mirror of
https://github.com/freedoom/freedoom.git
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46 lines
1.8 KiB
XML
46 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- SPDX-License-Identifier: BSD-3-Clause -->
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<component type="desktop">
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<id>freedoom1.desktop</id>
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<name>Freedoom: Phase 1</name>
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<summary>First-person shooter based on the Doom engine</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>BSD-3-Clause</project_license>
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<developer_name>Freedoom Project</developer_name>
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<url type="homepage">https://freedoom.github.io/</url>
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<url type="bugtracker">https://github.com/freedoom/freedoom/issues</url>
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<description>
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<p>
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Freedoom: Phase 1 contains four chapters, nine levels each, to
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provide a smoothly-paced first person action game. In it is a
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wide variety of mazes and enemies to fight and challenge your
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reflexes.
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</p>
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<p>
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The Freedoom project aims to produce three base-game data files
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(IWADs) for Doom-compatible engines. With it comes the
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capability to also play the wide range of mods created for Doom
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by a vibrant community. Freedoom: Phase 1 is fully compatible
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with The Ultimate Doom mods.
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</p>
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</description>
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<screenshots>
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<screenshot type="default">
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<image>https://freedoom.github.io/img/screenshots/phase1-0.11_01.png</image>
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<caption>C1M6: Training Facility</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.11_03.png</image>
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<caption>C3M6: Igneous Intrusion</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.11_05.png</image>
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<caption>C4M3: Central Computing</caption>
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</screenshot>
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<screenshot>
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<image>https://freedoom.github.io/img/screenshots/phase1-0.11_07.png</image>
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<caption>C2M2: Power Plant</caption>
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</screenshot>
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</screenshots>
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</component>
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