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changed savegame
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14 changed files with 370 additions and 119 deletions
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@ -1413,6 +1413,7 @@ void build_fly_map(void);
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void destroy_fly_map(void);
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void destroy_all_fly();
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void stop_fly(LETICI_VEC *p,char zvuk);
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void herni_cas(char *s);
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@ -1421,10 +1422,13 @@ void leave_current_map(void);
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int save_map_state(void); //uklada stav mapy pro savegame (neuklada aktualni pozici);
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int load_map_state(void); //obnovuje stav mapy; nutno volat po zavolani load_map;
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void restore_current_map(void); //pouze obnovuje ulozeny stav aktualni mapy
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int load_game(int slotnum);
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int save_game(int slotnum,char *gamename);
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int load_game(const char *fname);
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int save_game(int game_time,char *gamename, char skip_if_exists);
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void wire_save_load(char save);
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#define autosave() if (autosave_enabled) save_game(9,"AUTOSAVE");
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void do_save_dialog();
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char ask_save_dialog(char *name_buffer, size_t name_size);
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void do_autosave();
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#define autosave() if (autosave_enabled) do_autosave();
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extern char autosave_enabled;
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int load_map_automap(char *mapfile);
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/* ^^^ Tato funkce zmeni mapu, bez zmeny grafiky a stavu cele hry.
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