mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-04 13:46:58 -04:00
version, more pixel formats, detect native format
This commit is contained in:
parent
5643814710
commit
8e5a26011d
6 changed files with 381 additions and 106 deletions
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@ -40,6 +40,30 @@ else()
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endif()
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set(VERSION_IN "${CMAKE_SOURCE_DIR}/version.in.h")
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set(VERSION_OUT "${CMAKE_BINARY_DIR}/version.h")
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find_package(Git QUIET)
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if(GIT_FOUND)
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execute_process(
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COMMAND ${GIT_EXECUTABLE} describe --tags --always
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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OUTPUT_VARIABLE GIT_VERSION
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OUTPUT_STRIP_TRAILING_WHITESPACE
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RESULT_VARIABLE GIT_RESULT
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)
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if(NOT GIT_RESULT EQUAL 0)
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set(GIT_VERSION "unknown")
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endif()
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else()
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set(GIT_VERSION "unknown")
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endif()
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set(APP_VERSION "${GIT_VERSION}")
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configure_file(${VERSION_IN} ${VERSION_OUT} @ONLY)
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include_directories(${CMAKE_BINARY_DIR})
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include_directories(.)
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@ -20,6 +20,7 @@
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#include "ach_events.h"
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#include "lang.h"
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#include <version.h>
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#define MUSIC "TRACK06.MUS"
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@ -334,6 +335,12 @@ static void klavesnice(EVENT_MSG *msg,void **unused)
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}
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}
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static void show_version() {
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const char *verstr = "Version: " SKELDAL_VERSION;
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set_font(H_FLITT5, RGB888(255,255,255));
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set_aligned_position(639, 479, 2, 2, verstr);
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outtext(verstr);
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}
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int enter_menu(char open)
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{
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@ -350,6 +357,7 @@ int enter_menu(char open)
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put_picture(0,0,ablock(H_MENU_BAR));
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put_picture(0,56,ablock(H_ANIM));
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ukaz_mysku();
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show_version();
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effect_show();
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change_click_map(clk_main_menu,CLK_MAIN_MENU);
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182
platform/sdl/format_mapping.h
Normal file
182
platform/sdl/format_mapping.h
Normal file
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@ -0,0 +1,182 @@
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#pragma once
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#include <SDL_pixels.h>
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template<Uint32 format>
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struct FormatMapping;
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ARGB2101010> {
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static constexpr int RShift = 20;
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static constexpr int GShift = 10;
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static constexpr int BShift = 0;
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static constexpr int AShift = 30;
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static constexpr int RBits = 10;
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static constexpr int GBits = 10;
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static constexpr int BBits = 10;
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static constexpr int ABits = 2;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ABGR8888> {
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static constexpr int RShift = 0;
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static constexpr int GShift = 8;
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static constexpr int BShift = 16;
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static constexpr int AShift = 24;
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static constexpr int RBits = 8;
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static constexpr int GBits = 8;
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static constexpr int BBits = 8;
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static constexpr int ABits = 8;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ARGB8888> {
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static constexpr int RShift = 16;
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static constexpr int GShift = 8;
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static constexpr int BShift = 0;
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static constexpr int AShift = 24;
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static constexpr int RBits = 8;
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static constexpr int GBits = 8;
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static constexpr int BBits = 8;
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static constexpr int ABits = 8;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_RGBA8888> {
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static constexpr int RShift = 24;
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static constexpr int GShift = 16;
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static constexpr int BShift = 8;
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static constexpr int AShift = 0;
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static constexpr int RBits = 8;
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static constexpr int GBits = 8;
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static constexpr int BBits = 8;
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static constexpr int ABits = 8;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_BGRA8888> {
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static constexpr int RShift = 8;
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static constexpr int GShift = 16;
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static constexpr int BShift = 24;
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static constexpr int AShift = 0;
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static constexpr int RBits = 8;
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static constexpr int GBits = 8;
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static constexpr int BBits = 8;
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static constexpr int ABits = 8;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ABGR4444> {
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static constexpr int RShift = 0;
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static constexpr int GShift = 4;
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static constexpr int BShift = 8;
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static constexpr int AShift = 12;
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static constexpr int RBits = 4;
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static constexpr int GBits = 4;
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static constexpr int BBits = 4;
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static constexpr int ABits = 4;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ARGB4444> {
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static constexpr int RShift = 8;
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static constexpr int GShift = 4;
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static constexpr int BShift = 0;
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static constexpr int AShift = 12;
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static constexpr int RBits = 4;
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static constexpr int GBits = 4;
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static constexpr int BBits = 4;
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static constexpr int ABits = 4;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_RGBA4444> {
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static constexpr int RShift = 12;
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static constexpr int GShift = 8;
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static constexpr int BShift = 4;
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static constexpr int AShift = 0;
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static constexpr int RBits = 4;
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static constexpr int GBits = 4;
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static constexpr int BBits = 4;
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static constexpr int ABits = 4;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_BGRA4444> {
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static constexpr int RShift = 4;
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static constexpr int GShift = 8;
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static constexpr int BShift = 12;
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static constexpr int AShift = 0;
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static constexpr int RBits = 4;
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static constexpr int GBits = 4;
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static constexpr int BBits = 4;
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static constexpr int ABits = 4;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ABGR1555> {
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static constexpr int RShift = 0;
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static constexpr int GShift = 5;
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static constexpr int BShift = 10;
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static constexpr int AShift = 15;
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static constexpr int RBits = 5;
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static constexpr int GBits = 5;
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static constexpr int BBits = 5;
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static constexpr int ABits = 1;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_ARGB1555> {
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static constexpr int RShift = 10;
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static constexpr int GShift = 5;
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static constexpr int BShift = 0;
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static constexpr int AShift = 15;
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static constexpr int RBits = 8;
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static constexpr int GBits = 8;
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static constexpr int BBits = 8;
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static constexpr int ABits = 1;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_RGBA5551> {
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static constexpr int RShift = 11;
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static constexpr int GShift = 6;
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static constexpr int BShift = 1;
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static constexpr int AShift = 0;
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static constexpr int RBits = 5;
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static constexpr int GBits = 5;
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static constexpr int BBits = 5;
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static constexpr int ABits = 1;
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};
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template<>
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struct FormatMapping<SDL_PIXELFORMAT_BGRA5551> {
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static constexpr int RShift = 1;
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static constexpr int GShift = 6;
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static constexpr int BShift = 11;
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static constexpr int AShift = 0;
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static constexpr int RBits = 5;
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static constexpr int GBits = 5;
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static constexpr int BBits = 5;
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static constexpr int ABits = 1;
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};
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@ -1,5 +1,6 @@
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#include "sdl_context.h"
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#include "keyboard_map.h"
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#include "format_mapping.h"
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#include <atomic>
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#include <cassert>
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@ -113,7 +114,7 @@ void SDLContext::generateCRTTexture(SDL_Renderer* renderer, SDL_Texture** textur
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default: break;
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}
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if (type == CrtFilterType::scanlines || type == CrtFilterType::scanlines_2) {
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width = 32;
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@ -126,7 +127,7 @@ void SDLContext::generateCRTTexture(SDL_Renderer* renderer, SDL_Texture** textur
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height = height * interfer / mult_of_base;
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}
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// Vytvoř novou texturu ve správné velikosti
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*texture = SDL_CreateTexture(renderer, _texture_render_format, SDL_TEXTUREACCESS_STREAMING, width, height);
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}
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Uint32* pixelArray = (Uint32*)pixels;
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if (type == CrtFilterType::scanlines) {
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abort();
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}
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static int select_best_rendered_driver(int max_texture_width, int max_texture_height, Uint32 texture_format, bool force_software) {
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int best_index = -1;
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int num_drivers = SDL_GetNumRenderDrivers();
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for (int i = 0; i < num_drivers; ++i) {
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SDL_RendererInfo info;
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if (SDL_GetRenderDriverInfo(i, &info) == 0) {
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bool found_format = std::find(info.texture_formats, info.texture_formats + info.num_texture_formats, texture_format) != info.texture_formats + info.num_texture_formats;
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if (found_format) {
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if (force_software && (info.flags & SDL_RENDERER_SOFTWARE)) {
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best_index = i;
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break;
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}
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if (!force_software && (info.flags & SDL_RENDERER_ACCELERATED)) {
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if (info.max_texture_width >= max_texture_width &&
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info.max_texture_height >= max_texture_height) {
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best_index = i;
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break;
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}
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}
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}
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// Seznam akceptovatelných formátů odpovídajících RGBA8888 (v různém pořadí)
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constexpr Uint32 acceptable_formats[] = {
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SDL_PIXELFORMAT_RGBA8888,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_BGRA8888,
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SDL_PIXELFORMAT_ABGR8888,
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SDL_PIXELFORMAT_RGBA4444,
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SDL_PIXELFORMAT_ARGB4444,
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SDL_PIXELFORMAT_BGRA4444,
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SDL_PIXELFORMAT_ABGR4444,
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SDL_PIXELFORMAT_ARGB2101010,
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};
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constexpr bool is_acceptable_format(Uint32 format) {
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for (size_t i = 0; i < sizeof(acceptable_formats)/sizeof(acceptable_formats[0]); ++i) {
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if (format == acceptable_formats[i]) {
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return true;
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}
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}
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return best_index;
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return false;
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}
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static Uint32 find_best_rgba_like_format(SDL_Renderer* renderer) {
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SDL_RendererInfo info;
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if (SDL_GetRendererInfo(renderer, &info) != 0) {
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return 0;
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}
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if ((info.max_texture_width != 0 && info.max_texture_width < 640) ||
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(info.max_texture_height!= 0 && info.max_texture_height < 480)) return 0;
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for (Uint32 i = 0; i < info.num_texture_formats; ++i) {
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Uint32 fmt = info.texture_formats[i];
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if (is_acceptable_format(fmt)) {
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return fmt;
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}
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}
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return 0;
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}
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void SDLContext::init_video(const VideoConfig &config, const char *title) {
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@ -274,6 +293,7 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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std::atomic<bool> done = false;
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std::exception_ptr e;
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std::string_view stage;
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std::string rname;
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_render_thread = std::jthread([&](std::stop_token stp){
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bool err = false;
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try {
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@ -286,35 +306,44 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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handle_sdl_error("SDL Error create window");
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}
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stage = "renderer";
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int rindex = -1;
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if (rindex == -1) {
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_texture_render_format = SDL_PIXELFORMAT_RGBA8888;
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rindex = select_best_rendered_driver(640,480, _texture_render_format, config.composer & SDL_RENDERER_SOFTWARE);
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}
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if (rindex == -1) {
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_texture_render_format = SDL_PIXELFORMAT_ARGB8888;
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rindex = select_best_rendered_driver(640,480, _texture_render_format, config.composer & SDL_RENDERER_SOFTWARE);
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}
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if (rindex == -1){
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_texture_render_format = SDL_PIXELFORMAT_ARGB8888;
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rindex = select_best_rendered_driver(640,480, _texture_render_format, true);
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}
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if (rindex == -1){
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_texture_render_format = SDL_PIXELFORMAT_RGBA8888;
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rindex = select_best_rendered_driver(640,480, _texture_render_format, true);
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}
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if (rindex == -1) {
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throw std::runtime_error("Unsupported graphic driver, (software fallback also failed)");
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}
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_window.reset(window);
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SDL_Renderer *renderer = SDL_CreateRenderer(_window.get(), rindex, config.composer);
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if (!renderer) {
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handle_sdl_error("Failed to create composer");
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auto composer = config.composer;
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stage = "renderer";
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while (true) {
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SDL_Renderer *renderer = SDL_CreateRenderer(_window.get(), -1, composer);
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if (!renderer) {
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if (config.composer & SDL_RENDERER_SOFTWARE) {
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handle_sdl_error("Failed to create composer");
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} else {
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composer |= SDL_RENDERER_SOFTWARE;
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continue;
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}
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}
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_texture_render_format = find_best_rgba_like_format(renderer);
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if (_texture_render_format == 0) {
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if (composer & SDL_RENDERER_SOFTWARE) {
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throw std::runtime_error("Failed to create composer, failed software fallback");
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} else {
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SDL_DestroyRenderer(renderer);
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composer |= SDL_RENDERER_SOFTWARE;
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continue;
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}
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}
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_renderer.reset(renderer);
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break;
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}
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SDL_RendererInfo rinfo;
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SDL_GetRendererInfo(_renderer.get(), &rinfo);
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rname = rinfo.name;
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stage = "pixel format";
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_main_pixel_format.reset(SDL_AllocFormat(_texture_render_format));
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@ -322,9 +351,6 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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handle_sdl_error("Failed to create texture format");
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}
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SDL_RendererInfo rinfo;
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SDL_GetRendererInfo(renderer, &rinfo);
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if (istrcmp(config.scale_quality, "auto") == 0) {
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if (rinfo.flags & SDL_RENDERER_ACCELERATED) {
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
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@ -334,12 +360,11 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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}
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_renderer.reset(renderer);
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stage = "main render target";
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SDL_Texture *texture = SDL_CreateTexture(renderer, _texture_render_format, SDL_TEXTUREACCESS_STREAMING, 640, 480);
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SDL_Texture *texture = SDL_CreateTexture(_renderer.get(), _texture_render_format, SDL_TEXTUREACCESS_STREAMING, 640, 480);
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if (!texture) {
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handle_sdl_error("Failed to create render target");
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}
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@ -349,13 +374,13 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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stage = "secondary render target";
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texture = SDL_CreateTexture(renderer, _texture_render_format, SDL_TEXTUREACCESS_STREAMING, 640, 480);
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texture = SDL_CreateTexture(_renderer.get(), _texture_render_format, SDL_TEXTUREACCESS_STREAMING, 640, 480);
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if (!texture) {
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handle_sdl_error("Failed to create second render target");
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}
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SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
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_texture2.reset(texture);
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stage = "all done";
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_visible_texture = _texture.get();
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|
@ -391,6 +416,7 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
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std::throw_with_nested(
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std::runtime_error(std::string("Oops! The application couldn't start properly (problem during SDL initialization). Stage: [")
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.append(stage).append("]\n\n"
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"Renderer: ").append(rname).append("\n\n"
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"This may be caused by outdated or missing graphics or audio drivers."
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"To fix this, please try the following:\n- Restart your computer and try again\n- "
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"Make sure your graphics and sound drivers are up to date.")));
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|
@ -435,6 +461,52 @@ int SDLContext::adjust_deadzone(int v, short deadzone) {
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return 0;
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}
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template<int shift>
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constexpr Uint32 shift_bits_5(Uint32 val) {
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if constexpr(shift > 0) {
|
||||
return val << shift | shift_bits_5<shift-5>(val);
|
||||
} else if constexpr(shift < 0) {
|
||||
return val >> (-shift);
|
||||
} else {
|
||||
return val;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<Uint32 pixel_format>
|
||||
void SDLContext::convert_bitmap(const void *pixels, SDL_Rect rect, int pitch) {
|
||||
|
||||
constexpr auto RShift = FormatMapping<pixel_format>::RShift;
|
||||
constexpr auto GShift = FormatMapping<pixel_format>::GShift;
|
||||
constexpr auto BShift = FormatMapping<pixel_format>::BShift;
|
||||
constexpr auto AShift = FormatMapping<pixel_format>::AShift;
|
||||
constexpr auto RBits = FormatMapping<pixel_format>::RBits;
|
||||
constexpr auto GBits = FormatMapping<pixel_format>::GBits;
|
||||
constexpr auto BBits = FormatMapping<pixel_format>::BBits;
|
||||
constexpr auto ABits = FormatMapping<pixel_format>::ABits;
|
||||
|
||||
const Uint16 *src = static_cast<const Uint16*>(pixels);
|
||||
auto trg = converted_pixels.data();
|
||||
for (int y = 0; y < rect.h; ++y) {
|
||||
for (int x = 0; x < rect.w; ++x) {
|
||||
Uint16 pixel = src[x];
|
||||
Uint32 a = (pixel & 0x8000) ? 0 : 0x1F;
|
||||
Uint32 r = ((pixel >> 10) & 0x1F);
|
||||
Uint32 g = ((pixel >> 5) & 0x1F);
|
||||
Uint32 b = (pixel & 0x1F);
|
||||
|
||||
r = shift_bits_5<RBits-5>(r);
|
||||
g = shift_bits_5<GBits-5>(g);
|
||||
b = shift_bits_5<BBits-5>(b);
|
||||
a = shift_bits_5<ABits-5>(a);
|
||||
|
||||
trg[x] = (r << RShift) | (g << GShift) | (b << BShift) | (a << AShift);
|
||||
}
|
||||
trg += rect.w;
|
||||
src = src + pitch / 2;
|
||||
}
|
||||
}
|
||||
|
||||
void SDLContext::update_texture_with_conversion(SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch)
|
||||
{
|
||||
SDL_Rect r;
|
||||
|
@ -450,55 +522,36 @@ void SDLContext::update_texture_with_conversion(SDL_Texture *texture, const SDL_
|
|||
converted_pixels.resize(r.w * r.h);
|
||||
|
||||
switch (_texture_render_format) {
|
||||
case SDL_PIXELFORMAT_RGBA8888: {
|
||||
const Uint16* src = static_cast<const Uint16*>(pixels);
|
||||
auto trg = converted_pixels.data();
|
||||
for (int y = 0; y < r.h; ++y) {
|
||||
for (int x = 0; x < r.w; ++x) {
|
||||
Uint16 pixel = src[x];
|
||||
Uint32 a = (pixel & 0x8000) ? 0 : 0xFF;
|
||||
Uint32 r = ((pixel >> 10) & 0x1F);
|
||||
Uint32 g = ((pixel >> 5) & 0x1F);
|
||||
Uint32 b = (pixel & 0x1F);
|
||||
r = (r << 3) | (r >> 2);
|
||||
g = (g << 3) | (g >> 2);
|
||||
b = (b << 3) | (b >> 2);
|
||||
if constexpr (std::endian::native == std::endian::little) {
|
||||
trg[x] = (r << 24) | (g << 16) | (b << 8) | a;
|
||||
} else {
|
||||
trg[x] = (r) | (g << 8) | (b << 16) | (a << 24);
|
||||
}
|
||||
}
|
||||
trg += r.w;
|
||||
src = src + pitch/2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_PIXELFORMAT_ARGB8888: {
|
||||
const Uint16* src = static_cast<const Uint16*>(pixels);
|
||||
auto trg = converted_pixels.data();
|
||||
for (int y = 0; y < r.h; ++y) {
|
||||
for (int x = 0; x < r.w; ++x) {
|
||||
Uint16 pixel = src[x];
|
||||
Uint32 a = (pixel & 0x8000) ? 0 : 0xFF;
|
||||
Uint32 r = ((pixel >> 10) & 0x1F);
|
||||
Uint32 g = ((pixel >> 5) & 0x1F);
|
||||
Uint32 b = (pixel & 0x1F);
|
||||
r = (r << 3) | (r >> 2);
|
||||
g = (g << 3) | (g >> 2);
|
||||
b = (b << 3) | (b >> 2);
|
||||
if constexpr (std::endian::native == std::endian::little) {
|
||||
trg[x] = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
} else {
|
||||
trg[x] = (a) | (r << 8) | (g << 16) | (b << 24);
|
||||
}
|
||||
}
|
||||
trg += r.w;
|
||||
src = src + pitch/2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_PIXELFORMAT_ABGR8888:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ABGR8888>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ARGB8888:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ARGB8888>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ARGB2101010:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ARGB2101010>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_RGBA8888:
|
||||
convert_bitmap<SDL_PIXELFORMAT_RGBA8888>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_BGRA8888:
|
||||
convert_bitmap<SDL_PIXELFORMAT_BGRA8888>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ABGR4444:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ABGR4444>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ARGB4444:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ARGB4444>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_BGRA4444:
|
||||
convert_bitmap<SDL_PIXELFORMAT_BGRA4444>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_RGBA4444:
|
||||
convert_bitmap<SDL_PIXELFORMAT_RGBA4444>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ABGR1555:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ABGR1555>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_ARGB1555:
|
||||
convert_bitmap<SDL_PIXELFORMAT_ARGB1555>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_RGBA5551:
|
||||
convert_bitmap<SDL_PIXELFORMAT_RGBA5551>(pixels, r, pitch);break;
|
||||
case SDL_PIXELFORMAT_BGRA5551:
|
||||
convert_bitmap<SDL_PIXELFORMAT_BGRA5551>(pixels, r, pitch);break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (SDL_UpdateTexture(texture, &r, converted_pixels.data(), r.w * 4) < 0) {
|
||||
handle_sdl_error("Failed to update texture");
|
||||
}
|
||||
|
@ -879,7 +932,7 @@ void SDLContext::update_screen(bool force_refresh) {
|
|||
SDL_SetTextureBlendMode(_mouse.get(), SDL_BLENDMODE_BLEND);
|
||||
_mouse_rect.w = r.w;
|
||||
_mouse_rect.h = r.h;
|
||||
update_texture_with_conversion(_mouse.get(), NULL, data.data(), r.w*2);
|
||||
update_texture_with_conversion(_mouse.get(), NULL, data.data(), r.w*2);
|
||||
}
|
||||
break;
|
||||
case DisplayRequest::hide_mouse_cursor: {
|
||||
|
|
|
@ -316,4 +316,7 @@ protected:
|
|||
const SDL_Rect * rect,
|
||||
const void *pixels, int pitch);
|
||||
|
||||
template<Uint32 pixel_format>
|
||||
void convert_bitmap(const void *pixels, SDL_Rect r, int pitch);
|
||||
|
||||
};
|
||||
|
|
5
version.in.h
Normal file
5
version.in.h
Normal file
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#define SKELDAL_VERSION "@APP_VERSION@"
|
||||
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue