mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-14 18:31:52 -04:00
several fixes and improvements (combat log) - windows
This commit is contained in:
parent
05726326bd
commit
2d7697174d
15 changed files with 332 additions and 158 deletions
|
@ -1404,7 +1404,7 @@ int save_map_state(void); //uklada stav mapy pro savegame (neuklada aktualni poz
|
|||
int load_map_state(void); //obnovuje stav mapy; nutno volat po zavolani load_map;
|
||||
void restore_current_map(void); //pouze obnovuje ulozeny stav aktualni mapy
|
||||
int load_game(const char *fname);
|
||||
int save_game(int game_time,char *gamename, char skip_if_exists);
|
||||
int save_game(int game_time,char *gamename);
|
||||
void wire_save_load(char save);
|
||||
void do_save_dialog();
|
||||
char ask_save_dialog(char *name_buffer, size_t name_size);
|
||||
|
@ -1547,7 +1547,7 @@ void check_all_mobs_battle(void); //kontroluje zda je nekdo v battle
|
|||
void manashield_check(short *vls,short *lives,short *mana,int dostal);
|
||||
char track_mob(int sect,int dir);//trackuje pritomnost potvory v urcitem smeru
|
||||
void stop_all_mobs(void);
|
||||
int utok_na_sektor(THUMAN *p,TMOB *m,int chaos,int bonus);
|
||||
int utok_na_sektor(THUMAN *p,TMOB *m,int chaos,int bonus, int ruka);
|
||||
int vyber_potvoru(int sect,int dir,int *chaos); //vybere potvoru ze sektoru a smeru. Vraci take pocet potvor v promenne *chaos
|
||||
void load_enemies(short *data,int size,int *grptr,TMOB *template,int32_t tsize);
|
||||
char mob_test_na_bitvu(TMOB *p); //nastavi p->vlajky|MOB_INBATTLE pokud potvora muze vstoupit do bitvy;
|
||||
|
@ -1572,7 +1572,7 @@ void zacni_souboj(TMOB *p,int delka,short sector);
|
|||
char q_zacit_souboj(TMOB *p,int d,short sector);
|
||||
void stop_mob(TMOB *p);
|
||||
void start_battle(void);
|
||||
int vypocet_zasahu(short *utocnik,short *obrance, int chaos,int zbran,int bonusplus);
|
||||
int vypocet_zasahu(const short *utocnik,const short *obrance, int chaos,int zbran,int bonusplus, char enable_finesse_rule);
|
||||
void rozhodni_o_smeru(TMOB *p);
|
||||
void krok_moba(TMOB *p);
|
||||
void pomala_regenerace_postavy(THUMAN *p);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue