#!/usr/bin/env python3 # SPDX-License-Identifier: BSD-3-Clause import os import sys # Documentation files included with distributions. GAME_NAME = sys.argv[1] FILES = sys.argv[2:] # Run a command, displaying it before executing it. def run_command(command): print("> " + command) os.system(command) # Find the version to build: version = os.getenv("VERSION") if version is None: sys.stderr.write("Version not specified for release\n") sys.exit(1) if version[0] == "v": # Strip the leading "v" from versioning version = version[1:] path = os.path.dirname(FILES[0]) basename = os.path.basename(FILES[0]) base_dir = GAME_NAME + "-" + version full_path = path + "/" + base_dir # Create directory and add files run_command("mkdir {}".format(full_path)) for file in FILES: run_command("cp {} {}".format(file, full_path)) orig_dir = os.getcwd() os.chdir(path) run_command("rm -f {}.zip".format(base_dir)) run_command("zip -X {0}.zip {0} {0}/*".format(base_dir)) run_command("rm -rf {}".format(base_dir)) os.chdir(orig_dir)