mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-04 04:25:46 -04:00
A generic term like this isn’t really suitable for trademark, nor likely to ever be disputed. The community and the engine both heavily bias toward “episode” and indeed most other games do. Closes: #682
18 lines
730 B
Text
18 lines
730 B
Text
This directory contains the background music heard during play.
|
|
|
|
In general, most files are per-level music files:
|
|
|
|
* d_eXmY.mid - Freedoom: Phase 1 music for eXmY.
|
|
* d_mapXY.mid - Freedoom: Phase 2 music for mapXY.
|
|
* d_dmXY.mid - FreeDM music for level XY.
|
|
|
|
There are a few other MIDI files:
|
|
|
|
* d_intro.mid / d_introa.mid - Freedoom: Phase 1 title music
|
|
* d_inter.mid - Freedoom: Phase 1 intermission music
|
|
* d_bunny.mid - Freedoom: Phase 1 Episode 3 end music
|
|
* d_victor.mid - Freedoom: Phase 1 victory screen music
|
|
|
|
* d_dm2ttl.mid - Freedoom: Phase 2 / FreeDM title music
|
|
* d_dm2int.mid - Freedoom: Phase 2 / FreeDM intermission music
|
|
* d_read_m.mid - Freedoom: Phase 2 / FreeDM text screen music
|