boat in exploration is drawn by compositor

This commit is contained in:
Ondřej Novák 2025-02-17 21:08:03 +01:00
parent 232dae6708
commit 05c1f952c4
12 changed files with 323 additions and 72 deletions

View file

@ -27,6 +27,17 @@ void game_display_cancel_quit_request();
void game_display_set_icon(const void *icon_data, size_t icon_size);
void game_display_show_mouse(const unsigned short *mouse_image, int finger_x, int finger_y);
void game_display_hide_mouse();
///Load sprite HI format, sprite_id can be any integer value- if sprite exists it is replaced
void game_display_load_sprite(int sprite_id, const unsigned short *hi_image);
///show and place sprite at given coordinates
void game_display_place_sprite(int sprite_id, int x, int y);
///show and place (and scale) sprite at given coordinates
void game_display_scale_sprite(int sprite_id, int x, int y, int w, int h);
void game_display_sprite_set_zindex(int sprite_id, int zindex);
///hide sprite
void game_display_hide_sprite(int sprite_id);
///unload sprite and free index
void game_display_unload_sprite(int sprite);
void *DxPrepareWalk(int ypos);
void DxZoomWalk(void *handle, int ypos, int *points,float phase, void *lodka);