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https://github.com/ondra-novak/gates_of_skeldal.git
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fix many warnings (hope everything will work)
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cddb569580
commit
858c4384e8
57 changed files with 911 additions and 807 deletions
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@ -7,15 +7,15 @@
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extern "C" {
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#endif
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uint16_t *GetScreenAdr();
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uint16_t *GetBuffer2nd();
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int32_t GetScreenPitch();
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int32_t GetBuffer2ndPitch();
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int32_t GetScreenSizeBytes();
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uint16_t *GetScreenAdr(void);
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uint16_t *GetBuffer2nd(void);
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int32_t GetScreenPitch(void);
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int32_t GetBuffer2ndPitch(void);
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int32_t GetScreenSizeBytes(void);
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void RedirectScreen(uint16_t *newaddr);
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void RestoreScreen();
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void RedirectScreenBufferSecond();
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void RestoreScreen(void);
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void RedirectScreenBufferSecond(void);
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//inicializuje a otevira rezim 640x480x16b v DX - otevre okno, pripravi vse pro beh hry
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@ -23,7 +23,7 @@ void RedirectScreenBufferSecond();
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char DXInit64(char inwindow,int zoom,int monitor, int refresh);
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//uzavre rezim grafiky
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void DXCloseMode();
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void DXCloseMode(void);
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//void DXCopyRects32(unsigned short x,unsigned short y,unsigned short xs,unsigned short ys);
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void DXCopyRects64(unsigned short x,unsigned short y,unsigned short xs,unsigned short ys);
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@ -44,8 +44,8 @@ void setvesa_displaystart(int x,int y);
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void DxSetInitResolution(int x, int y);
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int DxGetResX();
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int DxGetResY();
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int DxGetResX(void);
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int DxGetResY(void);
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void DXMouseTransform(unsigned short *x, unsigned short *y);
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