#include "platform.h" static char *render_int(char *where, int i, int radix) { if (i == 0) return where; char *r = render_int(where, i/radix, radix); int p = i % radix; if (p<=0) { *r = p + '0'; } else { *r = p + 'A' - 10; } return r+1; } const char * int2ascii(int i, char *c, int radix) { if (i == 0) { c[0] = '0'; c[1] = 0; return c; } if (i<0) { c[0] = '-'; *render_int(c+1,-i,radix) = 0; } else { *render_int(c,i,radix) = 0; } return c; }