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https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-08-24 20:17:25 -04:00
prepare linux build, fix some memory leaks
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parent
0fa5c48519
commit
e7db30ca27
13 changed files with 133 additions and 94 deletions
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@ -3,19 +3,22 @@ project(skeldal)
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# Najít SDL2 knihovnu
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find_package(SDL2 REQUIRED)
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set(STEAMWORKS_SDK_DIR "${CMAKE_SOURCE_DIR}/external/steamworks/")
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# Check if Steamworks SDK directories exist
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if(NOT EXISTS "${STEAMWORKS_SDK_DIR}/public")
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message(FATAL_ERROR "❌ Could not find Steamworks SDK 'public' headers.
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Make sure to download the Steamworks SDK and place it in:${STEAMWORKS_SDK_DIR}
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Expected directory: ${STEAMWORKS_SDK_DIR}/public
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")
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endif()
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if(NOT EXISTS "${STEAMWORKS_SDK_DIR}/redistributable_bin")
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message(FATAL_ERROR "❌ Could not find Steamworks SDK 'redistributable_bin' libraries.
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Make sure to download the Steamworks SDK and place it in: ${STEAMWORKS_SDK_DIR}
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Expected directory: ${STEAMWORKS_SDK_DIR}/redistributable_bin
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")
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set(STEAMWORKS_SDK_DIR "" CACHE PATH "Path to Steamworks SDK directory")
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if(NOT STEAMWORKS_SDK_DIR)
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set(POSSIBLE_STEAMWORKS_DIR "${CMAKE_SOURCE_DIR}/external/steamworks")
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if(EXISTS "${POSSIBLE_STEAMWORKS_DIR}/public")
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if(NOT EXISTS "${STEAMWORKS_SDK_DIR}/redistributable_bin")
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set(STEAMWORKS_SDK_DIR "${POSSIBLE_STEAMWORKS_DIR}" CACHE PATH "Path to Steamworks SDK directory" FORCE)
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endif()
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endif()
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if (NOT STEAMWORKS_SDK_DIR)
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message("!!! Steam is not installed")
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message("!!! compiling without steam and without achievements support")
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message("!!! To enable steam, set STEAMWORKS_SDK_DIR to correct value")
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set(STEAMWORKS_SDK_DIR "none" CACHE PATH "Path to Steamworks SDK directory" FORCE)
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endif()
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endif()
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if (MSVC)
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@ -26,6 +29,18 @@ else()
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set(STANDARD_LIBRARIES "pthread")
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endif()
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if(${STEAMWORKS_SDK_DIR} STREQUAL "none")
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set(STEAM_ENABLED 0)
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else()
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add_compile_definitions(STEAM_ENABLED)
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include_directories(${STEAMWORKS_SDK_DIR}/public)
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set(STEAM_ENABLED 1)
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endif()
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include_directories(.)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/)
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@ -33,7 +48,6 @@ set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib/)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib/)
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include_directories( ${SDL2_INCLUDE_DIRS})
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include_directories(${STEAMWORKS_SDK_DIR}/public)
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add_subdirectory(libs)
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add_subdirectory(platform)
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add_subdirectory(game)
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