsters print_byte(0); // viewpoint print_byte(1); // player 1 present print_byte(0); // player 2 present print_byte(0); // player 3 present print_byte(0); // player 4 present // one frame and then quit print_byte(0); print_byte(0); print_byte(0); print_byte(0); // end of demo print_byte(0x80); // end of demo }