freedoom/lumps/textures/doom1/texture1.txt
Simon Howard 82d90f8e8a textures: Rewrite Freedoom's texture build system.
Stop using deutex's built-in texture builder and generate our own
texture lumps. This is essential for compatibility reasons: the
entries in the texture/pnames lumps must match the order of those
in the original IWADs. Failure to match ordering means that some
well-known WADs (eg. DTWID) would not work with Freedoom.

This fixes #1, and also means that Freedoom can now be built in
parallel using make's '-j' option.
2014-01-16 04:18:22 +00:00

128 lines
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; List of textures in the TEXTURE1 lump from doom.wad (Ultimate Doom).
; This is included as fair use for purposes of compatibility
; and interoperability.
AASTINKY
BIGDOOR1
BIGDOOR2
BIGDOOR4
BRNBIGC
BRNBIGL
BRNBIGR
BRNPOIS
BRNPOIS2
BRNSMAL1
BRNSMAL2
BRNSMALC
BRNSMALL
BRNSMALR
BROWN1
BROWN144
BROWN96
BROWNGRN
BROWNHUG
BROWNPIP
COMP2
COMPSPAN
COMPSTA1
COMPSTA2
COMPTALL
COMPTILE
COMPUTE1
COMPUTE2
COMPUTE3
DOOR1
DOOR3
DOORBLU
DOORRED
DOORSTOP
DOORTRAK
DOORYEL
EXITDOOR
EXITSIGN
GRAY4
GRAY5
GRAY7
GRAYTALL
LITE2
LITE3
LITE4
LITE5
LITEBLU1
LITEBLU2
LITEBLU3
LITEBLU4
METAL1
NUKE24
NUKEDGE1
NUKESLAD
PIPE2
PLANET1
PLAT1
REDWALL1
SHAWN2
SKY1
SLADPOIS
SLADRIP1
SLADRIP2
SLADRIP3
SLADWALL
STARG1
STARG3
STARGR1
STARTAN1
STARTAN2
STARTAN3
STEP1
STEP2
STEP3
STEP4
STEP5
STEP6
STONE
STONE2
STONE3
STONPOIS
SUPPORT2
SW1BRCOM
SW1BRN1
SW1BRN2
SW1BRNGN
SW1BROWN
SW1COMM
SW1COMP
SW1DIRT
SW1EXIT
SW1GRAY
SW1GRAY1
SW1METAL
SW1PIPE
SW1SLAD
SW1STARG
SW1STON1
SW1STON2
SW1STONE
SW1STRTN
SW2BRCOM
SW2BRN1
SW2BRN2
SW2BRNGN
SW2BROWN
SW2COMM
SW2COMP
SW2DIRT
SW2EXIT
SW2GRAY
SW2GRAY1
SW2METAL
SW2PIPE
SW2SLAD
SW2STARG
SW2STON1
SW2STON2
SW2STONE
SW2STRTN
TEKWALL1
TEKWALL2
TEKWALL3
TEKWALL4
TEKWALL5