This commit is contained in:
Ondřej Novák 2025-03-16 15:44:54 +01:00
commit b540f06d99
12 changed files with 139 additions and 62 deletions

View file

@ -5,7 +5,7 @@ project(skeldal)
find_package(SDL2 REQUIRED)
if (MSVC)
add_compile_options(/W4 /EHsc /DNOMINMAX /J)
add_compile_options(/W4 /EHa /DNOMINMAX /J)
set(STANDARD_LIBRARIES "")
else()
add_compile_options(-Wall -Wextra -Werror -Wno-unused-result -Wno-unused-parameter -Wno-unused-value -Wno-extern-c-compat -funsigned-char)

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@ -1375,7 +1375,6 @@ void redraw_scene()
ukaz_mysku();
global_anim_counter++;
send_message(E_KOUZLO_ANM);
}
void refresh_scene(THE_TIMER *t)

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@ -1849,18 +1849,24 @@ void do_autosave() {
DEFAULT_GAME_NAME("");
char prefix[50];
snprintf(prefix,50,"sav.%08lx.",current_campaign);
TSAVEGAME_CB_STATE st;
st.files = create_list(32);
st.prefix = prefix;
st.prefix_len = strlen(prefix);
st.count = 0;
st.skip_autosave = 0;
list_files(gpathtable[SR_SAVES], file_type_just_name|file_type_need_timestamp|file_type_normal, get_all_savegames_callback, &st);
for (size_t i = 0; i < st.count; ++i) {
const char *n = st.files[i];
if (strstr(n, AUTOSAVE_SUFFIX)) {
remove(build_pathname(2, gpathtable[SR_SAVES],n));
}
char isdead = 0;
for (int i = 0; i < POCET_POSTAV; ++i) {
isdead = isdead || (postavy[i].used && postavy[i].lives == 0 && postavy[i].inmaphash == current_map_hash);
}
if (!isdead) {
TSAVEGAME_CB_STATE st;
st.files = create_list(32);
st.prefix = prefix;
st.prefix_len = strlen(prefix);
st.count = 0;
st.skip_autosave = 0;
list_files(gpathtable[SR_SAVES], file_type_just_name|file_type_need_timestamp|file_type_normal, get_all_savegames_callback, &st);
for (size_t i = 0; i < st.count; ++i) {
const char *n = st.files[i];
if (strstr(n, AUTOSAVE_SUFFIX)) {
remove(build_pathname(2, gpathtable[SR_SAVES],n));
}
}
}
save_game(get_save_game_slot_id(), game_name,1);
}
@ -1907,7 +1913,8 @@ static void save_as_dialog(int pos) {
todel = local_strdup(todel);
}
unwire_proc();
if (ask_save_dialog(game_name, sizeof(game_name))) {
char r = ask_save_dialog(game_name, sizeof(game_name), todel != NULL);
if (r==1) {
prev_game_time_save = cur_time;
save_game(get_save_game_slot_id(), game_name,0);
if (todel) {
@ -1915,6 +1922,8 @@ static void save_as_dialog(int pos) {
}
wire_proc();
return;
} else if (r == 2 && todel) {
remove(todel);
}
wire_save_load(1);
}

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@ -1413,7 +1413,7 @@ void load_map_description(TMPFILE_RD *f);
void free_map_description();
void wire_save_load(char save);
void do_save_dialog();
char ask_save_dialog(char *name_buffer, size_t name_size);
char ask_save_dialog(char *name_buffer, size_t name_size, char allow_remove);
void do_autosave();
#define autosave() if (autosave_enabled) do_autosave();
extern char autosave_enabled;

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@ -1602,7 +1602,7 @@ THAGGLERESULT smlouvat_dlg(int cena,int puvod,int pocet,int posledni, int money,
return res;
}
char ask_save_dialog(char *name_buffer, size_t name_size) {
char ask_save_dialog(char *name_buffer, size_t name_size, char allow_remove) {
const char *str_label = texty[98];
// if (str_label == 0) str_label ="Ulo\x91it hru jako";
@ -1613,11 +1613,14 @@ char ask_save_dialog(char *name_buffer, size_t name_size) {
define(10,10,30,270,13,0,input_line,name_size-1);property(def_border(5,BAR_COLOR),NULL,NULL,0);set_default(name_buffer);
define(20,20,20,60,20,2,button,texty[239]);property(def_border(5,BAR_COLOR),NULL,NULL,BAR_COLOR);on_control_change(terminate_gui);
define(30,90,20,60,20,2,button,texty[80]);property(def_border(5,BAR_COLOR),NULL,NULL,BAR_COLOR);on_control_change(terminate_gui);
if (allow_remove) {
define(40,10,20,70,20,3,button,texty[172]);property(def_border(5,BAR_COLOR),NULL,NULL,BAR_COLOR);on_control_change(terminate_gui);
}
redraw_window();
goto_control(10);
escape();
get_value(0,10,name_buffer);
char ret = o_aktual->id==30;
char ret = o_aktual->id==40?2:o_aktual->id==30?1:0;
close_current();
return ret;

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@ -711,7 +711,7 @@ void done_skeldal(void)
close_manager();
close_story_file();
purge_temps(1);
temp_storage_clear();
stop_mixing();
// deinstall_mouse_handler();
if (texty != NULL) {
@ -805,7 +805,7 @@ void cti_texty(void)
//patch stringtable
if (!texty[98]) str_replace(&texty,98,"Ulo\x91it hru jako");
if (!texty[99]) str_replace(&texty,99,"CRT Filter (>720p)");
str_replace(&texty,0,"Byl detekov\xA0n ovlada\x87\nPro aktivaci ovlada\x87""e stiskn\x88te kt\x82rekoliv tla\x87\xA1tko na ovlada\x87i");
str_replace(&texty,0,"Byl nalezen p\xA9ipojen\x98 ovlada\x87\nPro aktivaci ovlada\x87""e stiskn\x88te kt\x82rekoliv tla\x87\xA1tko na ovlada\x87i");
lang_patch_stringtable(&texty, "ui.csv", "");
}
@ -945,14 +945,13 @@ void show_joystick_info(void) {
curcolor = 0;
bar32(0,0,639,479);
set_font(H_FBOLD, NOSHADOW(RGB888(255,255,255)));
set_font(H_FBOLD, RGB888(255,255,255));
const char *prompt = texty[0];
char *buff = (char *)alloca(strlen(prompt)+10);
int xs = 0;
int ys = 0;
zalamovani(prompt,buff,560, &xs, &ys);
int y = 320;
int y = 100;
while (*buff) {
set_aligned_position(320,y,1,1,buff);
outtext(buff);
@ -972,6 +971,18 @@ void show_joystick_info(void) {
}
void show_loading_picture(char *filename)
{
const void *p;
int32_t s;
p=afile(filename,SR_BGRAFIKA,&s);
put_picture(0,0,p);
showview(0,0,0,0);
ablock_free(p);
}
void init_skeldal(const INI_CONFIG *cfg)
{
@ -985,7 +996,8 @@ void init_skeldal(const INI_CONFIG *cfg)
char verr = game_display_init(ini_section_open(cfg, "video"), "Skeldal");
if (!verr)
{
exit(1);
display_error("Error game_display_init %d", verr);
exit(1);
}
showview = game_display_update_rect;
game_display_set_icon(getWindowIcon(), getWindowIconSize());
@ -995,6 +1007,7 @@ void init_skeldal(const INI_CONFIG *cfg)
atexit(done_skeldal);
init_DDL_manager();
show_loading_picture("LOADING.HI");
if (lang_get_folder()) {
texty_knihy = build_pathname(2, lang_get_folder(), "book.txt");
@ -1742,6 +1755,7 @@ int skeldal_entry_point(const SKELDAL_CONFIG *start_cfg)
closemode();
ini_close(cfg);
return 0;

View file

@ -7,6 +7,8 @@ extern "C" {
void send_log_impl(const char *format, ...);
void display_error(const char *format, ...);
#ifdef __cplusplus
}

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@ -1,5 +1,5 @@
#include "legacy_coroutines.h"
#include "error.h"
#include <thread>
#include <atomic>
@ -39,7 +39,6 @@ struct MsgQueue {
TaskInfo *sender;
};
static std::queue<MsgQueue> msg_queue;
static int recursion_count = 0;
@ -117,6 +116,17 @@ static void broadcast_message(EVENT_MSG *msg) {
clean_task_table();
}
static void crash_task_exception() {
try {
throw;
} catch (std::exception &e) {
display_error("Unhandled exception in task %d: %s",q_current_task(), e.what());
} catch (...) {
display_error("Unhandled exception in task %d: unknown/crash",q_current_task());
}
abort();
}
int add_task(int stack,TaskerFunctionName fcname,...) {
int id = get_new_task_id();
@ -127,8 +137,12 @@ int add_task(int stack,TaskerFunctionName fcname,...) {
new_task->thr = std::thread([&]{
new_task->resume_flag.wait(false);
new_task->resume_flag = false;
fcname(args);
clean_up_current_task();
try {
fcname(args);
clean_up_current_task();
} catch (...) {
crash_task_exception();
}
});
switch_to_task(new_task);
return id;
@ -148,7 +162,6 @@ char is_running(int id_num) {
return !iter->second->exited;
}
void unsuspend_task(EVENT_MSG *msg) {
msg_queue.push({msg, current_task_inst});
broadcast_message(msg);
}
void task_sleep(void) {

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@ -55,18 +55,18 @@ void init_joystick(const INI_CONFIG_SECTION *section) {
cfg.buttons[10] = SDLContext::JoystickButton::mod_key;
cfg.buttons_mod[10] = SDLContext::JoystickButton::mod_key;
cfg.buttons[11] = SDLContext::JoystickButton::map;
cfg.buttons_mod[11] = SDLContext::JoystickButton::F6;
cfg.buttons[12] = SDLContext::JoystickButton::merge;
cfg.buttons[14] = SDLContext::JoystickButton::left;
cfg.buttons[13] = SDLContext::JoystickButton::right;
cfg.buttons[9] = SDLContext::JoystickButton::backspace;
cfg.buttons_mod[5] = SDLContext::JoystickButton::escape;
cfg.buttons_mod[9] = SDLContext::JoystickButton::F4;
cfg.buttons_mod[12] = SDLContext::JoystickButton::F7;
cfg.buttons_mod[0] = SDLContext::JoystickButton::F8;
cfg.buttons_mod[14] = SDLContext::JoystickButton::F6;
cfg.buttons_mod[2] = SDLContext::JoystickButton::F7;
cfg.buttons_mod[3] = SDLContext::JoystickButton::F8;
cfg.buttons_mod[1] = SDLContext::JoystickButton::F9;
cfg.buttons_mod[2] = SDLContext::JoystickButton::F10;
cfg.buttons_mod[3] = SDLContext::JoystickButton::F11;
cfg.buttons_mod[0] = SDLContext::JoystickButton::F10;
cfg.buttons_mod[11] = SDLContext::JoystickButton::F11;
cfg.buttons_mod[14] = SDLContext::JoystickButton::F12;
cfg.buttons_mod[13] = SDLContext::JoystickButton::backspace;
cfg.enabled = true;

View file

@ -63,6 +63,12 @@ SDLContext::SDLContext() {
if (!init_context.inited) throw std::runtime_error("SDL not inited");
}
void handle_sdl_error(const char *msg) {
char buff[512];
snprintf(buff, sizeof(buff), "SDL critical error (check video driver): %s %s",msg, SDL_GetError());
throw std::runtime_error(buff);
}
void SDLContext::generateCRTTexture(SDL_Renderer* renderer, SDL_Texture** texture, int width, int height, CrtFilterType type) {
@ -78,20 +84,27 @@ void SDLContext::generateCRTTexture(SDL_Renderer* renderer, SDL_Texture** textur
}
// Vytvoř novou texturu ve správné velikosti
*texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, width, height);
if (!*texture) {
type = CrtFilterType::none;
return; //crt filter failed to create, do not use filter
}
SDL_SetTextureBlendMode(*texture, SDL_BLENDMODE_MUL);
// Zamkni texturu pro přímý přístup k pixelům
void* pixels;
int pitch;
SDL_LockTexture(*texture, nullptr, &pixels, &pitch);
if (SDL_LockTexture(*texture, nullptr, &pixels, &pitch)<0) {
SDL_DestroyTexture(*texture);
*texture = nullptr;
type = CrtFilterType::none;
return;
}
Uint32* pixelArray = (Uint32*)pixels;
if (type == CrtFilterType::scanlines) {
Uint32 darkPixel = 0xA0A0A0FF;
Uint32 transparentPixel = 0xFFFFFFC0;
@ -152,10 +165,19 @@ void SDLContext::generateCRTTexture(SDL_Renderer* renderer, SDL_Texture** textur
SDL_UnlockTexture(*texture);
}
static void crash_sdl_exception() {
try {
throw;
} catch (std::exception &e) {
display_error("Display server - unhandled exception: %s", e.what());
} catch (...) {
display_error("Display server - unhandled unknown exception (probably crash)");
}
abort();
}
void SDLContext::init_video(const VideoConfig &config, const char *title) {
char buff[256];
static Uint32 update_request_event = SDL_RegisterEvents(1);
static Uint32 refresh_request_event = SDL_RegisterEvents(1);
_update_request_event = update_request_event;
@ -187,15 +209,13 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
width, height, SDL_WINDOW_RESIZABLE|(_fullscreen_mode?SDL_WINDOW_FULLSCREEN_DESKTOP:0));
if (!window) {
snprintf(buff, sizeof(buff), "SDL Error create window: %s\n", SDL_GetError());
throw std::runtime_error(buff);
handle_sdl_error("SDL Error create window");
}
_window.reset(window);
SDL_Renderer *renderer = SDL_CreateRenderer(_window.get(), -1, config.composer);
if (!renderer) {
snprintf(buff,sizeof(buff), "Failed to create composer: %s\n", SDL_GetError());
throw std::runtime_error(buff);
handle_sdl_error("Failed to create composer");
}
SDL_RendererInfo rinfo;
@ -212,15 +232,14 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
_renderer.reset(renderer);
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB1555, SDL_TEXTUREACCESS_STREAMING, 640, 480);
if (!texture) {
snprintf(buff, sizeof(buff), "Chyba při vytváření textury: %s\n", SDL_GetError());
throw std::runtime_error(buff);
handle_sdl_error("Failed to create render target");
}
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
_texture.reset(texture);
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB1555, SDL_TEXTUREACCESS_STREAMING, 640, 480);
if (!texture) {
snprintf(buff, sizeof(buff), "Chyba při vytváření textury: %s\n", SDL_GetError());
throw std::runtime_error(buff);
handle_sdl_error("Failed to create second render target");
}
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
_texture2.reset(texture);
@ -232,8 +251,16 @@ void SDLContext::init_video(const VideoConfig &config, const char *title) {
}
done = true;
done.notify_all();
SDL_ShowCursor(SDL_DISABLE);
if (!err) event_loop(stp);
if (!err) {
try {
SDL_ShowCursor(SDL_DISABLE);
event_loop(stp);
} catch (...) {
SDL_ShowCursor(SDL_ENABLE);
crash_sdl_exception();
}
}
_texture.reset();
_texture2.reset();
_renderer.reset();
@ -648,7 +675,7 @@ void SDLContext::update_screen(bool force_refresh) {
SDL_Rect r;
pop_item(iter, r);
std::string_view data = pop_data(iter, r.w*r.h*2);
SDL_UpdateTexture(_texture.get(), &r, data.data(), r.w*2);
if (SDL_UpdateTexture(_texture.get(), &r, data.data(), r.w*2)<0) handle_sdl_error("Update of render target failed");
}
break;
case DisplayRequest::show_mouse_cursor: {
@ -656,10 +683,11 @@ void SDLContext::update_screen(bool force_refresh) {
pop_item(iter, r);
std::string_view data = pop_data(iter, r.w*r.h*2);
_mouse.reset(SDL_CreateTexture(_renderer.get(), SDL_PIXELFORMAT_ARGB1555,SDL_TEXTUREACCESS_STATIC, r.w, r.h));
if (!_mouse) handle_sdl_error("Failed to create surface for mouse cursor");
SDL_SetTextureBlendMode(_mouse.get(), SDL_BLENDMODE_BLEND);
_mouse_rect.w = r.w;
_mouse_rect.h = r.h;
SDL_UpdateTexture(_mouse.get(), NULL, data.data(), r.w*2);
if (SDL_UpdateTexture(_mouse.get(), NULL, data.data(), r.w*2)<0) handle_sdl_error("Update of mouse cursor failed");
}
break;
case DisplayRequest::hide_mouse_cursor: {
@ -697,8 +725,9 @@ void SDLContext::update_screen(bool force_refresh) {
iter = _sprites.insert(iter,{id});
}
iter->_txtr.reset(SDL_CreateTexture(_renderer.get(), SDL_PIXELFORMAT_ARGB1555, SDL_TEXTUREACCESS_STATIC,r.w, r.h));
if (!iter->_txtr) handle_sdl_error("Failed to create compositor sprite");
SDL_SetTextureBlendMode(iter->_txtr.get(), SDL_BLENDMODE_BLEND);
SDL_UpdateTexture(iter->_txtr.get(), NULL, data.data(), r.w*2);
if (SDL_UpdateTexture(iter->_txtr.get(), NULL, data.data(), r.w*2)<0) handle_sdl_error("Update of sprite failed");
iter->_rect = r;
update_zindex();
} break;
@ -947,13 +976,7 @@ void SDLContext::close_audio() {
void SDLContext::set_window_icon(const void *icon_data, size_t icon_size) {
SDL_Surface *surface = SDL_LoadBMP_RW(SDL_RWFromConstMem(icon_data, icon_size), 1);
if (surface == 0) {
char buff[256];
snprintf(buff,sizeof(buff),"Can't load icon: %s", SDL_GetError());
display_error(buff);
std::ofstream x("test.dat", std::ios::out|std::ios::binary|std::ios::trunc);
x.write(reinterpret_cast<const char *>(icon_data), icon_size);
} else {
if (surface) {
SDL_SetWindowIcon(_window.get(), surface);
}
}

View file

@ -50,10 +50,20 @@ void game_sound_init_device(const INI_CONFIG_SECTION *audio_section) {
}
static void SDLCALL mixing_callback(void *userdata, Uint8 * stream, int len) {
float *s = reinterpret_cast<float *>(stream);
int samples = len/8;
std::fill(s, s+2*samples, 0.0f);
sound_mixer.mix_to_buffer(s, samples);
static char crashed = 0;
float *s = reinterpret_cast<float *>(stream);
int samples = len/8;
std::fill(s, s+2*samples, 0.0f);
if (crashed) return;
try {
sound_mixer.mix_to_buffer(s, samples);
} catch (std::exception &e) {
crashed = 1;
display_error("Unhandled exception in sound mixer: %s", e.what());
} catch (...) {
crashed = 1;
display_error("Crash in sound mixer: %s");
}
}
char start_mixing() {

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@ -85,6 +85,10 @@ int main(int argc, char **argv) {
cfg.show_error(e.what());
return 1;
}
catch (...) {
cfg.show_error("Uknown error or crash");
return 1;
}
return 0;