fix crash when switching maps in global map

This commit is contained in:
Ondřej Novák 2025-03-01 20:19:53 +01:00
parent 1e7bbcb245
commit 9b199b13a7
4 changed files with 61 additions and 51 deletions

View file

@ -1406,6 +1406,9 @@ int load_map_state(void); //obnovuje stav mapy; nutno volat po zavolani load_map
void restore_current_map(void); //pouze obnovuje ulozeny stav aktualni mapy
int load_game(const char *fname);
int save_game(long game_time,char *gamename, char is_autosave);
void save_map_description(TMPFILE_WR *f);
void load_map_description(TMPFILE_RD *f);
void free_map_description();
void wire_save_load(char save);
void do_save_dialog();
char ask_save_dialog(char *name_buffer, size_t name_size);