animations MGF works

This commit is contained in:
Ondřej Novák 2025-01-29 19:57:25 +01:00
parent 4f9f985918
commit 2be84e406c
10 changed files with 224 additions and 293 deletions

View file

@ -177,7 +177,7 @@ TDREGISTERS registred[]=
{H_PZASAH,"pzasah.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
{H_BATTLE_CLICK,"souboje2.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
{H_SIPKY_END,"sipky.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
{H_KOUZLA,"kouzla.dat",NULL,SR_MAP},
{H_KOUZLA,"kouzla.dat",load_spells_legacy_format,SR_MAP},
{H_LEBKA,"death.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
{H_KOSTRA,"bones.pcx",pcx_fade_decomp,SR_BGRAFIKA},
{H_RUNEHOLE,"runehole.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
@ -474,6 +474,7 @@ void load_mob_legacy_format(void **p, int32_t *s) {
*s = count * sizeof(TMOB);
}
void set_background(void **p,int32_t *s)
{
word *data;