compile and run in windows (improvements needed)

This commit is contained in:
Ondrej Novak 2025-02-08 09:19:55 +01:00
parent f55f92a88b
commit f70b29abab
83 changed files with 415 additions and 3747 deletions

View file

@ -6,6 +6,7 @@
#include <string.h>
#include <stdint.h>
#include <stdlib.h>
#include <malloc.h>
#include <libs/memman.h>
#define POCET_POSTAV 6
@ -645,11 +646,11 @@ extern char marker; //tato promenna je 0, jen v pripade ze je 1 probehne assert
//builder - skeldal
void *game_keyboard(EVENT_MSG *msg,void **usr);
void game_keyboard(EVENT_MSG *msg,void **usr);
void calc_animations(void);
int load_map(char *filename);
void other_draw(void);
void refresh_scene(void);
void refresh_scene(THE_TIMER *t);
const void *pcx_fade_decomp(const void *p, int32_t *s);
const void *pcx_15bit_decomp(const void *p, int32_t *s);
const void *pcx_15bit_autofade(const void *p, int32_t *s);
@ -663,10 +664,11 @@ const void *load_mob_legacy_format(const void *p, int32_t *s);
const void *load_spells_legacy_format(const void *p, int32_t *s);
void wire_main_functs(void);
void ukaz_kompas(char mode);
void *timming(EVENT_MSG *msg,void **data);
void timming(EVENT_MSG *msg,void **data);
void do_timer(void);
void hold_timer(int id,char hld);
THE_TIMER *add_to_timer(int id,int delay,int maxcall,void *proc);
typedef void (*TIMER_PROC)(THE_TIMER *t);
THE_TIMER *add_to_timer(int id,int delay,int maxcall,TIMER_PROC proc);
void delete_from_timer(int id);
THE_TIMER *find_timer(int id);
void objekty_mimo(void);
@ -999,7 +1001,7 @@ int count_items_inside(short *place);
int count_items_total(short *place);
char put_item_to_inv(THUMAN *p,short *picked_items); //funkce vklada predmet(y) do batohu postavy
void pick_set_cursor(void); //nastavuje kurzor podle vlozeneho predmetu;
void calc_fly(void);
void calc_fly(THE_TIMER *t);
void zmen_skupinu(THUMAN *p);
void add_to_group(int num);
void group_all(void);