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13
GAME/version.h
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13
GAME/version.h
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#define VERSION_MAJOR 1
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#define VERSION_MAJORT "1"
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#define VERSION_MINOR 2
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#define VERSION_MINORT "2"
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#define VERSION_BUILD 17
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#define VERSION_BUILDT "17"
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#define VERSION VERSION_MAJORT"."VERSION_MINORT" Build "VERSION_BUILDT
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#define VERSIONNUM VERSION_MAJOR*1000000+VERSION_MINOR*10000+VERSION_BUILD
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#define VERSIONWINSTR VERSION_MAJORT","VERSION_MINORT","0","VERSION_BUILDT
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#define VERSIONWINRES(x) x VERSION_MAJOR, VERSION_MINOR, 0, VERSION_BUILD
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