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Merge branch 'main' of https://github.com/ondra-novak/gates_of_skeldal.git into main
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commit
3f946405b9
18 changed files with 413 additions and 48 deletions
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@ -733,6 +733,7 @@ void draw_blood(char mode,int mob_dostal,int mob_dostal_pocet);
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#define FX_BOOK 1
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#define FX_MONEY 2
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#define FX_MAP 3
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#define FX_SAVE 4
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@ -1416,6 +1417,7 @@ char ask_save_dialog(char *name_buffer, size_t name_size);
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void do_autosave();
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#define autosave() if (autosave_enabled) do_autosave();
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extern char autosave_enabled;
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extern char autosave_on_enter;
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int load_map_automap(char *mapfile);
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/* ^^^ Tato funkce zmeni mapu, bez zmeny grafiky a stavu cele hry.
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Jeji vyuziti je pro zobrazeni automapingu jineho levelu nez aktualniho
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@ -1633,6 +1635,7 @@ int add_spell(int num,int cil,int owner,char noanim);
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void klicovani_anm(void *target,void *source,char mirror);
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//#pragma aux klicovani_anm parm [edi][esi][eax] modify [ecx edx ebx]
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int get_spell_color(THUMAN *p,int num);
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int get_spell_info(int num, char *txt, size_t sz);
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int get_spell_mana(int num);
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int get_spell_um(int num);
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char ask_who(int num);
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