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boat in exploration is drawn by compositor
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12 changed files with 323 additions and 72 deletions
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@ -27,6 +27,17 @@ void game_display_cancel_quit_request();
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void game_display_set_icon(const void *icon_data, size_t icon_size);
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void game_display_show_mouse(const unsigned short *mouse_image, int finger_x, int finger_y);
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void game_display_hide_mouse();
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///Load sprite HI format, sprite_id can be any integer value- if sprite exists it is replaced
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void game_display_load_sprite(int sprite_id, const unsigned short *hi_image);
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///show and place sprite at given coordinates
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void game_display_place_sprite(int sprite_id, int x, int y);
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///show and place (and scale) sprite at given coordinates
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void game_display_scale_sprite(int sprite_id, int x, int y, int w, int h);
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void game_display_sprite_set_zindex(int sprite_id, int zindex);
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///hide sprite
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void game_display_hide_sprite(int sprite_id);
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///unload sprite and free index
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void game_display_unload_sprite(int sprite);
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void *DxPrepareWalk(int ypos);
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void DxZoomWalk(void *handle, int ypos, int *points,float phase, void *lodka);
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