mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-06 14:40:28 -04:00
github publish
This commit is contained in:
commit
506e23bf32
542 changed files with 120675 additions and 0 deletions
67
DDLReader/DDLReader.cpp
Normal file
67
DDLReader/DDLReader.cpp
Normal file
|
@ -0,0 +1,67 @@
|
|||
// DDLReader.cpp : Defines the class behaviors for the application.
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "DDLReader.h"
|
||||
#include "DDLReaderDlg.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CDDLReaderApp
|
||||
|
||||
BEGIN_MESSAGE_MAP(CDDLReaderApp, CWinApp)
|
||||
//{{AFX_MSG_MAP(CDDLReaderApp)
|
||||
// NOTE - the ClassWizard will add and remove mapping macros here.
|
||||
// DO NOT EDIT what you see in these blocks of generated code!
|
||||
//}}AFX_MSG
|
||||
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CDDLReaderApp construction
|
||||
|
||||
CDDLReaderApp::CDDLReaderApp()
|
||||
{
|
||||
// TODO: add construction code here,
|
||||
// Place all significant initialization in InitInstance
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// The one and only CDDLReaderApp object
|
||||
|
||||
CDDLReaderApp theApp;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CDDLReaderApp initialization
|
||||
|
||||
BOOL CDDLReaderApp::InitInstance()
|
||||
{
|
||||
// Standard initialization
|
||||
// If you are not using these features and wish to reduce the size
|
||||
// of your final executable, you should remove from the following
|
||||
// the specific initialization routines you do not need.
|
||||
|
||||
|
||||
CDDLReaderDlg dlg;
|
||||
m_pMainWnd = &dlg;
|
||||
int nResponse = dlg.DoModal();
|
||||
if (nResponse == IDOK)
|
||||
{
|
||||
// TODO: Place code here to handle when the dialog is
|
||||
// dismissed with OK
|
||||
}
|
||||
else if (nResponse == IDCANCEL)
|
||||
{
|
||||
// TODO: Place code here to handle when the dialog is
|
||||
// dismissed with Cancel
|
||||
}
|
||||
|
||||
// Since the dialog has been closed, return FALSE so that we exit the
|
||||
// application, rather than start the application's message pump.
|
||||
return FALSE;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue