fix bug, controller info, remove old stuff

This commit is contained in:
Ondrej Novak 2025-03-08 20:40:04 +01:00
parent e2fb5b9910
commit 1297cccd70
21 changed files with 98 additions and 66 deletions

View file

@ -56,7 +56,7 @@ unsigned int barvy_skupin[POCET_POSTAV+1]=
char reverse_draw=0;
int viewsector=1,viewdir=1;
char norefresh=0,cancel_render=0,map_state=0;
char norefresh=0,map_state=0;
int cur_sector; //sektor aktualni pozice
int back_color;
char global_anim_counter=0;
@ -1234,7 +1234,7 @@ void render_scene(int sector, int smer)
{
int i,j,s;
cancel_render=0;see_monster=0;
see_monster=0;
destroy_fly_map();
build_fly_map();
if (set_blind() && cur_mode!=MD_END_GAME && !folow_mode)
@ -1362,7 +1362,6 @@ void redraw_scene()
if (norefresh) return;
if (one_buffer) RedirectScreenBufferSecond();
render_scene(viewsector,viewdir);
if (cancel_render) return;
if (running_anm) klicovani_anm(GetBuffer2nd()+SCREEN_OFFSET,anim_render_buffer,anim_mirror);
update_mysky();
schovej_mysku();
@ -1382,7 +1381,7 @@ void redraw_scene()
void refresh_scene(THE_TIMER *t)
{
redraw_scene();
if (!cancel_render && !norefresh)
if (!norefresh)
{
showview(0,0,0,0);
calc_game();