mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-05 22:20:30 -04:00
fix bug, controller info, remove old stuff
This commit is contained in:
parent
e2fb5b9910
commit
1297cccd70
21 changed files with 98 additions and 66 deletions
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@ -56,7 +56,7 @@ unsigned int barvy_skupin[POCET_POSTAV+1]=
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char reverse_draw=0;
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char reverse_draw=0;
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int viewsector=1,viewdir=1;
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int viewsector=1,viewdir=1;
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char norefresh=0,cancel_render=0,map_state=0;
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char norefresh=0,map_state=0;
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int cur_sector; //sektor aktualni pozice
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int cur_sector; //sektor aktualni pozice
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int back_color;
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int back_color;
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char global_anim_counter=0;
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char global_anim_counter=0;
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@ -1234,7 +1234,7 @@ void render_scene(int sector, int smer)
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{
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{
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int i,j,s;
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int i,j,s;
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cancel_render=0;see_monster=0;
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see_monster=0;
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destroy_fly_map();
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destroy_fly_map();
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build_fly_map();
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build_fly_map();
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if (set_blind() && cur_mode!=MD_END_GAME && !folow_mode)
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if (set_blind() && cur_mode!=MD_END_GAME && !folow_mode)
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@ -1362,7 +1362,6 @@ void redraw_scene()
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if (norefresh) return;
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if (norefresh) return;
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if (one_buffer) RedirectScreenBufferSecond();
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if (one_buffer) RedirectScreenBufferSecond();
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render_scene(viewsector,viewdir);
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render_scene(viewsector,viewdir);
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if (cancel_render) return;
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if (running_anm) klicovani_anm(GetBuffer2nd()+SCREEN_OFFSET,anim_render_buffer,anim_mirror);
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if (running_anm) klicovani_anm(GetBuffer2nd()+SCREEN_OFFSET,anim_render_buffer,anim_mirror);
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update_mysky();
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update_mysky();
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schovej_mysku();
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schovej_mysku();
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@ -1382,7 +1381,7 @@ void redraw_scene()
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void refresh_scene(THE_TIMER *t)
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void refresh_scene(THE_TIMER *t)
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{
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{
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redraw_scene();
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redraw_scene();
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if (!cancel_render && !norefresh)
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if (!norefresh)
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{
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{
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showview(0,0,0,0);
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showview(0,0,0,0);
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calc_game();
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calc_game();
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@ -338,7 +338,6 @@ char clk_saveload(int id,int xa,int ya,int xr,int yr)
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return 1;
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return 1;
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if (cur_mode==MD_ANOTHER_MAP) unwire_proc(),wire_proc();
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if (cur_mode==MD_ANOTHER_MAP) unwire_proc(),wire_proc();
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unwire_proc();
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unwire_proc();
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cancel_render=1;
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wire_save_load(id);
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wire_save_load(id);
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return 1;
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return 1;
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}
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}
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@ -583,6 +583,10 @@ static int process_actions(const char *command) {
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return r;
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return r;
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}
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}
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if (istrcmp(command, "save") == 0) {
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do_autosave();
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return 1;
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}
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if (istrcmp(command, "ascent") == 0) {
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if (istrcmp(command, "ascent") == 0) {
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int lev = postavy[0].level;
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int lev = postavy[0].level;
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for (int i = 0; i < POCET_POSTAV; ++i) {
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for (int i = 0; i < POCET_POSTAV; ++i) {
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@ -775,7 +775,6 @@ void unwire_dialog(void)
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void wire_dialog()
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void wire_dialog()
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{
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{
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cancel_render=1;
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send_message(E_ADD,E_KEYBOARD,key_check);
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send_message(E_ADD,E_KEYBOARD,key_check);
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change_click_map(clk_dialog,CLK_DIALOG);
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change_click_map(clk_dialog,CLK_DIALOG);
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unwire_proc=unwire_dialog;
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unwire_proc=unwire_dialog;
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@ -1429,7 +1428,6 @@ void call_dialog(int entr,int mob)
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}
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}
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local_pgf=0;
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local_pgf=0;
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poloz_vsechny_predmety();
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poloz_vsechny_predmety();
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cancel_render=1;
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norefresh=1;
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norefresh=1;
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history=create_list(256);
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history=create_list(256);
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his_line=0;
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his_line=0;
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@ -664,6 +664,8 @@ int load_basic_info()
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{
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{
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h->demon_save=New(THUMAN);
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h->demon_save=New(THUMAN);
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temp_storage_read(h->demon_save,sizeof(THUMAN)*1,f);//obnova polozek s demony
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temp_storage_read(h->demon_save,sizeof(THUMAN)*1,f);//obnova polozek s demony
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h->demon_save->programovano = 0;
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h->demon_save->provadena_akce=h->zvolene_akce=NULL;
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}
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}
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}
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}
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res|=load_dialog_info(f);
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res|=load_dialog_info(f);
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@ -1457,7 +1459,6 @@ for(id=0;id<mapsize;id++) map_coord[id].flags&=~MC_DPLAYER;
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}
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}
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reg_grafiku_postav();
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reg_grafiku_postav();
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build_all_players();
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build_all_players();
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cancel_render=1;
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}
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}
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}
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}
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@ -1718,6 +1719,9 @@ void wire_save_load(char save) {
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current_game_slot_list.count++;
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current_game_slot_list.count++;
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str_insline(¤t_game_slot_list.files, 0, NULL);
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str_insline(¤t_game_slot_list.files, 0, NULL);
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str_insline(¤t_game_slot_list.names, 0, texty[75]);
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str_insline(¤t_game_slot_list.names, 0, texty[75]);
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free(current_game_slot_list.autosave_flags);
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current_game_slot_list.autosave_flags = NewArr(char, current_game_slot_list.count);
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memset(current_game_slot_list.autosave_flags,0,current_game_slot_list.count);
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change_click_map(clk_save,CLK_SAVELOAD);
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change_click_map(clk_save,CLK_SAVELOAD);
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redraw_save();
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redraw_save();
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send_message(E_ADD, E_KEYBOARD, saveload_keyboard);
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send_message(E_ADD, E_KEYBOARD, saveload_keyboard);
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@ -578,7 +578,6 @@ extern void (*wire_proc)(void); //procedura zajistujici pripojeni drive u
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extern char cur_mode; //cislo aktualni interakce
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extern char cur_mode; //cislo aktualni interakce
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extern word minimap[VIEW3D_Z+1][VIEW3D_X*2+1]; //minimalizovana mapa s informacemi pro sestaveni vyhledu
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extern word minimap[VIEW3D_Z+1][VIEW3D_X*2+1]; //minimalizovana mapa s informacemi pro sestaveni vyhledu
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extern char norefresh; //vypina refresh obrazovky
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extern char norefresh; //vypina refresh obrazovky
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extern char cancel_render; //okamzite zrusi renderovani sceny na dobu jednoho frame - nastavit na 1 pri zmene interakce!!!
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extern char cancel_pass; //okamzite zrusi plynuly prechod
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extern char cancel_pass; //okamzite zrusi plynuly prechod
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extern char reverse_draw ; //kresba odpredu dozadu
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extern char reverse_draw ; //kresba odpredu dozadu
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extern char gamespeed; //rychlost hry
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extern char gamespeed; //rychlost hry
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@ -646,7 +646,6 @@ void wire_automap_file(char *mapfile)
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noarrows=1;
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noarrows=1;
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cur_mode=MD_ANOTHER_MAP;
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cur_mode=MD_ANOTHER_MAP;
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show_automap(1);
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show_automap(1);
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cancel_render=1;
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}
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}
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char set_select_mode(char mode)
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char set_select_mode(char mode)
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@ -152,7 +152,7 @@ void zalamovani(const char *source,char *target,int maxxs,int *xs,int *ys)
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char *ls,*ps,*cs;
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char *ls,*ps,*cs;
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int sum;
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int sum;
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cs=ps=target;
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cs=ps=x;
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do
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do
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{
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{
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ls=NULL;
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ls=NULL;
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@ -175,7 +175,6 @@ void zalamovani(const char *source,char *target,int maxxs,int *xs,int *ys)
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}
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}
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while (c[0]);
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while (c[0]);
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xs[0]=maxxs;
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xs[0]=maxxs;
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*ps=0;
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}
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}
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else
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else
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{
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{
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@ -3100,7 +3100,6 @@ void enter_shop(int shopid)
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bott_draw(1);
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bott_draw(1);
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shop_sector=viewsector;
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shop_sector=viewsector;
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wire_shop();
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wire_shop();
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cancel_render=1;
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cancel_pass=1;
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cancel_pass=1;
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norefresh=1;
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norefresh=1;
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cur_mode=MD_SHOP;
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cur_mode=MD_SHOP;
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@ -640,17 +640,26 @@ static void zmena_na_demona(int hrac,int demon)
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p->sektor=q->sektor;
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p->sektor=q->sektor;
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p->direction=q->direction;
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p->direction=q->direction;
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p->groupnum=q->groupnum;
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p->groupnum=q->groupnum;
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p->inmaphash=q->inmaphash;
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p->zvolene_akce=q->zvolene_akce;
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q->zvolene_akce = NULL;
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p->provadena_akce = q->provadena_akce;
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q->provadena_akce = NULL;
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p->demon_save=q;
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p->demon_save=q;
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}
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}
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static void zmena_z_demona(int hrac)
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static void zmena_z_demona(int hrac)
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{
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{
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THUMAN *q=postavy+hrac;
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THUMAN *q=postavy+hrac;
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THUMAN *p=q->demon_save;
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THUMAN *p=q->demon_save;
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p->sektor=q->sektor;
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p->sektor=q->sektor;
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p->direction=q->direction;
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p->direction=q->direction;
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p->groupnum=q->groupnum;
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p->groupnum=q->groupnum;
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p->inmaphash=q->inmaphash;
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p->zvolene_akce = p->provadena_akce = NULL;
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p->programovano = 0;
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*q=*p;
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*q=*p;
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free(p);
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free(p);
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}
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}
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@ -677,13 +686,14 @@ static void unaffect_after_demon(int cil)
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{
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{
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int i;
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int i;
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char a;
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char a;
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TKOUZLO *spl;
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SEND_LOG("(SPELLS) Unaffecting after demon...");
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SEND_LOG("(SPELLS) Unaffecting after demon...");
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do
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do
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{
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{
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a=0;
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a=0;
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for(i=0;spl=spell_table[i],i<MAX_SPELLS;i++)
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for(i=0;i<MAX_SPELLS;i++) {
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TKOUZLO *spl = spl=spell_table[i];
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if (spl!=NULL && spl->cil==cil && spl->backfire==1)
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if (spl!=NULL && spl->cil==cil && spl->backfire==1)
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{
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{
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if (spl->wait)
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if (spl->wait)
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@ -698,6 +708,7 @@ static void unaffect_after_demon(int cil)
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}
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}
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}
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}
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}
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}
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}
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while(a);
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while(a);
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}
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}
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@ -649,7 +649,6 @@ static int ma_play_anim(const char *filename,char cls)
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showview(0,0,0,0);
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showview(0,0,0,0);
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}
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}
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mute_all_tracks(1);
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mute_all_tracks(1);
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cancel_render=0;
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cancel_pass=0;
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cancel_pass=0;
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play_movie_seq(a,cls?60:SCREEN_OFFLINE);
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play_movie_seq(a,cls?60:SCREEN_OFFLINE);
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wire_main_functs();
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wire_main_functs();
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@ -1202,7 +1202,7 @@ void calc_game()
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calc_animations();
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calc_animations();
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if (d_action!=NULL) do_delay_actions();
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if (d_action!=NULL) do_delay_actions();
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calc_mobs();
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calc_mobs();
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if (force_start_dialog && !norefresh && !cancel_render)
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if (force_start_dialog && !norefresh)
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{
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{
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force_start_dialog=0;
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force_start_dialog=0;
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call_dialog(start_dialog_number,start_dialog_mob);
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call_dialog(start_dialog_number,start_dialog_mob);
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@ -1272,7 +1272,6 @@ void zmen_skupinu(THUMAN *p)
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ukaz_mysku();
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ukaz_mysku();
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showview(0,378,640,480);
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showview(0,378,640,480);
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ukaz_mysku();
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ukaz_mysku();
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cancel_render=1;
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}
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}
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void sort_groups()
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void sort_groups()
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@ -1536,7 +1535,6 @@ void postavy_teleport_effect(int sector,int dir,int postava,char effect)
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delete_from_timer(-1);
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delete_from_timer(-1);
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wire_proc();
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wire_proc();
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wire_proc=c;
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wire_proc=c;
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cancel_render=1;
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}
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}
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else
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else
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{
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{
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@ -1680,9 +1678,8 @@ void step_zoom(char smer)
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}
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}
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update_mysky();
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update_mysky();
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ukaz_mysku();
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ukaz_mysku();
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if (!cancel_render) showview(0,0,0,0);
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showview(0,0,0,0);
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norefresh=0;
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norefresh=0;
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cancel_render=1;
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mix_back_sound(0);
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mix_back_sound(0);
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viewsector=postavy_propadnout(viewsector);
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viewsector=postavy_propadnout(viewsector);
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check_postavy_teleport();
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check_postavy_teleport();
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@ -1737,7 +1734,6 @@ void turn_zoom(int smer) {
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if (!battle)
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if (!battle)
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calc_game();
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calc_game();
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norefresh = 0;
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norefresh = 0;
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cancel_render = 1;
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hold_timer(TM_BACK_MUSIC, 0);
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hold_timer(TM_BACK_MUSIC, 0);
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mix_back_sound(0);
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mix_back_sound(0);
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pass_zavora = 0;
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pass_zavora = 0;
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@ -116,7 +116,6 @@ static void unwire_setup(void)
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mix_back_sound(32768);
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mix_back_sound(32768);
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close_current();
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close_current();
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send_message(E_DONE,E_KEYBOARD,setup_keyboard);
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send_message(E_DONE,E_KEYBOARD,setup_keyboard);
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cancel_render=1;
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SEND_LOG("(GAME) Setup closed");
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SEND_LOG("(GAME) Setup closed");
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}
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}
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@ -256,7 +255,6 @@ void GamePause()
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outtext(texty[5]);
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outtext(texty[5]);
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ukaz_mysku();
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ukaz_mysku();
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showview(0,0,0,0);
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showview(0,0,0,0);
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cancel_render=1;
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}
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}
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/*void user_setup()
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/*void user_setup()
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@ -76,7 +76,7 @@ int hl_ptr=H_FIRST_FREE;
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int debug_enabled=0;
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int debug_enabled=0;
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char sound_detection=1;
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char sound_detection=1;
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int snd_devnum,snd_parm1,snd_parm2,snd_parm3,snd_mixing=22000;
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int snd_devnum,snd_parm1,snd_parm2,snd_parm3,snd_mixing=22000;
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char gamespeed=6;
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char gamespeed=5;
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char gamespeedbattle=0;
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char gamespeedbattle=0;
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char level_preload=1;
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char level_preload=1;
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char *level_fname=NULL;
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char *level_fname=NULL;
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@ -805,6 +805,7 @@ void cti_texty(void)
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//patch stringtable
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//patch stringtable
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if (!texty[98]) str_replace(&texty,98,"Ulo\x91it hru jako");
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if (!texty[98]) str_replace(&texty,98,"Ulo\x91it hru jako");
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if (!texty[99]) str_replace(&texty,99,"CRT Filter (>720p)");
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if (!texty[99]) str_replace(&texty,99,"CRT Filter (>720p)");
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str_replace(&texty,0,"Byl detekov\xA0n ovlada\x87\nPro aktivaci ovlada\x87""e stiskn\x88te kt\x82rekoliv tla\x87\xA1tko na ovlada\x87i");
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lang_patch_stringtable(&texty, "ui.csv", "");
|
lang_patch_stringtable(&texty, "ui.csv", "");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -940,6 +941,37 @@ void init_DDL_manager() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void show_joystick_info(void) {
|
||||||
|
|
||||||
|
|
||||||
|
curcolor = 0;
|
||||||
|
bar32(0,0,639,479);
|
||||||
|
set_font(H_FBOLD, NOSHADOW(RGB888(255,255,255)));
|
||||||
|
const char *prompt = texty[0];
|
||||||
|
char *buff = (char *)alloca(strlen(prompt)+10);
|
||||||
|
int xs = 0;
|
||||||
|
int ys = 0;
|
||||||
|
zalamovani(prompt,buff,560, &xs, &ys);
|
||||||
|
int y = 320;
|
||||||
|
while (*buff) {
|
||||||
|
set_aligned_position(320,y,1,1,buff);
|
||||||
|
outtext(buff);
|
||||||
|
buff += strlen(buff)+1;
|
||||||
|
y = y + 20;
|
||||||
|
}
|
||||||
|
|
||||||
|
showview(0,0,0,0);
|
||||||
|
for (int i = 0; i < 100; ++i) {
|
||||||
|
sleep_ms(100);
|
||||||
|
if (is_joystick_used()) break;
|
||||||
|
if (_bios_keybrd(_KEYBRD_READY)) {
|
||||||
|
_bios_keybrd(_KEYBRD_READ);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
void init_skeldal(const INI_CONFIG *cfg)
|
void init_skeldal(const INI_CONFIG *cfg)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -976,6 +1008,9 @@ void init_skeldal(const INI_CONFIG *cfg)
|
||||||
}
|
}
|
||||||
|
|
||||||
install_gui();
|
install_gui();
|
||||||
|
if (is_joystick_enabled()) {
|
||||||
|
show_joystick_info();
|
||||||
|
}
|
||||||
|
|
||||||
if (patch_file!=NULL) patch_error(add_patch_file(patch_file));
|
if (patch_file!=NULL) patch_error(add_patch_file(patch_file));
|
||||||
|
|
||||||
|
@ -1035,7 +1070,6 @@ void unwire_main_functs(void)
|
||||||
send_message(E_DONE,E_KROK,real_krok);
|
send_message(E_DONE,E_KROK,real_krok);
|
||||||
console_show(0);
|
console_show(0);
|
||||||
disable_click_map();
|
disable_click_map();
|
||||||
cancel_render=1;
|
|
||||||
wire_proc=wire_main_functs;
|
wire_proc=wire_main_functs;
|
||||||
hide_boat();
|
hide_boat();
|
||||||
}
|
}
|
||||||
|
|
|
@ -454,8 +454,9 @@ int vypocet_zasahu(const short *utocnik,const short *obrance, int chaos,int zbr
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (flg & SPL_SANC) {
|
if (flg & SPL_SANC) {
|
||||||
|
int tmp = zasah;
|
||||||
zasah/=2;
|
zasah/=2;
|
||||||
if (log_combat) wzprintf( "Physical resistance applied: %d - %d (half)= %d\n", ddostal,ddostal - zasah, zasah);
|
if (log_combat) wzprintf( "Physical resistance applied: %d - %d (half)= %d\n", tmp,tmp - zasah, zasah);
|
||||||
ddostal = zasah;
|
ddostal = zasah;
|
||||||
}
|
}
|
||||||
int total_hit = zasah+dmzhit;
|
int total_hit = zasah+dmzhit;
|
||||||
|
@ -469,10 +470,10 @@ int vypocet_zasahu(const short *utocnik,const short *obrance, int chaos,int zbr
|
||||||
zasah, dmzhit, total_hit);
|
zasah, dmzhit, total_hit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (flg & SPL_HSANC) {
|
if ((flg & SPL_HSANC) && dmzhit) {
|
||||||
int tmp = total_hit;
|
int tmp = dmzhit/2;
|
||||||
total_hit/=2;
|
total_hit -= tmp;
|
||||||
if (log_combat) wzprintf("Total resistance applied: %d - %d (half) = %d\n", tmp, total_hit - tmp, total_hit);
|
if (log_combat) wzprintf("Spell resistance applied: %d - %d = %d\n", total_hit+tmp, tmp, total_hit);
|
||||||
}
|
}
|
||||||
if (flg & SPL_TVAR) {
|
if (flg & SPL_TVAR) {
|
||||||
if (log_combat) wzprintf("Set Face spell applied: %d = -%d (heal)\n", total_hit, -total_hit);
|
if (log_combat) wzprintf("Set Face spell applied: %d = -%d (heal)\n", total_hit, -total_hit);
|
||||||
|
@ -516,7 +517,7 @@ void hrat_souboj(THE_TIMER *_)
|
||||||
char cond=ms_last_event.y>378 && ms_last_event.x>510 && cur_mode!=MD_PRESUN;
|
char cond=ms_last_event.y>378 && ms_last_event.x>510 && cur_mode!=MD_PRESUN;
|
||||||
if (cond) schovej_mysku();
|
if (cond) schovej_mysku();
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
if (!cancel_render && !norefresh)
|
if (!norefresh)
|
||||||
{
|
{
|
||||||
if (cur_mode!=MD_PRESUN)
|
if (cur_mode!=MD_PRESUN)
|
||||||
{
|
{
|
||||||
|
@ -676,7 +677,7 @@ void zacatek_kola()
|
||||||
zmen_skupinu(&postavy[select_player]);
|
zmen_skupinu(&postavy[select_player]);
|
||||||
viewsector=postavy[select_player].sektor;
|
viewsector=postavy[select_player].sektor;
|
||||||
viewdir=postavy[select_player].direction;
|
viewdir=postavy[select_player].direction;
|
||||||
redraw_scene();cancel_render=1;
|
redraw_scene();
|
||||||
}
|
}
|
||||||
|
|
||||||
char check_end_game()
|
char check_end_game()
|
||||||
|
@ -748,7 +749,6 @@ static void kbd_end_game(EVENT_MSG *msg,void *unused)
|
||||||
delete_from_timer(TM_FLY);
|
delete_from_timer(TM_FLY);
|
||||||
wire_save_load(2);
|
wire_save_load(2);
|
||||||
bott_draw(1);
|
bott_draw(1);
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -866,7 +866,6 @@ void wire_presun_postavy(void)
|
||||||
add_to_timer(TM_SCENE,gamespeed,-1,hrat_souboj);
|
add_to_timer(TM_SCENE,gamespeed,-1,hrat_souboj);
|
||||||
showview(0,0,0,0);
|
showview(0,0,0,0);
|
||||||
unwire_proc=unwire_presun_postavy;
|
unwire_proc=unwire_presun_postavy;
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static uint32_t SPozdrzeno=0;
|
static uint32_t SPozdrzeno=0;
|
||||||
|
@ -908,7 +907,6 @@ void prejdi_na_pohled(THUMAN *p)
|
||||||
pozdrz_akci();
|
pozdrz_akci();
|
||||||
hold_timer(TM_SCENE,1);
|
hold_timer(TM_SCENE,1);
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
cancel_render=1;
|
|
||||||
program_draw();
|
program_draw();
|
||||||
showview(0,0,0,0);
|
showview(0,0,0,0);
|
||||||
hold_timer(TM_SCENE,0);
|
hold_timer(TM_SCENE,0);
|
||||||
|
@ -1163,7 +1161,6 @@ static void play_weapon_anim(int anim_num,int hitpos)
|
||||||
while (hitpos-- && running_anm);
|
while (hitpos-- && running_anm);
|
||||||
delete_from_timer(TM_SCENE2);
|
delete_from_timer(TM_SCENE2);
|
||||||
hold_timer(TM_SCENE,0);
|
hold_timer(TM_SCENE,0);
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void pouzij_zbran(THUMAN *p,int ruka)
|
void pouzij_zbran(THUMAN *p,int ruka)
|
||||||
|
@ -1282,7 +1279,7 @@ void jadro_souboje(EVENT_MSG *msg,void **unused) //!!!! Jadro souboje
|
||||||
static char nowait=0;
|
static char nowait=0;
|
||||||
unused;
|
unused;
|
||||||
|
|
||||||
if (msg->msg==E_IDLE && (!neco_v_pohybu || !battle || nowait)&& !norefresh && !cancel_render)
|
if (msg->msg==E_IDLE && (!neco_v_pohybu || !battle || nowait)&& !norefresh)
|
||||||
{
|
{
|
||||||
short nxt;
|
short nxt;
|
||||||
|
|
||||||
|
@ -1292,7 +1289,6 @@ void jadro_souboje(EVENT_MSG *msg,void **unused) //!!!! Jadro souboje
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
vybrana_zbran=-1;
|
vybrana_zbran=-1;
|
||||||
cancel_render=1;
|
|
||||||
nxt=*prave_hraje++;
|
nxt=*prave_hraje++;
|
||||||
anim_mirror=0;
|
anim_mirror=0;
|
||||||
if (nxt)
|
if (nxt)
|
||||||
|
@ -1337,7 +1333,6 @@ void jadro_souboje(EVENT_MSG *msg,void **unused) //!!!! Jadro souboje
|
||||||
{
|
{
|
||||||
plr_switcher[select_player]=!plr_switcher[select_player];
|
plr_switcher[select_player]=!plr_switcher[select_player];
|
||||||
cur_group=p->groupnum;
|
cur_group=p->groupnum;
|
||||||
cancel_render=1;
|
|
||||||
if (p->kondice || p->provadena_akce->action==AC_STAND)
|
if (p->kondice || p->provadena_akce->action==AC_STAND)
|
||||||
{
|
{
|
||||||
if (p->vlastnosti[VLS_KOUZLA] & SPL_FEAR && StrachPostavy(p))
|
if (p->vlastnosti[VLS_KOUZLA] & SPL_FEAR && StrachPostavy(p))
|
||||||
|
@ -1524,7 +1519,7 @@ void display_rune_bar(THE_TIMER *_)
|
||||||
void rune_bar_redrawing(THE_TIMER *_)
|
void rune_bar_redrawing(THE_TIMER *_)
|
||||||
{
|
{
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
if (!norefresh && !cancel_render)
|
if (!norefresh )
|
||||||
{
|
{
|
||||||
schovej_mysku();
|
schovej_mysku();
|
||||||
program_draw();
|
program_draw();
|
||||||
|
@ -1536,7 +1531,7 @@ void rune_bar_redrawing(THE_TIMER *_)
|
||||||
void power_bar_redrawing(THE_TIMER *_)
|
void power_bar_redrawing(THE_TIMER *_)
|
||||||
{
|
{
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
if (!norefresh && !cancel_render)
|
if (!norefresh )
|
||||||
{
|
{
|
||||||
schovej_mysku();
|
schovej_mysku();
|
||||||
program_draw();
|
program_draw();
|
||||||
|
@ -1745,7 +1740,6 @@ void unwire_select_rune(void)
|
||||||
wire_proc=wire_select_rune;
|
wire_proc=wire_select_rune;
|
||||||
delete_from_timer(TM_DELAIER);
|
delete_from_timer(TM_DELAIER);
|
||||||
delete_from_timer(TM_SCENE);
|
delete_from_timer(TM_SCENE);
|
||||||
cancel_render=1;
|
|
||||||
free(runebar);runebar=NULL;
|
free(runebar);runebar=NULL;
|
||||||
send_message(E_DONE,E_KEYBOARD, select_rune_kbd);
|
send_message(E_DONE,E_KEYBOARD, select_rune_kbd);
|
||||||
}
|
}
|
||||||
|
@ -1767,7 +1761,6 @@ void wire_select_rune(void)
|
||||||
add_to_timer(TM_SCENE,gamespeed,-1,rune_bar_redrawing);
|
add_to_timer(TM_SCENE,gamespeed,-1,rune_bar_redrawing);
|
||||||
send_message(E_ADD,E_KEYBOARD, select_rune_kbd);
|
send_message(E_ADD,E_KEYBOARD, select_rune_kbd);
|
||||||
unwire_proc=unwire_select_rune;
|
unwire_proc=unwire_select_rune;
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void wire_select_rune_fly()
|
void wire_select_rune_fly()
|
||||||
|
@ -1779,7 +1772,6 @@ void wire_select_rune_fly()
|
||||||
add_to_timer(TM_SCENE,gamespeed,-1,rune_bar_redrawing);
|
add_to_timer(TM_SCENE,gamespeed,-1,rune_bar_redrawing);
|
||||||
send_message(E_ADD,E_KEYBOARD, select_rune_kbd);
|
send_message(E_ADD,E_KEYBOARD, select_rune_kbd);
|
||||||
unwire_proc=unwire_select_rune;
|
unwire_proc=unwire_select_rune;
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void unwire_select_power(void)
|
void unwire_select_power(void)
|
||||||
|
@ -1894,7 +1886,7 @@ void souboje_redrawing(THE_TIMER *_)
|
||||||
if (neco_v_pohybu) calc_mobs();
|
if (neco_v_pohybu) calc_mobs();
|
||||||
calc_animations();
|
calc_animations();
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
if (!norefresh && !cancel_render)
|
if (!norefresh)
|
||||||
{
|
{
|
||||||
schovej_mysku();
|
schovej_mysku();
|
||||||
program_draw();
|
program_draw();
|
||||||
|
@ -1914,7 +1906,6 @@ void souboje_stisknout(int d)
|
||||||
put_8bit_clipped(ablock(H_BATTLE_CLICK),378*scr_linelen2+520+GetScreenAdr(),d,120,102);
|
put_8bit_clipped(ablock(H_BATTLE_CLICK),378*scr_linelen2+520+GetScreenAdr(),d,120,102);
|
||||||
ukaz_mysku();
|
ukaz_mysku();
|
||||||
showview(520,378,120,102);
|
showview(520,378,120,102);
|
||||||
cancel_render=1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void souboje_dalsi()
|
static void souboje_dalsi()
|
||||||
|
@ -2211,7 +2202,6 @@ static void souboje_turn(int smer)
|
||||||
CopyBuffer2nd();
|
CopyBuffer2nd();
|
||||||
ukaz_mysku();
|
ukaz_mysku();
|
||||||
norefresh=0;
|
norefresh=0;
|
||||||
cancel_render=1;
|
|
||||||
hold_timer(TM_BACK_MUSIC,0);
|
hold_timer(TM_BACK_MUSIC,0);
|
||||||
recalc_volumes(viewsector,viewdir);
|
recalc_volumes(viewsector,viewdir);
|
||||||
mix_back_sound(0);
|
mix_back_sound(0);
|
||||||
|
@ -2281,7 +2271,6 @@ void unwire_programming(void)
|
||||||
disable_click_map();
|
disable_click_map();
|
||||||
send_message(E_DONE,E_KEYBOARD,programming_keyboard);
|
send_message(E_DONE,E_KEYBOARD,programming_keyboard);
|
||||||
delete_from_timer(TM_SCENE);
|
delete_from_timer(TM_SCENE);
|
||||||
cancel_render=1;
|
|
||||||
wire_proc=wire_programming;
|
wire_proc=wire_programming;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2315,7 +2304,6 @@ void wait_to_stop(EVENT_MSG *msg,void **unused)
|
||||||
calc_mobs();
|
calc_mobs();
|
||||||
mouse_set_default(H_MS_DEFAULT);
|
mouse_set_default(H_MS_DEFAULT);
|
||||||
refresh_scene(0);
|
refresh_scene(0);
|
||||||
cancel_render=1;
|
|
||||||
if (prekvapeni) zahajit_kolo(1);else wire_programming();
|
if (prekvapeni) zahajit_kolo(1);else wire_programming();
|
||||||
msg->msg=-2;
|
msg->msg=-2;
|
||||||
}
|
}
|
||||||
|
|
|
@ -300,7 +300,6 @@ MAP_PROC(map_liana)
|
||||||
}
|
}
|
||||||
redraw_scene();
|
redraw_scene();
|
||||||
cancel_pass=1;
|
cancel_pass=1;
|
||||||
cancel_render=1;
|
|
||||||
showview(0,0,0,0);
|
showview(0,0,0,0);
|
||||||
wire_proc();
|
wire_proc();
|
||||||
return 1;
|
return 1;
|
||||||
|
|
|
@ -44,7 +44,7 @@ extern "C"
|
||||||
#define _KEYBRD_READY 0
|
#define _KEYBRD_READY 0
|
||||||
#define _KEYBRD_READ 1
|
#define _KEYBRD_READ 1
|
||||||
|
|
||||||
#define TIMERSPEED 20
|
#define TIMERSPEED 25
|
||||||
extern int timerspeed_val;
|
extern int timerspeed_val;
|
||||||
|
|
||||||
uint32_t _bios_keybrd(int mode);
|
uint32_t _bios_keybrd(int mode);
|
||||||
|
@ -132,6 +132,7 @@ int list_files(const char *directory, int type, LIST_FILES_CALLBACK cb, void *ct
|
||||||
|
|
||||||
void init_joystick(const INI_CONFIG_SECTION *section);
|
void init_joystick(const INI_CONFIG_SECTION *section);
|
||||||
char is_joystick_used();
|
char is_joystick_used();
|
||||||
|
char is_joystick_enabled();
|
||||||
|
|
||||||
#define WM_RELOADMAP (WM_APP+215)
|
#define WM_RELOADMAP (WM_APP+215)
|
||||||
#define E_RELOADMAP 40
|
#define E_RELOADMAP 40
|
||||||
|
|
|
@ -104,3 +104,6 @@ void init_joystick(const INI_CONFIG_SECTION *section) {
|
||||||
char is_joystick_used() {
|
char is_joystick_used() {
|
||||||
return get_sdl_global_context().is_joystick_used()?1:0;
|
return get_sdl_global_context().is_joystick_used()?1:0;
|
||||||
}
|
}
|
||||||
|
char is_joystick_enabled() {
|
||||||
|
return get_sdl_global_context().is_joystick_enabled()?1:0;
|
||||||
|
}
|
||||||
|
|
|
@ -29,6 +29,7 @@ void ShareCPU();
|
||||||
|
|
||||||
void init_joystick(const INI_CONFIG_SECTION *section);
|
void init_joystick(const INI_CONFIG_SECTION *section);
|
||||||
char is_joystick_used();
|
char is_joystick_used();
|
||||||
|
char is_joystick_enabled();
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
|
|
|
@ -349,24 +349,25 @@ void SDLContext::joystick_handle() {
|
||||||
|
|
||||||
void SDLContext::configure_controller(const JoystickConfig &cfg) {
|
void SDLContext::configure_controller(const JoystickConfig &cfg) {
|
||||||
_jcontrol_map = cfg;
|
_jcontrol_map = cfg;
|
||||||
if (_jcontrol_map.enabled) {
|
|
||||||
if (init_context.controller) {
|
|
||||||
SDL_AddTimer(25,[](Uint32 tm, void *ptr){
|
|
||||||
SDLContext *me = reinterpret_cast<SDLContext *>(ptr);
|
|
||||||
me->joystick_handle();
|
|
||||||
return tm;
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
bool SDLContext::is_joystick_used() const {
|
bool SDLContext::is_joystick_used() const {
|
||||||
return _jcontrol_used;
|
return _jcontrol_used;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool SDLContext::is_joystick_enabled() const {
|
||||||
|
return init_context.controller != 0 && _jcontrol_map.enabled;
|
||||||
|
}
|
||||||
|
|
||||||
void SDLContext::generate_j_event(int button, char up) {
|
void SDLContext::generate_j_event(int button, char up) {
|
||||||
if (_jcontrol_map.enabled && button >= 0 && button < static_cast<int>(sizeof(_jcontrol_map.buttons)/sizeof(JoystickButton))) {
|
if (_jcontrol_map.enabled && button >= 0 && button < static_cast<int>(sizeof(_jcontrol_map.buttons)/sizeof(JoystickButton))) {
|
||||||
|
if (!_jcontrol_used) {
|
||||||
|
SDL_AddTimer(25,[](Uint32 tm, void *ptr){
|
||||||
|
SDLContext *me = reinterpret_cast<SDLContext *>(ptr);
|
||||||
|
me->joystick_handle();
|
||||||
|
return tm;
|
||||||
|
}, this);
|
||||||
_jcontrol_used = true;
|
_jcontrol_used = true;
|
||||||
|
}
|
||||||
JoystickButton b = _jcontrol_mod_key?_jcontrol_map.buttons_mod[button]:_jcontrol_map.buttons[button];
|
JoystickButton b = _jcontrol_mod_key?_jcontrol_map.buttons_mod[button]:_jcontrol_map.buttons[button];
|
||||||
SDL_Scancode cd = {};
|
SDL_Scancode cd = {};
|
||||||
switch (b) {
|
switch (b) {
|
||||||
|
|
|
@ -160,6 +160,7 @@ public:
|
||||||
|
|
||||||
|
|
||||||
bool is_joystick_used() const;
|
bool is_joystick_used() const;
|
||||||
|
bool is_joystick_enabled() const;
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
struct SDL_Deleter {
|
struct SDL_Deleter {
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue