freedoom/graphics/text
Steven Elliott d64ddc6ea9
create_caption: Python PIL 10.0.0 support (#1027)
To support Python PIL 10.0.0 this change uses newer API textbbox() when
available, and older API textsize() when not.
2023-07-16 11:52:04 -07:00
..
font
fontchars Burn all GIFs: Convert everything to PNGs. 2017-07-18 22:26:52 -07:00
config.py levels: Change “chapter” terminology to “episode” 2020-07-15 14:02:57 -07:00
create_caption create_caption: Python PIL 10.0.0 support (#1027) 2023-07-16 11:52:04 -07:00
credit.txt
image_dimensions.py use python3 only for building 2019-09-06 14:43:50 -07:00
Makefile add menu graphics for Crispy Doom's "Crispness" menu 2020-04-17 13:02:37 +02:00
README graphics/text/README: remove mention of imagemagick 2019-09-17 17:27:07 -07:00
rotate use python3 only for building 2019-09-06 14:43:50 -07:00
smtextgen use python3 only for building 2019-09-06 14:43:50 -07:00
textgen textgen: remove commented out code 2020-02-02 12:59:59 -08:00
tint.py use python3 only for building 2019-09-06 14:43:50 -07:00

This is a script that generates the big font graphics used in the menus and
intermission screens. The font used to generate the graphics is in the
subdirectory 'fontchars'. This is based on the original font graphics
(found in 'font') which have been split up into individual files each
containing a single character.

The script generates the images by use of Pillow to composite
character graphics together.