freedoom/tools/cleanroom/tmp_cleanui.py

362 lines
11 KiB
Python

#!/usr/bin/python
import sys
import gtk
import gtk.glade
from doom import Patch, Texture
class HellowWorldGTK:
"""This is an Hello World GTK application"""
def parse_texture_file(self,fname):
texture1 = file(fname, "r").read()
self.textures = {}
self.wip_textures = {}
textures = self.textures
current = None
for line in texture1.split("\n"):
if len(line) == 0 or line[0] == ";" or line[0] == "#":
continue
elif line[0] == "*" and current:
junk,name,y,x= line.split()
current.patches.append(Patch(name,int(x),int(y)))
else:
line = line.split()
current = Texture(line[0],line[1],line[2])
self.wip_textures[line[0]] = Texture(line[0],line[1],line[2])
textures[line[0]] = current
# now weed out the 1-patch ones
keys = self.textures.keys()
for key in keys:
if 1 == len(self.textures[key].patches):
del self.textures[key]
del self.wip_textures[key]
def lhs_callback(self, treeview):
offs,col = treeview.get_cursor()
# TODO: sanity check the insane subscripting here
row = treeview.get_model()[offs[0]][0]
self.set_texture(row)
# clear out the patch-list for this texture
selected_patches = self.wTree.get_widget("selected_patches")
model = selected_patches.get_model()
model.clear()
wip_texture = self.wip_textures[row]
for patch in wip_texture.patches:
model.append(None, [ patch.name, patch.xoff, patch.yoff ])
def rhs_drag_data_get(self,widget,ctx,selection,targettype,eventtime):
print "ZOMG"
# patch selected on rhs
def rhs_select_cb(self, rhs, path, view_column):
model = rhs.get_model()
row = model[path[0]][0]
selected_patches = self.wTree.get_widget("selected_patches")
model = selected_patches.get_model()
model.append(None, [ row, 0, 0 ])
# redraw the rhs. a bit hacky
current_texture_name = self.current_texture()
current_texture = self.wip_textures[current_texture_name]
current_texture.patches.append(Patch(row,0,0))
self.init_texture_pixbuf(self.wip_textures[current_texture_name])
# this redraws the lhs too, unnecessarily
self.set_texture(current_texture_name)
def current_texture(self):
"""return the name of the currently selected texture"""
lhs = self.wTree.get_widget("texture_list")
offs,col = lhs.get_cursor()
lhs_model = lhs.get_model()
return lhs_model[offs[0]][0]
def rhs_cursor_cb(self, rhs):
offs,col = rhs.get_cursor()
rhs_model = rhs.get_model()
row = rhs_model[offs[0]][0]
image = self.wTree.get_widget("current_patch")
image.set_from_file("../../patches/" + row.lower() + ".gif")
# scale the texture up
pixbuf = image.get_pixbuf()
if pixbuf:
scale = 2
image.set_from_pixbuf(pixbuf.scale_simple(
pixbuf.get_width() * scale,
pixbuf.get_height() * scale,
gtk.gdk.INTERP_NEAREST
))
def init_texture_pixbuf(self, texture):
for patch in texture.patches:
# read the patches into pixbufs
# a horrid hack to get them client->server side
image = gtk.Image()
if not self.patch_pixbufs.has_key(patch.name):
image.set_from_file("../../patches/" + patch.name.lower() + ".gif")
pb = image.get_pixbuf()
self.patch_pixbufs[patch.name] = pb.add_alpha(True,chr(0),chr(255),chr(255))
texbuf = gtk.gdk.Pixbuf(
self.patch_pixbufs.values()[0].get_colorspace(),
self.patch_pixbufs.values()[0].get_has_alpha(),
self.patch_pixbufs.values()[0].get_bits_per_sample(),
int(texture.width),
int(texture.height))
texbuf.fill(0x00ffffff)
texbuf = texbuf.add_alpha(True,chr(0),chr(255),chr(255))
texture.pixbuf = texbuf
# copy each patch into the texture pixbuf
for patch in texture.patches:
dest_x = max(0, patch.xoff)
dest_y = max(0, patch.yoff)
dest_height = min(
self.patch_pixbufs[patch.name].get_height(),
texbuf.get_height() - dest_y
)
dest_width = min(
self.patch_pixbufs[patch.name].get_width(),
texbuf.get_width() - dest_x
)
if patch.xoff < 0:
dest_width += patch.xoff
if patch.yoff < 0:
dest_height += patch.yoff
offset_x = patch.xoff
offset_y = patch.yoff
pb = self.patch_pixbufs[patch.name]
pb.composite(
texbuf,
dest_x, dest_y, dest_width, dest_height,
offset_x, offset_y, 1, 1, # scale
gtk.gdk.INTERP_NEAREST, 255)
def set_texture(self, name):
# parse the example texture, fetch the width,height;
# create Patch objects and stuff them into a list
texture = self.textures[name]
image = self.wTree.get_widget("orig_texture")
if not texture.pixbuf:
self.init_texture_pixbuf(texture)
image.set_from_pixbuf(texture.pixbuf)
self.scale_up_texture(image)
# now for the wip side
wip_image = self.wTree.get_widget("wip_texture")
wip_texture = self.wip_textures[name]
if not wip_texture.pixbuf:
self.init_texture_pixbuf(wip_texture)
wip_image.set_from_pixbuf(wip_texture.pixbuf)
self.scale_up_texture(wip_image)
def scale_up_texture(self, image):
# scale the texture up
pixbuf = image.get_pixbuf()
if pixbuf:
scale = 2
image.set_from_pixbuf(pixbuf.scale_simple(
pixbuf.get_width() * scale,
pixbuf.get_height() * scale,
gtk.gdk.INTERP_NEAREST
))
def patch_list_key(self,treeview,event):
"""handle key press events on the patch list"""
if gtk.keysyms.Delete == event.keyval:
offs,col = treeview.get_cursor()
# remove from data structure
texture = self.wip_textures[self.current_texture()]
del texture.patches[offs[0]]
# remove from UI
model = treeview.get_model()
iter = model.get_iter(offs)
model.remove(iter)
# redraw RHS
self.init_texture_pixbuf(texture)
wip_image = self.wTree.get_widget("wip_texture")
wip_image.set_from_pixbuf(texture.pixbuf)
self.scale_up_texture(wip_image)
def cell_callback(self, cellrenderertext, path, new_text):
"""cell edited in patch list"""
current_texture = self.wip_textures[self.current_texture()]
path = int(path)
new_text = int(new_text)
if self.cellrendererwidth == cellrenderertext:
current_texture.patches[path].xoff = new_text
column = 1
else:
current_texture.patches[path].yoff = new_text
column = 2
self.init_texture_pixbuf(current_texture)
wip_image = self.wTree.get_widget("wip_texture")
wip_image.set_from_pixbuf(current_texture.pixbuf)
self.scale_up_texture(wip_image)
# update the model now
selected_patches = self.wTree.get_widget("selected_patches")
model = selected_patches.get_model()
iter = model.get_iter(path)
model.set_value(iter, column, new_text)
def patch_list_reordered(self,treemodel,path,iter,new_order):
print "ZOMG"
def __init__(self):
self.gladefile = "cleanroom.glade"
self.wTree = gtk.glade.XML(self.gladefile,"window1")
self.image1 = self.wTree.get_widget("orig_texture")
window = self.wTree.get_widget("window1")
window.resize(1024,768)
self.patch_pixbufs = {}
# read in the IWAD texture1 lump and populate our LHS list
self.parse_texture_file("../../textures/combined.txt")
lhs = self.wTree.get_widget("texture_list")
treestore = gtk.TreeStore(str)
tmp_texnames = self.textures.keys()
tmp_texnames.sort()
for name in tmp_texnames:
if len(self.textures[name].patches) > 1:
treestore.append(None, [ name ])
column = gtk.TreeViewColumn('Texture name ')
lhs.set_model(treestore)
lhs.append_column(column)
cell = gtk.CellRendererText()
column.pack_start(cell, False)
column.add_attribute(cell, "text", 0)
lhs.connect("cursor-changed", self.lhs_callback)
# prepare the patch list
patch_list = self.wTree.get_widget("selected_patches")
treestore = gtk.TreeStore(str,int,int)
column = gtk.TreeViewColumn('Patch name')
patch_list.set_model(treestore)
patch_list.append_column(column)
cell = gtk.CellRendererText()
column.pack_start(cell, False)
column.add_attribute(cell, "text", 0)
cell = gtk.CellRendererText()
self.cellrendererwidth = cell
cell.set_property("editable", True)
cell.connect("edited", self.cell_callback)
column = gtk.TreeViewColumn('X offset')
patch_list.append_column(column)
column.pack_start(cell, False)
column.add_attribute(cell, "text", 1)
cell = gtk.CellRendererText()
cell.set_property("editable", True)
cell.connect("edited", self.cell_callback)
column = gtk.TreeViewColumn('Y offset')
patch_list.append_column(column)
column.pack_start(cell, False)
column.add_attribute(cell, "text", 2)
patch_list.connect("key-press-event", self.patch_list_key)
patch_list.set_reorderable(True)
treestore.connect("rows-reordered", self.patch_list_reordered)
# populate the RHS list with patch names
# yes, I learnt perl once.
patches = {}
for texture in self.textures.values():
for patch in texture.patches:
patches[patch.name] = 1
patches = patches.keys()
rhs = self.wTree.get_widget("all_patch_tree")
treestore = gtk.TreeStore(str)
patches.sort()
for name in patches:
treestore.append(None, [ name ])
column = gtk.TreeViewColumn('Patch name')
rhs.set_model(treestore)
rhs.append_column(column)
cell = gtk.CellRendererText()
column.pack_start(cell, False)
column.add_attribute(cell, "text", 0)
rhs.connect("cursor-changed", self.rhs_cursor_cb)
rhs.connect("row-activated", self.rhs_select_cb)
image = self.wTree.get_widget("current_patch")
image.drag_source_set(gtk.gdk.BUTTON1_MASK, [('text/plain', 0,
80)], 0) # 80 = target type text
image.connect("drag_data_get", self.rhs_drag_data_get)
self.set_up_progressbar()
self.wTree.get_widget("window1").connect("destroy", gtk.main_quit)
self.wTree.get_widget("quit_menu_item").connect("activate", gtk.main_quit)
self.wTree.get_widget("saveas_menu_item").connect("activate", self.saveas_activated)
self.wTree.get_widget("save_menu_item").connect("activate", self.save_activated)
self.wTree.get_widget("open_menu_item").connect("activate", self.open_activated)
# select the top-most texture
lhs.set_cursor( (0,) , None, False)
def set_up_progressbar(self):
"""We've "done" any textures in wip set with >0 patches"""
bar = self.wTree.get_widget("progressbar1")
done = len(filter(lambda x: len(x.patches) > 0, self.wip_textures.values()))
bar.set_fraction(float(done) / len(self.textures))
bar.set_text("%d/%d" % (done, len(self.textures)))
def saveas_activated(self, arg):
filesel = gtk.FileChooserDialog(action=gtk.FILE_CHOOSER_ACTION_SAVE,
buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
gtk.STOCK_SAVE, gtk.RESPONSE_OK))
if filesel.run() == gtk.RESPONSE_OK:
self.filename = filesel.get_filename()
filesel.destroy()
self.save_activated(arg)
def save_activated(self, arg):
if not hasattr(self, "filename"):
self.saveas_activated(arg)
saveme = self.wip_textures.values()
saveme.sort(lambda a,b: cmp(a.name,b.name))
writetome = open(self.filename,"w")
writetome.write("".join(map(str,saveme)))
writetome.close()
def open_activated(self,arg):
filesel = \
gtk.FileChooserDialog(action=gtk.FILE_CHOOSER_ACTION_OPEN,
buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
gtk.STOCK_OPEN, gtk.RESPONSE_OK))
if filesel.run() == gtk.RESPONSE_OK:
self.filename = filesel.get_filename()
filesel.destroy()
print self.filename
texture1 = file(self.filename, "r").read()
self.wip_textures = {}
current = None
for line in texture1.split("\n"):
if len(line) == 0 or line[0] == ";" or line[0] == "#":
continue
elif line[0] == "*" and current:
junk,name,y,x= line.split()
current.patches.append(Patch(name,int(x),int(y)))
else:
line = line.split()
current = Texture(line[0],line[1],line[2])
self.wip_textures[line[0]] = current
self.set_up_progressbar()
if __name__ == "__main__":
hwg = HellowWorldGTK()
gtk.main()