freedoom/graphics/text/Makefile
Simon Howard 575a401a39 Simplify the help screen
This fixes #1489, where the keys were being obscured by the menu skull
that is drawn on the help screen by vanilla Doom. Rather than just
shuffle around the contents of the help screen, I opted to simplify it
by removing a lot of the clutter.

The old help screen was created before the Freedoom manual was added, so
there's no need for us to include every in-game item. Instead, we can
delegate to the manual by including a link to it, and cut things back to
just a small selection of example items.
2025-05-21 01:30:43 -04:00

137 lines
6.1 KiB
Makefile

# textgen outputs these files which are included in the built WADs
# as lumps.
# m_pause.png is intentionally omitted.
TEXTGEN_GRAPHIC_LUMPS = \
m_detail.png m_disopt.png m_disp.png m_endgam.png m_epi1.png \
m_epi2.png m_epi3.png m_epi4.png m_episod.png m_gdhigh.png \
m_gdlow.png m_hurt.png m_jkill.png m_lgttl.png m_loadg.png \
m_messg.png m_msens.png m_msgoff.png m_msgon.png m_musvol.png \
m_newg.png m_ngame.png m_nmare.png m_option.png m_optttl.png \
m_quitg.png m_rdthis.png m_rough.png m_saveg.png \
m_scrnsz.png m_sfxvol.png m_sgttl.png m_skill.png m_svol.png \
m_about.png m_accel.png m_auto.png m_chat.png m_chatm.png \
m_compat.png m_demos.png m_dmflag.png m_enem.png m_etcopt.png \
m_feat.png m_generl.png m_gset.png m_horsen.png m_hud.png \
m_joyset.png m_keybnd.png m_ldsv.png m_loksen.png m_menus.png \
m_mess.png m_mouse.png m_multi.png m_player.png m_serial.png \
m_setup.png m_sound.png m_stat.png m_status.png m_tcpip.png \
m_versen.png m_video.png m_wad.png m_wadopt.png m_weap.png \
m_crispy.png \
prboom.png t_phase1.png t_phase2.png \
m_ultra.png wibp1.png wibp2.png wibp3.png wibp4.png \
wicolon.png wienter.png wif.png wifrgs.png wipcnt.png \
wiminus.png wimstar.png wimstt.png wiostf.png wiosti.png \
wiostk.png wiosts.png wiscrt2.png wisucks.png witime.png \
wip1.png wip2.png wip3.png wip4.png wipar.png \
winum0.png winum1.png winum2.png winum3.png winum4.png \
winum5.png winum6.png winum7.png winum8.png winum9.png \
dmwilv00.png dmwilv01.png dmwilv02.png dmwilv03.png dmwilv04.png \
dmwilv05.png dmwilv06.png dmwilv07.png dmwilv08.png dmwilv09.png \
dmwilv10.png dmwilv11.png dmwilv12.png dmwilv13.png dmwilv14.png \
dmwilv15.png dmwilv16.png dmwilv17.png dmwilv18.png dmwilv19.png \
dmwilv20.png dmwilv21.png dmwilv22.png dmwilv23.png dmwilv24.png \
dmwilv25.png dmwilv26.png dmwilv27.png dmwilv28.png dmwilv29.png \
dmwilv30.png dmwilv31.png \
cwilv00.png cwilv01.png cwilv02.png cwilv03.png cwilv04.png \
cwilv05.png cwilv06.png cwilv07.png cwilv08.png cwilv09.png \
cwilv10.png cwilv11.png cwilv12.png cwilv13.png cwilv14.png \
cwilv15.png cwilv16.png cwilv17.png cwilv18.png cwilv19.png \
cwilv20.png cwilv21.png cwilv22.png cwilv23.png cwilv24.png \
cwilv25.png cwilv26.png cwilv27.png cwilv28.png cwilv29.png \
cwilv30.png cwilv31.png \
wilv00.png wilv01.png wilv02.png wilv03.png wilv04.png \
wilv05.png wilv06.png wilv07.png wilv08.png wilv10.png \
wilv11.png wilv12.png wilv13.png wilv14.png wilv15.png \
wilv16.png wilv17.png wilv18.png wilv20.png wilv21.png \
wilv22.png wilv23.png wilv24.png wilv25.png wilv26.png \
wilv27.png wilv28.png wilv30.png wilv31.png wilv32.png \
wilv33.png wilv34.png wilv35.png wilv36.png wilv37.png \
wilv38.png
# The full set of graphics outputted by textgen includes a couple of
# extra files that are just intermediates, and are not lumps to be
# incuded in the WADs:
TEXTGEN_GRAPHICS = $(TEXTGEN_GRAPHIC_LUMPS) \
helpttl.png freettl.png
all: text_strings help.png credit.png wikilrs.png wivctms.png titlepic
# Generate the menu and level strings
text_strings: config.py fontchars ../../lumps/dehacked/dehacked.txt
./textgen
cp $(TEXTGEN_GRAPHIC_LUMPS) ../
# Background for the help screen is a color shifted version of INTERPIC:
helpbg.png: ../interpic.png
./tint.py ../interpic.png '#57b9b0' helpbg.png
# Generate transparent image containing text for the HELP screen:
help.png: text_strings helpbg.png
./smtextgen help.png 320x200 \
-background "helpbg.png" \
150,2 "file:helpttl.png" \
175,23 "file:../../sprites/launa0.png" \
185,43 "file:../../sprites/shota0.png" \
240,35 "file:../../sprites/broka0.png" \
248,30 "file:../../sprites/shela0.png" \
267,23 "file:../../sprites/ammoa0.png" \
20,64 "file:../../sprites/media0.png" \
55,74 "file:../../sprites/stima0.png" \
170,92 "file:../../sprites/pinva0.png" \
200,100 "file:../../sprites/pvisa0.png" \
232,95 "file:../../sprites/pstra0.png" \
20,123 "file:../../sprites/rkeya0.png" \
35,123 "file:../../sprites/ykeya0.png" \
28,133 "file:../../sprites/bkeya0.png" \
62,123 "file:../../sprites/rskua0.png" \
54,136 "file:../../sprites/yskua0.png" \
69,136 "file:../../sprites/bskua0.png" \
10,30 "include:help.txt"
cp $@ ../
credit.png: text_strings helpbg.png credit.txt
./smtextgen credit.png 320x200 \
-background "helpbg.png" \
120,5 "file:freettl.png" \
10,30 "include:credit.txt"
cp $@ ../
wikilrs_horiz.png:
./smtextgen $@ 49x7 \
0,0 killers
wikilrs.png: wikilrs_horiz.png
./rotate wikilrs_horiz.png 270 $@
cp $@ ../
wivctms.png:
./smtextgen $@ 54x7 \
0,0 victims
cp $@ ../
titlepic: fd1title.png fd2title.png fdmtitle.png
fd1title.png: text_strings ../titlepic/titlepic.png ../m_doom.png
./create_caption ../titlepic/titlepic.png ../m_doom.png ../t_phase1.png $@
cp $@ ../
fd2title.png: text_strings ../titlepic/titlepic.png ../m_doom.png
./create_caption ../titlepic/titlepic.png ../m_doom.png ../t_phase2.png $@
cp $@ ../
fdmtitle.png: ../titlepic/freedm_titlepic.png
./create_caption $< $@
cp $@ ../
clean:
$(RM) $(TEXTGEN_GRAPHICS) helpbg.png help.png \
graphics.stamp *.pyc credtext.png \
credtext.png credit.png dmwilv*.png wikilrs.png \
wivctms.png wikilrs_horiz.png ../credit.png ../help.png \
../wikilrs.png ../wivctms.png \
fd1title.png fd2title.png fdmtitle.png \
../fd1title.png ../fd2title.png ../fdmtitle.png
for graphic in $(TEXTGEN_GRAPHICS); do $(RM) ../$$graphic; done
$(RM) __pycache__/*
-rmdir __pycache__