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no loading between levels, many improvements in code
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parent
77f1700902
commit
a8a87d514c
55 changed files with 628 additions and 763 deletions
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@ -69,7 +69,7 @@ typedef struct objrec
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int32_t datasize;
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void *data;
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FC_TABLE f_color;
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word *font;
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const word *font;
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void *userptr;
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void (*call_init)(struct objrec *, va_list);
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void (*call_draw)(int , int, int, int, struct objrec *);
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@ -122,7 +122,7 @@ extern CTL3D noneborder;
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extern FC_TABLE f_default;
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extern word desktop_y_size;
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//extern char change_flag;
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extern word *default_font;
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extern const word *default_font;
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extern void *gui_background;
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@ -137,7 +137,7 @@ void redraw_object(OBJREC *o);
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void redraw_window(void);
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void define(int id,int x,int y,int xs,int ys,char align,void (*initproc)(OBJREC *),...);
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CTL3D *border(word light,word shadow, word bsize, word btype);
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void property(CTL3D *ctl,word *font,FC_TABLE *fcolor,word color);
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void property(CTL3D *ctl,const word *font,FC_TABLE *fcolor,word color);
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FC_TABLE *flat_color(word color);
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void aktivate_window(MS_EVENT *ms);
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void redraw_desktop(void);
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