cmake_minimum_required(VERSION 3.28) project(skeldal) # Najít SDL2 knihovnu find_package(SDL2 REQUIRED) if (MSVC) add_compile_options(/W4 /EHsc /DNOMINMAX) set(STANDARD_LIBRARIES "") else() add_compile_options(-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-value) set(STANDARD_LIBRARIES "pthread") endif() include_directories(platform libs) include_directories( ${SDL2_INCLUDE_DIRS}) SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -funsigned-char") enable_testing() add_subdirectory(libs) add_subdirectory(platform) add_subdirectory(game)