// ColEdit.h : main header file for the COLEDIT application // #if !defined(AFX_COLEDIT_H__4A70A254_5D3A_4703_9034_4EE5A90DFE73__INCLUDED_) #define AFX_COLEDIT_H__4A70A254_5D3A_4703_9034_4EE5A90DFE73__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CColEditApp: // See ColEdit.cpp for the implementation of this class // class CColEditApp : public CWinApp { public: CColEditApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CColEditApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CColEditApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COLEDIT_H__4A70A254_5D3A_4703_9034_4EE5A90DFE73__INCLUDED_)