mp3 support for playing background music

This commit is contained in:
Ondřej Novák 2025-06-15 12:56:18 +02:00
parent 73a4187f79
commit dd23d8c989
24 changed files with 2245 additions and 252 deletions

View file

@ -8,6 +8,7 @@
#include <stdlib.h>
#include <malloc.h>
#include <libs/memman.h>
#include <libs/music.h>
#define POCET_POSTAV 6
#define HODINA 360
@ -1448,12 +1449,15 @@ void show_textured_button(int x,int y,int xs,int ys,int texture,CTL3D *border3d)
extern short sample_volume; //hlastitost samplu
extern char **sound_table;
void init_tracks(void);
void recalc_volumes(int sector,int side);
void play_effekt(int x,int y,int xd,int yd,int sector, int side,const TMA_SOUND *p);
void change_music(const char *name);
char resolve_music_source(const char *name, TMUSIC_SOURCE *new_source, TMUSIC_SOURCE_TYPE *new_type);
void create_playlist(char *playlist);
const char *get_next_music_from_playlist(void);
const char * end_of_song_callback(void *ctx);
void purge_playlist(void);
void play_sample_at_sector(int sample,int listener,int source,int track, char loop);
void play_sample_at_channel(int sample,int channel,int vol);
@ -1462,7 +1466,7 @@ char test_playing(int track);
void stop_track_free(int track);
void mute_all_tracks(char all);
void kill_all_sounds(void);
void create_sound_table(char *template,int32_t size);
void create_sound_table(char *t,int32_t size);
void create_sound_table_old(void);
void start_play_flute(char );
void stop_play_flute(void);

View file

@ -117,17 +117,6 @@ int32_t load_section(FILE *f,void **section, int *sct_type,int32_t *sect_size)
return s;
}
*/
static void ddl_file_deleter(void *ctx) {
ablock_free(ctx);
}
TMPFILE_RD *open_ddl_file(const char *name, int group) {
int32_t size;
if (!test_file_exist(group, name)) return NULL;
const void *data = afile(name, group, &size);
if (!data) return NULL;
return temp_storage_from_binary(data, size, &ddl_file_deleter, (void *)data);
}
int32_t load_section_mem(TMPFILE_RD *f,void **section, int *sct_type,int32_t *sect_size) {
int32_t s;

View file

@ -103,7 +103,8 @@ const void *pcx_8bit_decomp(const void *p, int32_t *s, int h);
const void *pcx_fade_decomp(const void *p, int32_t *s, int h);
const void *load_text_decomp(const void *p, int32_t *s, int h);
static const char *patch_file=NULL;
static const char *patch_files[4]={NULL};
int cur_page=0;
TSTR_LIST cur_config=NULL;
@ -530,6 +531,17 @@ void clrscr(void)
}
static void ddl_file_deleter(void *ctx) {
ablock_free(ctx);
}
TMPFILE_RD *open_ddl_file(const char *name, int group) {
int32_t size;
if (!test_file_exist(group, name)) return NULL;
const void *data = afile(name, group, &size);
if (!data) return NULL;
return temp_storage_from_binary(data, size, &ddl_file_deleter, (void *)data);
}
@ -538,18 +550,6 @@ void back_music(THE_TIMER *t)
mix_back_sound(0);
}
/*void *anim_idle(EVENT_MSG *msg,void **usr)
{
usr;
if (msg->msg==E_TIMER) calc_animations();
return &anim_idle;
}*/
/*void timer_error(void)
{
puts("\x7");
}
*/
void timming(EVENT_MSG *msg,void **data)
{
THE_TIMER *p,*q;
@ -881,37 +881,6 @@ const void *boldcz;
#define ERR_WINX 320
#define ERR_WINY 100
/*
char device_error(int chyba,char disk,char info)
{
char c;
void *old;
old=_STACKLOW;
_STACKLOW=NULL;
chyba,disk,info;
curfont=&boldcz;
charcolors[0]=0xffff;
for(c=1;c<5;c++) charcolors[c]=0x7fff;
memcpy(buffer_2nd,screen,screen_buffer_size);
trans_bar(320-ERR_WINX/2,240-ERR_WINY/2,ERR_WINX,ERR_WINY,0);
curcolor=0x7fff;
rectangle(320-ERR_WINX/2,240-ERR_WINY/2,320+ERR_WINX/2,240+ERR_WINY/2,0x7fff);
set_aligned_position(320,230,1,1,texty[8]);outtext(texty[8]);
set_aligned_position(320,250,1,1,texty[9]);outtext(texty[9]);
showview(0,0,0,0);
do
{
c=getche();
}
while (c!=13 && c!=27);
memcpy(screen,buffer_2nd,screen_buffer_size);
showview(0,0,0,0);
_STACKLOW=old;
return (c==13?_ERR_RETRY:_ERR_FAIL);
}
*/
void init_DDL_manager() {
@ -919,9 +888,14 @@ void init_DDL_manager() {
ddlfile = local_strdup(ddlfile);
init_manager();
if (patch_file && !add_patch_file(patch_file)) {
display_error("Can't open resource file (adv_patch): %s", ddlfile);
abort();
for (size_t sz = countof(patch_files); sz > 0;) {
--sz;
if (patch_files[sz]) {
if (!add_patch_file(patch_files[sz])) {
display_error("Can't open resource file (adv_patch): %s", patch_files[sz]);
abort();
}
}
}
const char *lang_fld = lang_get_folder();
if (lang_fld) {
@ -981,6 +955,12 @@ void show_loading_picture(char *filename)
ablock_free(p);
}
char end_of_song_callback(void *, TMUSIC_SOURCE *s, TMUSIC_SOURCE_TYPE *t) {
const char *ms = get_next_music_from_playlist();
return resolve_music_source(ms, s, t);
}
void init_skeldal(const INI_CONFIG *cfg)
{
@ -1173,121 +1153,7 @@ void enter_game(void)
if (end==255) konec_hry();
}
/*int dos58(int mode);
#pragma aux dos58=\
"mov al,1"\
"mov ah,58h"\
"int 21h"\
parm[ebx] value [eax]
*/
/*
static int do_config_skeldal(int num,int numdata,char *txt)
{
switch (num)
{
case 0:vmode=numdata;break;
case 1:zoom_speed(numdata);break;
case 2:turn_speed(numdata);break;
case 3:init_music_vol=numdata;break;
case 4:init_gfx_vol=numdata;break;
case 5:sscanf(txt,"%d %x %d %d",&snd_devnum,&snd_parm1,&snd_parm2,&snd_parm3);
sound_detection=0;
break;
case 6:snd_mixing=numdata;break;
case 7:strcopy_n(default_map,txt,20);default_map[19]='\0';break;
case 8:gamespeed=numdata;break;
case 9:level_preload=numdata;break;
// case 10:system(txt);break;
case 11:mman_patch=numdata;break;
case 12:skip_intro=numdata;break;
case 13:autosave_enabled=numdata;break;
case 14: debug_enabled=numdata;break;
case 15:full_video=numdata;break;
case 16:patch_file=getmem(strlen(txt)+1);
strcpy(patch_file,txt);
txt=strchr(patch_file,'\n');if (txt!=NULL) txt[0]=0;
break;
case 17:titles_on=numdata;break;
case 18:charmin=numdata;break;
case 19:charmax=numdata;break;
case 20:game_extras=numdata;break;
case 21:windowed=numdata;break;
case 22:gamespeedbattle=numdata;break;
case 23:windowedzoom=numdata;break;
case 24:monitor=numdata;break;
case 25:if (VERSIONNUM<numdata)
display_error("Pozor! Hra je starsi verze, nez vyzaduje dobrodruzstvi. Ve vlastnim zajmu si stahnete novou verzi, protoze toto dobrodruzstvi nemusi byt s aktualni verzi dohratelne");
break;
case 26:refresh=numdata;break;
default:num-=CESTY_POS;
gpathtable[num] = strdup(txt);
SEND_LOG("(GAME) Directory '%s' has been assigned to group nb. %d",txt,num);
break;
}
return 0;
}
*/
/*
static void config_skeldal(const char *line)
{
int ndata=0,i,maxi;
char *data=0;char *c;
c=strchr(line,' ');if (c==NULL) return;
c++;
maxi=strlen(c);
data=alloca(maxi+1);
strcpy(data,c);
while (maxi && (isspace(data[maxi-1]))) {
--maxi;
data[maxi]=0;
}
maxi=(sizeof(sinit)/sizeof(INIS));
for(i=0;i<maxi;i++) if (comcmp(line,sinit[i].heslo)) break;
if (i==maxi)
{
char s[256];
i=data-line;
strcpy(s,"Chyba v INI souboru: Neznama promenna - ");
strncat(s,line,i);
SEND_LOG("(ERROR) %s",s);
}
else
{
if (sinit[i].parmtype==INI_INT) if (sscanf(data,"%d",&ndata)!=1)
{
char s[256];
sprintf(s,"Chyba v INI souboru: Ocekava se ciselna hodnota\n%s\n",line);
SEND_LOG("(ERROR) %s",s);
}
do_config_skeldal(i,ndata,data);
}
}
*/
/*
static void configure(char *filename)
{
SEND_LOG("(GAME) Reading config. file '%s'",filename);
cur_config=read_config(filename);
if (cur_config==NULL)
{
char s[256];
sprintf(s,"\nNemohu precist konfiguracni soubor \"%s\".\n",filename);
SEND_LOG("(ERROR) %s",s);
puts(s);
exit(1);
}
process_ini(cur_config,config_skeldal);
}
*/
static int update_config(void)
{
@ -1314,6 +1180,7 @@ void set_verify(char state);
*/
void play_movie_seq(const char *s,int y)
{
change_music(NULL);
play_animation(s,0,y,0);
}
@ -1647,7 +1514,7 @@ const char *configure_pathtable(const INI_CONFIG *cfg) {
if (defmap) {
strcopy_n(default_map, defmap, sizeof(default_map));
}
patch_file = ini_get_string(paths, "patch_file", NULL);
patch_files[0] = ini_get_string(paths, "patch_file", NULL);
if (ini_get_boolean(paths, "patch_mode", 0)) {
mman_patch = 1;
}
@ -1721,6 +1588,10 @@ int skeldal_entry_point(const SKELDAL_CONFIG *start_cfg)
return 1;
}
if (start_cfg->patch_file) {
patch_files[1] = start_cfg->patch_file;
}
if (start_cfg->adventure_path) {
TSTR_LIST adv_config=read_config(start_cfg->adventure_path);
if (!adv_config) {

View file

@ -12,6 +12,7 @@ typedef struct {
const char *adventure_path;
const char *config_path;
const char *lang_path;
const char *patch_file;
} SKELDAL_CONFIG;

View file

@ -498,9 +498,6 @@ void create_playlist(char *playlist)
playing_track=-1;
}
const char * end_of_song_callback(void *ctx) {
return get_next_music_from_playlist();
}
const char *get_next_music_from_playlist()
{
int i,step;
@ -520,10 +517,7 @@ const char *get_next_music_from_playlist()
}
while (step);
playing_track=i;
const char *d = build_pathname(2, gpathtable[SR_MUSIC], cur_playlist[i]+1);
if (!check_file_exists(d)) {
return NULL;
}
const char *d = cur_playlist[i]+1;
cur_playlist[i][0]=33;
remain_play--;
return d;
@ -722,3 +716,37 @@ char enable_sound(char enbl)
SEND_LOG("(SOUND) Sound status (en/dis) changed: new %d, old %d",enbl,save);
return save;
}
void change_music(const char *name) {
TMUSIC_SOURCE src;
TMUSIC_SOURCE_TYPE t;
if (resolve_music_source(name, &src, &t)) {
play_music(&src, t);
} else {
stop_play_music();
}
}
static void music_destructor(TMUSIC_SOURCE *me) {
afile_mapped_free(me->data, me->size);
}
char resolve_music_source(const char *name, TMUSIC_SOURCE *new_source, TMUSIC_SOURCE_TYPE *new_type) {
if (name == NULL || !test_file_exist(SR_MUSIC, name)) return 0;
int32_t sz;
size_t l = strlen(name);
if (l<4) return 0;
if (istrcmp(name+l-4, ".MUS") == 0) *new_type = MUSIC_SOURCE_MUS;
else if (istrcmp(name+l-4, ".MP3") == 0) *new_type = MUSIC_SOURCE_MP3;
else return 0;
const void *v = afile_mapped(name, SR_MUSIC, &sz);
new_source->data = v;
new_source->size = sz;
new_source->destructor = music_destructor;
return 1;
}

View file

@ -14,6 +14,7 @@ SET(files basicobj.c
wav_mem.c
strlite.c
cztable.c
minimp3.c
music.cpp
string_table.cpp )

View file

@ -334,6 +334,12 @@ int test_file_exist(int group,const char *filename)
return 1;
}
int file_is_in_ddl(int group, const char *filename) {
THANDLE_DATA h;
return get_file_entry(group, filename, &h);
}
THANDLE_DATA *def_handle(int handle,const char *filename,ABLOCK_DECODEPROC decompress,char path)
{
THANDLE_DATA *h;
@ -369,11 +375,11 @@ THANDLE_DATA *def_handle(int handle,const char *filename,ABLOCK_DECODEPROC decom
return h;
}
const void *afile(const char *filename,int group,int32_t *blocksize)
static const void *afile2(const char *filename,int group,int32_t *blocksize, char mapped)
{
char *d;
char entr;
void *p;
const void *p;
d=alloca(strlen(filename)+1);
strcpy(d,filename);
@ -388,18 +394,36 @@ const void *afile(const char *filename,int group,int32_t *blocksize)
*blocksize = *szptr;
return szptr+1;
}
else if (mman_pathlist!=NULL)
{
else if (mman_pathlist!=NULL) {
const char *name = build_pathname(2,mman_pathlist[group],d);
size_t sz;
SEND_LOG("(LOAD) Afile is loading file '%s' from disk (group %d)",d,group);
p=load_file(name, &sz);
*blocksize=sz;
if (mapped) {
const char *iname = file_icase_find(name);
p = map_file_to_memory(iname, &sz);
*blocksize = sz;
}
else {
p=load_file(name, &sz);
*blocksize=sz;
}
else return NULL;
return p;
}
else {
return NULL;
}
return p;
}
const void *afile(const char *filename,int group,int32_t *blocksize) {
return afile2(filename, group, blocksize, 0);
}
const void *afile_mapped(const char *filename,int group,int32_t *blocksize) {
return afile2(filename, group, blocksize, 1);
}
void *afile_copy(const char *filename,int group,int32_t *blocksize) {
const void *ptr = afile(filename, group, blocksize);
@ -721,3 +745,8 @@ int32_t get_handle_size(int handle)
void ablock_free(const void *ptr) {
if (need_to_be_free(ptr)) free((void *)ptr);
}
void afile_mapped_free(const void *ptr, int32_t sz) {
if (need_to_be_free(ptr)) unmap_file(ptr, sz);
}

View file

@ -96,12 +96,18 @@ THANDLE_DATA *zneplatnit_block(int handle); //zneplatni data bloku
THANDLE_DATA *get_handle(int handle); //vraci informace o rukojeti
int find_handle(const char *name,ABLOCK_DECODEPROC decomp); //hleda mezi rukojeti stejnou definici
int test_file_exist(int group,const char *filename); //testuje zda soubor existuje v ramci mmanageru
int file_is_in_ddl(int group, const char *filename); //testuje zde je soubor v DDL
const void *afile(const char *filename,int group,int32_t *blocksize); //nahraje do pameti soubor registrovany v ramci mmanageru
void *afile_copy(const char *filename,int group,int32_t *blocksize); //nahraje do pameti soubor registrovany v ramci mmanageru
int32_t get_handle_size(int handle);
//void get_mem_info(MEMORYSTATUS *mem);
void ablock_free(const void *ptr);
//access file using memory mapping feature
const void *afile_mapped(const char *filename,int group,int32_t *blocksize);
//free file memory opened by afile_mapped
void afile_mapped_free(const void *ptr, int32_t sz);
int read_group(int index);
char add_patch_file(const char *filename); //pripojuje zaplatu

View file

@ -185,8 +185,7 @@ void BigPlayProc(MGIF_HEADER_T *hdr,int act,const void *data,int csize)
void play_animation(const char *filename,char mode,int posy,char sound)
{
size_t sz;
void *mgf=map_file_to_memory(file_icase_find(filename), &sz);
change_music(NULL);
const void *mgf=map_file_to_memory(file_icase_find(filename), &sz);
if (mgf==NULL) return;
game_display_disable_crt_effect_temporary(1);
PlayMGFFile(mgf,BigPlayProc,posy,mode & 0x80);

3
libs/minimp3.c Normal file
View file

@ -0,0 +1,3 @@
#define MINIMP3_IMPLEMENTATION
#define MINIMP3_ONLY_MP3
#include "minimp3.h"

1865
libs/minimp3.h Normal file

File diff suppressed because it is too large Load diff

View file

@ -1,8 +1,10 @@
#include <string_view>
#include "music.h"
#include "minimp3.h"
#include <platform/platform.h>
#include "memman.h"
#include <atomic>
#include <cstddef>
#include <cstdint>
@ -10,30 +12,40 @@
#include <string_view>
#include <vector>
#include <utility>
#include <memory>
struct MResDeleter {
TMUSIC_SOURCE src;
void operator()(const void *ptr) {
src.destructor(&src);
}
};
using MusicData = std::unique_ptr<const void, MResDeleter>;
class MUSStreamParser: public IMusicStream {
public:
MUSStreamParser(const char *name) {
_data = map_file_to_memory(file_icase_find(name), &sz);
if (_data) {
_loaded = true;
iter = reinterpret_cast<const uint8_t *>(_data);
chans = read_short();
freq = read_int();
iter += 4;
blocks = read_int();
iter += 8;
btable = reinterpret_cast<const short *>(iter);
iter += 512;
MUSStreamParser(const TMUSIC_SOURCE *src)
:_mdata(src->data, {*src}) {
if (_mdata) {
_data = _mdata.get();
if (_data) {
_loaded = true;
iter = reinterpret_cast<const uint8_t *>(_data);
chans = read_short();
freq = read_int();
iter += 4;
blocks = read_int();
iter += 8;
btable = reinterpret_cast<const short *>(iter);
iter += 512;
}
}
}
~MUSStreamParser() {
if (_data) unmap_file(_data, sz);
}
MUSStreamParser(const MUSStreamParser &) = delete;
MUSStreamParser& operator=(const MUSStreamParser &) = delete;
@ -60,8 +72,8 @@ public:
protected:
bool _loaded = false;
void *_data;
std::size_t sz;
MusicData _mdata;
const void *_data;
std::int16_t chans;
std::int32_t freq;
@ -111,6 +123,85 @@ protected:
};
class MP3StreamParser: public IMusicStream {
public:
MP3StreamParser(const TMUSIC_SOURCE *src)
:_data(src->data, {*src})
,_mp3_size(src->size) {
if (_data && find_music_info()) {
_info.format = 2;
_loaded = true;
mp3dec_init(&dec);
}
}
virtual std::string_view read() override {
if (!_put_back_buffer.empty() || _eof) return std::exchange(_put_back_buffer, {});
while (_mp3_offset < _mp3_size) {
mp3dec_frame_info_t frame_info;
int samples = mp3dec_decode_frame(&dec,
reinterpret_cast<const uint8_t *>(_data.get())+_mp3_offset,
_mp3_size - _mp3_offset, pcm_buffer,&frame_info);
if (samples == 0) {
// Nenalezen platný frame, posuneme se o 1 bajt a zkusíme dál
_mp3_offset++;
continue;
}
_mp3_offset += frame_info.frame_bytes ;
size_t data_size = samples* frame_info.channels * sizeof(mp3d_sample_t);
return std::string_view(reinterpret_cast<const char*>(pcm_buffer), data_size);
}
_eof = true;
return {};
}
virtual void put_back(std::string_view data) override {
_put_back_buffer = data;
}
virtual TMUSIC_STREAM_INFO get_info() const override {
return _info;
}
bool is_loaded() const {return _loaded;}
protected:
MusicData _data;
size_t _mp3_size;
size_t _mp3_offset = 0;
TMUSIC_STREAM_INFO _info = {};
mp3dec_t dec{};
std::string_view _put_back_buffer = {};
mp3d_sample_t pcm_buffer[MINIMP3_MAX_SAMPLES_PER_FRAME] = {};
bool _eof = false;
bool _loaded = false;
bool find_music_info() {
mp3dec_t tmpdec{};
mp3dec_init(&tmpdec);
size_t ofs = 0;
size_t max_ofs = std::min<size_t>(_mp3_size,4096);
mp3dec_frame_info_t frame_info;
while (ofs < max_ofs) {
int samples = mp3dec_decode_frame(&tmpdec,
reinterpret_cast<const uint8_t *>(_data.get())+ofs,
_mp3_size-ofs, pcm_buffer, &frame_info);
if (samples > 0) {
_info.freq = frame_info.hz;
_info.channels = frame_info.channels;
return true;
}
++ofs;
}
return false;
}
};
void music_close(TMUSIC_STREAM *stream) {
if (stream) {
@ -119,13 +210,31 @@ void music_close(TMUSIC_STREAM *stream) {
}
}
TMUSIC_STREAM *music_open(const char *filename) {
MUSStreamParser *player = new MUSStreamParser(filename);
TMUSIC_STREAM *music_open_mus(const TMUSIC_SOURCE *src) {
auto player = new MUSStreamParser(src);
if (player->is_loaded()) return player;
delete player;
return NULL;
}
TMUSIC_STREAM *music_open_mp3(const TMUSIC_SOURCE *src) {
auto player = new MP3StreamParser(src);
if (player->is_loaded()) return player;
delete player;
return NULL;
}
TMUSIC_STREAM *music_open(const TMUSIC_SOURCE *source, TMUSIC_SOURCE_TYPE t) {
if (t == MUSIC_SOURCE_MUS) {
return music_open_mus(source);
} else {
return music_open_mp3(source);
}
}
TMUSIC_STREAM_CHUNK music_read(TMUSIC_STREAM *stream) {
TMUSIC_STREAM_CHUNK r = {NULL,0};
if (stream) {
@ -157,4 +266,3 @@ TMUSIC_STREAM_INFO music_get_info(const TMUSIC_STREAM *stream) {
return r;
}
}

View file

@ -5,6 +5,17 @@
extern "C" {
#endif
typedef enum music_source_type {
MUSIC_SOURCE_MUS,
MUSIC_SOURCE_MP3
} TMUSIC_SOURCE_TYPE;
typedef struct music_source_t {
const void *data;
size_t size;
void (*destructor)(struct music_source_t *me);
} TMUSIC_SOURCE;
typedef struct music_stream_t {
char dummy;
} TMUSIC_STREAM;
@ -23,8 +34,23 @@ typedef struct music_stream_chunk_t {
///open music stream
TMUSIC_STREAM *music_open(const char *filename);
///open music stream MUS file
/**
* @param source source descriptor - it is copied into reader
* @return music stream if valid, or NULL, if not
*/
TMUSIC_STREAM *music_open_mus(const TMUSIC_SOURCE *source);
///open music stream MP3 file
/**
* @param source source descriptor - it is copied into reader
* @return music stream if valid, or NULL, if not
*/
TMUSIC_STREAM *music_open_mp3(const TMUSIC_SOURCE *source);
TMUSIC_STREAM *music_open(const TMUSIC_SOURCE *source, TMUSIC_SOURCE_TYPE type);
///retrieve information
TMUSIC_STREAM_INFO music_get_info(const TMUSIC_STREAM *stream);
@ -38,6 +64,7 @@ void music_put_back_chunk(TMUSIC_STREAM *stream, const TMUSIC_STREAM_CHUNK *chun
void music_close(TMUSIC_STREAM *stream);
#ifdef __cplusplus
}

View file

@ -14,10 +14,11 @@ void show_help(const char *arg0) {
"\n"
"Usage:"
);
printf("%s [-f <file>] [-a <file>] [-l <lang>] [-s <dir>] [-h]\n\n", arg0);
printf("%s [-f <file>] [-a <file>] [-p <file> ] [-l <lang>] [-s <dir>] [-h]\n\n", arg0);
printf("-f <file> path to configuration file\n"
"-a <adv> path for adventure file (.adv)\n"
"-p <file> patch data with custom DDL\n"
"-l <lang> set language (cz|en)\n"
"-s <directory> generate string-tables (for localization) and exit\n"
"-h this help\n");
@ -33,12 +34,14 @@ int main(int argc, char **argv) {
std::string config_name = SKELDALINI;
std::string adv_config_file;
std::string gen_stringtable_path;
std::string patch;
std::string lang;
for (int optchr = -1; (optchr = getopt(argc, argv, "hf:a:s:l:")) != -1; ) {
for (int optchr = -1; (optchr = getopt(argc, argv, "hf:a:s:l:p:")) != -1; ) {
switch (optchr) {
case 'f': config_name = optarg;break;
case 'a': adv_config_file = optarg;break;
case 'h': show_help(argv[0]);break;
case 'p': patch = optarg; break;
case 'l': lang = optarg;break;
case 's': gen_stringtable_path = optarg;break;
default: show_help_short();
@ -54,6 +57,7 @@ int main(int argc, char **argv) {
cfg.adventure_path = adv_config_file.empty()?NULL:adv_config_file.c_str();
cfg.config_path = config_name.c_str();
cfg.lang_path = lang.empty()?NULL:lang.c_str();
cfg.patch_file = patch.empty()?NULL:patch.c_str();
try {
if (!gen_stringtable_path.empty()) {

View file

@ -13,7 +13,7 @@
#include <errno.h>
// Funkce pro mapování souboru do paměti
void* map_file_to_memory(const char *name, size_t *sz) {
const void* map_file_to_memory(const char *name, size_t *sz) {
if (!name || !sz) {
return NULL;
}
@ -49,13 +49,13 @@ void* map_file_to_memory(const char *name, size_t *sz) {
}
// Funkce pro zrušení mapování
void unmap_file(void *ptr, size_t sz) {
void unmap_file(const void *ptr, size_t sz) {
if (!ptr || sz == 0) {
return;
}
// Zrušení mapování
if (munmap(ptr, sz) == -1) {
perror("Chyba při rušení mapování");
if (munmap((void *)ptr, sz) == -1) {
perror("Failed to unmap file");
}
}

View file

@ -5,8 +5,8 @@
extern "C" {
#endif
void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(void *ptr, size_t sz);
const void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(const void *ptr, size_t sz);
#ifdef __cplusplus
}

View file

@ -82,8 +82,8 @@ char change_current_directory(const char *path);
void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(void *ptr, size_t sz);
const void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(const void *ptr, size_t sz);
char copy_text_to_clipboard(const char *);

View file

@ -130,10 +130,10 @@ size_t copy_to_music_buffer(const void *data, size_t data_size) {
}
static const char * (*end_of_song_callback)(void *ctx) = NULL;
static TEND_OF_SONG_CALLBACK end_of_song_callback;
static void *end_of_song_callback_ctx = NULL;
void set_end_of_song_callback(const char * (*cb)(void *), void *ctx) {
void set_end_of_song_callback(TEND_OF_SONG_CALLBACK cb, void *ctx) {
end_of_song_callback = cb;
end_of_song_callback_ctx = ctx;
}
@ -191,9 +191,9 @@ void create_new_music_track(int freq, int buffsize) {
music_buffer_write_pos = buffsize/2;
}
static std::unique_ptr<IMusicStream> load_music_ex(const char *name) {
if (name) {
TMUSIC_STREAM *stream = music_open(name);
static std::unique_ptr<IMusicStream> load_music_ex(const TMUSIC_SOURCE *src, TMUSIC_SOURCE_TYPE type) {
if (src) {
TMUSIC_STREAM *stream = music_open(src, type);
if (stream) {
TMUSIC_STREAM_INFO nfo = music_get_info(stream);
if (nfo.channels != 2) {
@ -212,8 +212,10 @@ static std::unique_ptr<IMusicStream> load_music_ex(const char *name) {
static void handle_end_of_song() {
current_music.reset();
if (end_of_song_callback != NULL) {
const char *new_music = end_of_song_callback(end_of_song_callback_ctx);
current_music = load_music_ex(new_music);
TMUSIC_SOURCE src;
TMUSIC_SOURCE_TYPE type;
char ok = end_of_song_callback(end_of_song_callback_ctx, &src, &type);
current_music = ok?load_music_ex(&src, type):std::unique_ptr<IMusicStream>{};
if (current_music) {
auto nfo = current_music->get_info();
create_new_music_track(nfo.freq, BACK_BUFF_SIZE);
@ -246,13 +248,16 @@ int mix_back_sound(int _) {
}
//int open_backsound(char *filename);
void change_music(const char *filename) {
void stop_play_music() {
if (music_source) {
fade_music();
stop_music();
fade_music();
stop_music();
}
current_music = load_music_ex(filename);
}
void play_music(const TMUSIC_SOURCE *source, TMUSIC_SOURCE_TYPE type) {
stop_play_music();
current_music = load_music_ex(source, type);
if (current_music) {
auto nfo = current_music->get_info();
create_new_music_track(nfo.freq, BACK_BUFF_SIZE);

View file

@ -24,14 +24,19 @@ SND_MAXFUNCT} AUDIO_PROPERTY;
void game_sound_init_device(const INI_CONFIG_SECTION *audio_section);
typedef char (*TEND_OF_SONG_CALLBACK)(void *ctx, TMUSIC_SOURCE *, TMUSIC_SOURCE_TYPE *);
char start_mixing();
void stop_mixing();
void play_sample(int channel,const void *sample,int32_t size,int32_t lstart,int32_t sfreq,int type);
void set_channel_volume(int channel,int left,int right);
void set_end_of_song_callback(const char * (*cb)(void *), void *ctx);
void set_end_of_song_callback(TEND_OF_SONG_CALLBACK cb, void *ctx);
void play_music(const TMUSIC_SOURCE *source, TMUSIC_SOURCE_TYPE type);
void stop_play_music();
void fade_music();
int mix_back_sound(int synchro);
void change_music(const char *filename);
char get_channel_state(int channel);
void get_channel_volume(int channel,int *left,int *right);
void mute_channel(int channel);

View file

@ -21,6 +21,7 @@ void show_help(std::ostream &out, const char *arg0) {
out << arg0 << " [-f <file>] [-a <file>] [-l <lang>] [-s <dir>] [-h]\n\n";
out << "-f <file> path to configuration file\n"
"-a <adv> path for adventure file (.adv)\n"
"-p <file> patch data with custom DDL\n"
"-l <lang> set language (cz|en)\n"
"-s <directory> generate string-tables (for localization) and exit\n"
"-h this help\n";
@ -36,12 +37,14 @@ int main(int argc, char **argv) {
std::string adv_config_file;
std::string gen_stringtable_path;
std::string lang;
std::string patch;
std::ostringstream console;
for (int optchr = -1; (optchr = getopt(argc, argv, "hf:a:s:l:")) != -1; ) {
for (int optchr = -1; (optchr = getopt(argc, argv, "hf:a:s:l:p:")) != -1; ) {
switch (optchr) {
case 'f': config_name = optarg;break;
case 'a': adv_config_file = optarg;break;
case 'h': show_help(console, argv[0]);break;
case 'p': patch = optarg; break;
case 'l': lang = optarg;break;
case 's': gen_stringtable_path = optarg;break;
default: show_help_short(console);break;
@ -64,6 +67,7 @@ int main(int argc, char **argv) {
cfg.adventure_path = adv_config_file.empty()?NULL:adv_config_file.c_str();
cfg.config_path = config_name.c_str();
cfg.lang_path = lang.empty()?NULL:lang.c_str();
cfg.patch_file = patch.empty()?NULL:patch.c_str();
{
std::string msg = console.str();

View file

@ -12,7 +12,7 @@ extern "C" {
#include <stdexcept>
// Funkce pro mapování souboru do paměti
void* map_file_to_memory_cpp(const char *name, size_t *sz) {
const void* map_file_to_memory_cpp(const char *name, size_t *sz) {
if (!name || !sz) {
return NULL;
}
@ -45,11 +45,11 @@ void* map_file_to_memory_cpp(const char *name, size_t *sz) {
return mappedData;
}
void* map_file_to_memory(const char *name, size_t *sz) {
const void* map_file_to_memory(const char *name, size_t *sz) {
return map_file_to_memory_cpp(name, sz);
}
// Funkce pro zrušení mapování
void unmap_file(void *ptr, size_t) {
UnmapViewOfFile(ptr);
void unmap_file(const void *ptr, size_t) {
UnmapViewOfFile((void *)ptr);
}

View file

@ -1,4 +1,4 @@
#include <stddef.h>
#include <stdint.h>
void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(void *ptr, size_t sz);
const void *map_file_to_memory(const char *name, size_t *sz);
void unmap_file(const void *ptr, size_t sz);

View file

@ -1,4 +1,5 @@
add_executable(ddl_ar ddl_ar.cpp ddl_ar_class.cpp)
add_executable(pcx_diff_tool pcx_diff_tool.c)
add_executable(deenc deenc.c)
set_property(TARGET ddl_ar PROPERTY CXX_STANDARD 20)

43
tools/deenc.c Normal file
View file

@ -0,0 +1,43 @@
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
if (argc != 2) {
fprintf(stderr, "Usage: %s <file.ENC>\n", argv[0]);
return 1;
}
FILE *f = fopen(argv[1], "rb");
if (!f) {
perror("Can't open file");
return 1;
}
// Získání velikosti souboru
fseek(f, 0, SEEK_END);
long size = ftell(f);
rewind(f);
// Alokace bufferu
unsigned char *data = malloc(size);
if (!data) {
perror("Memory alloc error");
fclose(f);
return 1;
}
fread(data, 1, size, f);
fclose(f);
int last=0;
for (int i = 0; i < size; ++i) {
last = (last + data[i]) & 0xFF;
data[i] = last;
}
// Výstup na stdout
fwrite(data, 1, size, stdout);
free(data);
return 0;
}