#include #include int main(int argc, char* argv[]) { if (SDL_Init(SDL_INIT_VIDEO) != 0) { std::cerr << "SDL Initialization Error: " << SDL_GetError() << std::endl; return 1; } SDL_Window* window = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, SDL_WINDOW_SHOWN); if (!window) { std::cerr << "Window Creation Error: " << SDL_GetError() << std::endl; SDL_Quit(); return 1; } SDL_Delay(500); // ZobrazĂ­ okno na 3 sekundy SDL_DestroyWindow(window); SDL_Quit(); return 0; }