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rewrite swapping maps
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054cc48e15
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5 changed files with 77 additions and 19 deletions
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@ -765,7 +765,7 @@ void chveni(int i);
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void render_scene(int,int);
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void bott_draw_fletna(void);
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void bott_disp_rune(char rune, int item);
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extern char noarrows;
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void display_ver(int x,int y,int ax,int ay);
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void check_players_place(char mode);
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@ -1406,6 +1406,7 @@ void leave_current_map(void);
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int save_map_state(void); //uklada stav mapy pro savegame (neuklada aktualni pozici);
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int load_map_state(void); //obnovuje stav mapy; nutno volat po zavolani load_map;
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void restore_current_map(void); //pouze obnovuje ulozeny stav aktualni mapy
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uint32_t fnv1a_hash(const char *str);
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int load_game(const char *fname);
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int save_game(long game_time,char *gamename, char is_autosave);
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void save_map_description(TMPFILE_WR *f);
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