return to 555, it is more native for this game and SDL supports it

This commit is contained in:
Ondřej Novák 2025-02-02 15:31:17 +01:00
parent f8a1501289
commit e717badc45
12 changed files with 67 additions and 76 deletions

View file

@ -1847,7 +1847,8 @@ char mask_click(int id,int xa,int ya,int xr,int yr)
souboje_stisknout(d);
switch(d)
{
case AC_RUN: postavy[select_player].utek=5+postavy[select_player].actions;break;
case AC_RUN: postavy[select_player].utek=5+postavy[select_player].actions;
[[fallthrough]];
case AC_ATTACK:
case AC_STAND:
case AC_ARMOR: