linux release build, cleanup repository

This commit is contained in:
Ondřej Novák 2025-02-08 19:27:47 +01:00
parent 529b3e8bf8
commit 3d8ee275e4
441 changed files with 280 additions and 65861 deletions

View file

@ -623,7 +623,7 @@ int save_basic_info()
s.out_filter=get_snd_effect(SND_OUTFILTER);
s.autosave=autosave_enabled;
s.game_flags=(enable_glmap!=0);
strncpy(s.level_name,level_fname,12);
strcopy_n(s.level_name,level_fname,12);
for(i=0;i<5;i++) s.runes[i]=runes[i];
if (picked_item!=NULL)
for(i=1,p=picked_item;*p;i++,p++);else i=0;
@ -712,7 +712,7 @@ int load_basic_info()
set_snd_effect(SND_OUTFILTER,s.out_filter);
if (level_fname==NULL || strncmp(s.level_name,level_fname,12))
{
strncpy(loadlevel.name,s.level_name,12);
strcopy_n(loadlevel.name,s.level_name,12);
loadlevel.start_pos=viewsector;
loadlevel.dir=viewdir;
send_message(E_CLOSE_MAP);
@ -760,7 +760,7 @@ int save_game(int slotnum,char *gamename)
ssn=alloca(strlen(sn)+3);
sprintf(ssn,sn,slotnum);
gn=alloca(SAVE_NAME_SIZE);
strncpy(gn,gamename,SAVE_NAME_SIZE);
strcopy_n(gn,gamename,SAVE_NAME_SIZE);
if ((r=save_shops())!=0) return r;
if ((r=save_basic_info())!=0) return r;
save_book();