#define SMD_256 1 #define SMD_HICOLOR 2 #define SMD_256_FULL (1+128) #define SMD_HICOLOR_FULL (2+128) void play_animation(const char *filename,char mode,int posy,char sound); void set_title_list(char **titles); void set_play_attribs(void *screen,char rdraw,char bm,char colr64);