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Freedoom is an entirely free software game based on the Doom engine.
https://freedoom.github.io/
Makes git ignore build files and preserve directories that the build process expects to be empty. The Makefiles should probably be modified in the future to not require such directories to be pre-existing in the first place, but for now this is a work-around of git's (intentional) inability to store empty directories. |
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bootstrap | ||
cleanup | ||
flats | ||
graphics | ||
latest | ||
levels | ||
lumps | ||
musics | ||
patches | ||
sounds | ||
sprites | ||
status | ||
textures | ||
tools | ||
wads | ||
.gitignore | ||
BUILD-SYSTEM | ||
buildcfg.txt | ||
ChangeLog | ||
COPYING | ||
CREDITS | ||
extract-pnames.pl | ||
Makefile | ||
makepkgs | ||
NEWS | ||
README | ||
sanity-check.pl | ||
TODO | ||
wadinfo-builder.pl |
Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software. The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc.). While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a Free alternative. Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game. For more information, see http://freedoom.sf.net/