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trying to debug, additional rewrites
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87 changed files with 1771 additions and 529 deletions
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@ -103,7 +103,7 @@ static __inline int rangrnd(int a, int b) {return rnd(b-a+1)+a;}
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#define TX_LOAD 0
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#define LODKA_POS (SCREEN_OFFLINE+301)*scr_linelen2+GetBuffer2nd()
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#define LODKA_POS (SCREEN_OFFLINE+301)*GetBuffer2ndPitch()+GetBuffer2nd()
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#define LODKA_SIZ 640*60
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@ -119,7 +119,7 @@ static __inline int rangrnd(int a, int b) {return rnd(b-a+1)+a;}
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#define NOSHADOW(x) ((x)|BGSWITCHBIT)
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#define PICTURES "..\\OBRAZKY\\"
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#define PICTURES ".." PATH_SEPARATOR "OBRAZKY" PATH_SEPARATOR
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#define PIC_FADE_PAL_SIZE (10*512+6)
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#define E_REFRESH 256 //udalost refresh scene
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@ -325,7 +325,6 @@ static __inline int rangrnd(int a, int b) {return rnd(b-a+1)+a;}
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#define SR_FONT 3
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#define SR_MAP 4
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#define SR_MUSIC 5
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#define SR_TEMP 6
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#define SR_BGRAFIKA 7
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#define SR_ITEMS 8
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#define SR_ENEMIES 9
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@ -749,8 +748,6 @@ void check_players_place(char mode);
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void add_leaving_place(int sector);
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void save_leaving_places(void);
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void load_leaving_places(void);
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int set_leaving_place(void);
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int get_leaving_place(char *level_name);
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@ -1647,8 +1644,7 @@ void fletna_glob_add_note(char note);
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char *find_map_path(char *filename); //vyhledava jmeno mapy v alternativnich cestach.
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//Vysledny retezec je nutne uvolnit (free) !
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FILE *enc_open(char *filename,ENCFILE *fil); //dekoduje a otevira TXT soubor (ENC)
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void enc_close(ENCFILE *fil); //uzavira dekodovany soubor.
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char *enc_open(char *filename); //dekoduje a otevira TXT soubor (ENC)
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int load_string_list_ex(char ***list,char *filename);
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int smlouvat_nakup(int cena,int ponuka,int posledni,int puvod,int pocet);
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