freedoom/dist/io.github.freedoom.Phase1.metainfo.xml
Mike Swanson 82b14b3b55 levels: Change “chapter” terminology to “episode”
A generic term like this isn’t really suitable for trademark, nor
likely to ever be disputed.  The community and the engine both heavily
bias toward “episode” and indeed most other games do.

Closes: #682
2020-07-15 14:02:57 -07:00

63 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!-- SPDX-License-Identifier: BSD-3-Clause -->
<component type="desktop">
<id>io.github.freedoom.Phase1</id>
<name>Freedoom: Phase 1</name>
<summary>First-person shooter based on the Doom engine</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>BSD-3-Clause</project_license>
<developer_name>Freedoom Project</developer_name>
<url type="homepage">https://freedoom.github.io/</url>
<url type="bugtracker">https://github.com/freedoom/freedoom/issues</url>
<description>
<p>
Freedoom: Phase 1 contains four episodes, nine levels each, to
provide a smoothly-paced first person action game. In it is a
wide variety of mazes and enemies to fight and challenge your
reflexes.
</p>
<p>
The Freedoom project aims to produce three base-game data files
(IWADs) for Doom-compatible engines. With it comes the
capability to also play the wide range of mods created for Doom
by a vibrant community. Freedoom: Phase 1 is fully compatible
with The Ultimate Doom mods.
</p>
</description>
<categories>
<category>Game</category>
<category>ActionGame</category>
</categories>
<content_rating type="oars-1.1">
<content_attribute id="violence-cartoon">intense</content_attribute>
<content_attribute id="violence-fantasy">intense</content_attribute>
<content_attribute id="violence-bloodshed">intense</content_attribute>
<content_attribute id="violence-desecration">mild</content_attribute>
<content_attribute id="language-profanity">mild</content_attribute>
<content_attribute id="language-humor">mild</content_attribute>
</content_rating>
<screenshots>
<screenshot type="default">
<image>https://freedoom.github.io/img/screenshots/phase1-0.12_01.webp</image>
<caption>C1M4: Supply Depot</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase1-0.12_04.webp</image>
<caption>C2M3: Archaelogy Site</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase1-0.12_05.webp</image>
<caption>C3M3: Derelict Temple</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase1-0.12_08.webp</image>
<caption>C4M6: Command Center</caption>
</screenshot>
</screenshots>
<releases>
<release version="0.12.1" date="2019-10-22"></release>
<release version="0.12.0" date="2019-10-10"></release>
<release version="0.11.3" date="2017-07-18"></release>
</releases>
</component>